Japanese Final Fantasy V, Ninja Gaiden Wii U Virtual Console trailers
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: Final Fantasy V, Japan, Ninja Gaiden, Virtual Console
Hover: Revolt of Gamers in the works for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 5 Comments
Within the past few days, news has surfaced that Fusty Game intends to bring Hover: Revolt of Gamers to Wii U. It’s a free-runner set in an impressive-looking futuristic open world.
In the game, you’ll play as a “Gamer Team” from another world while trying to locate and infiltrate control centers of the anti-video games propaganda, free citizens confined by the authorities, retrieve consoles confiscated from the population, and dethrone the new mayor who has enacted a dictatorship.
We recently caught up with Fusty Game to learn more about Hover: Revolt of Gamers, and were presented with a few words from developer Marine Baron.
When asked about bringing Hover to Nintendo’s console, Baron said that the team of three at Fusty Game “really like[s] the Wii U and we want to support it.” Contact hasn’t been made with Nintendo just yet.
For those wondering, Fusty Game does intend to take advantage of the Wii U controller. Baron said the device is “interesting for our game” and the team has “some ideas on how to use the GamePad.”
And some good news for Wii U owners: Hover will come with the same features on Nintendo’s platform as the other versions – PC, PS4, and Xbox One – including a multiplayer mode that allows players to cooperate with others in missions and experience configurable versus events.
Hover: Revolt of Gamers looks good. Pretty darn good, especially for such a small team. How is Fusty mangaging to produce this kind of project? “Our secret is many working hours (80 hours/week) and to be ambitious,” Baron told us. “There is no magic.”
Development on Hover: Revolt of Gamers is only just beginning, so there’s sadly no word yet on when the game will be available. We’re told that a Kickstarter campaign will launch soon, so keep your eyes peeled for that.
More: Fusty Game, Hover: Revolt of Gamers, indie, top
Mario Golf: World Tour previews due tomorrow, Mario Kart 8 coverage next week
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
I’m not generally big on announcements of previews (that sounds odd just to type that!), but we do have a brief update to share about two upcoming Nintendo titles. First, new previews for Mario Golf: World Tour will begin rolling in tomorrow. Coverage for Mario Kart 8 is expected in a big way next week. Expect tons of posts about each!
Evofish due out next Thursday on the North American Wii U eShop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
A listing on Nintendo’s website reveals that Evofish will launch next week on the North American Wii U eShop. Moving Player will publish the game on April 3.
For an official overview of Evofish, head past the break.
More: Evofish, Moving Player
Vblank’s next game is a possibility for 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
Retro City Rampage developer Vblank Entertainment may bring its next game to 3DS. It’s all dependent on CPU/GPU requirements, founder Brian Provinciano said on Twitter.
Regarding the new game, Provinciano said the following:
@YouOldSoAndSo probably not, but likely Steam, PS4/Vita and possibly 3DS depending on the CPU/GPU requirements.
— Retro City Rampage (@RetroCR) March 25, 2014
@Vactro Undecided. I need to take care of back/neck issues before I jump into the next game. That's my priority right now.
— Retro City Rampage (@RetroCR) March 25, 2014
@KamikazeKane719 Lots of ideas for new games but not sure which I'll go with yet.
— Retro City Rampage (@RetroCR) March 25, 2014
@okray90 No plans for a direct sequel but I do have lots of ideas.
— Retro City Rampage (@RetroCR) March 25, 2014
And about that upcoming update for Retro City Rampage: DX:
@signzzed Waiting on feedback from the upcoming update to see. Hopefully it'll be out soon. Was submitted 3 weeks ago.
— Retro City Rampage (@RetroCR) March 25, 2014
Last but not least, Provinciano confirmed once again that Retro City Rampage is not planned for Wii U:
@XFsWorld unfortunately no, since you can already buy and play the WiiWare version in Wii Mode, it's not worth the additional time/cost.
— Retro City Rampage (@RetroCR) March 25, 2014
Video: Totaka’s song in Yoshi’s New Island
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Totaka's song, Yoshi's New Island
Nintendo talks all about indies, Unity for 3DS, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 5 Comments
GamesBeat has put up a massive interview with Damon Baker, Nintendo’s senior manager of licensing marketing. There’s a whole lot here to read up on regarding indies. You can find Baker’s comments below, and GamesBeat’s full piece here.
More: Damon Baker, indie, top
Zoink shows art from new game, hoping it’ll be on Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Just a couple of minutes ago, Zoink showed artwork from a new game on Twitter. Wii U owners should recognize the studio as the team behind the upcoming eShop game Stick it to the Man.
TADAAAAAAA!!!!! Artwork from our new game! pic.twitter.com/9nsfywZgmj
— Zoink (@zoinkgames) March 25, 2014
We asked Zoink if they hope to bring this new game to Wii U, and were told the following:
@NinEverything I sure hope so.
— Zoink (@zoinkgames) March 25, 2014
Conception II: Children of the Seven Stars – full demo footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Rune Factory 4 was cancelled for Europe due to technical difficulties
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
In January, Marvelous announced that Rune Factory 4’s European release had been cancelled. The company had explained, “While Marvelous AQL has made every effort to secure the title’s release for this territory, it is, unfortunately, not possible to do so at this time.”
Most assumed that the European cancellation was connected to the closure of Neverland, Co. – the game’s developer. XSEED executive VP Ken Berry elaborated on the situation through Facebook, explaining that the studio’s termination meant that technical difficulties couldn’t be addressed.
He wrote:
“Wish it was that easy as obviously everyone involved in the project would love to see it released in Europe, but it’s very difficult from a technical aspect since the people closest to the code are all gone (the Forbidden Magna team does have people from Neverland, yes, but for example the main programmer for RF4 is not one of them).”