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NG.DEV.TEAM is now an official, licensed Nintendo developer. The company’s first order of business? Bringing Gunlord to Wii U and 3DS.

Gunlord was actually released on the Neo Geo and Dremacast. Now the team will be looking to take advantage of the features provided on Nintendo’s systems.

Here’s the official game overview:

Gunlord is a “eurostyle platformer” with emphasis on exploring huge worlds and blasting off enemies. This game features 10 stages of exciting 2D game play with over 45 unique enemy types. Blast yourself through giant landscapes, explore caverns and reveal tons of secrets!!

Gunlord will feature an increased field of view – 400×240 – on 3DS and a 16:9 display on Wii U. The 3DS version will feature stereoscopic 3D visuals while the Wii U release will incorporate off-TV play and an optional retro style TV scan line effect. Both will contain reworked difficulty, an easy difficulty level, reworked controls, and an auto mapping function on the touchscreen/GamePad.

NG.DEV.TEAM has taken to Indiegogo to help fund development on the Wii U and 3DS. The company’s campaign has a 50.000€ goal. Remember, unlike Kickstarter, the team will receive all funds even if the target isn’t met.


The wait has certainly been long, but Dungeons & Dragons: Chronicles of Mystara is finally heading to the North American Wii U eShop this week. Capcom confirmed that the game will be launching on September 5. Europe will be getting the game on September 12.

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A new update for Mighty Switch Force! Hyper Drive Edition has arrived in Europe, WayForward has confirmed. The patch fixes “a few bugs” with the eShop game.

WayForward’s Matt Bozon passed along the news on Twitter, writing:


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Armillo details

Posted on 11 years ago by (@NE_Brian) in News, Wii U eShop | 0 comments

New details on Armillo have appeared following the game’s playable demo at PAX Prime 2013. You can find a new batch of bits below.

– Dev describes the game as “Sonic meets Mario Galaxy meets Marble Madness meets Super Monkey Ball”
– PAX demo lets players rolwl around on various planets
– Save little blue creatures
– As you come across these creatures they’ll start talking to you
– They explain the current situation and what you should be doing next
– Story is told through these interactions
– Players need to maintain momentum so they don’t run into enemies or other hazards
– Attack with a spin-dash
– Bonus stage appears when players complete a level
– In it, collect blue orbs
– Depending on how well you did during the level, you receive more time to complete it

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Software

1. Pokemon Dream Radar
2. SteamWorld Dig
3. Mario & Luigi: Dream Team
4. Wario Land 3
5. Animal Crossing: New Leaf
6. Zelda: Oracle of Seasons
7. Zelda: Oracle of Ages
8. Super Mario Bros. 2
9. Zelda: Link’s Awakening DX
10. Mario Golf
11. Super Mario Bros.
12. Donkey Kong
13. Kirby’s Dream Land 2
14. The Legend of Zelda
15. Gunman Clive
16. Pokedex 3D Pro
17. Fire Emblem: Awakening
18. Bit.Trip Saga
19. Shin Megami Tensei IV
20. Mario and Donkey Kong: Minis on the Move

Videos

1. Super Mario 3D World Trailer
2. Finding Luigi – Legend of Parkour
3. Developer Direct @ E3 2013 – Super Smash Bros.
4. Mario & Luigi: Dream Team TV Bloopers
5. Pokemon X/Y Developer Roundtable Gameplay
6. Sonic Lost World Trailer
7. Pokemon Rumble U Gameplay Trailer
8. Mario & Luigi: Dream Team Launch Trailer
9. Mii Plaza New Features Trailer
10. Wario Land 3 Trailer
11. Zelda: Wind Waker HD 6/11/13
12. Donkey Kong Country Tropical Freeze 6/11/13
13. Pokemon X/Y Gameplay 7/14
14. Mario & Luigi: Dream Team Sleeping Problems Video
15. Mario & Luigi: Dream Team Comedy Trailer
16. The Wonderful 101 Prologue Trailer
17. New Super Luigi U Trailer 6/11/13
18. Zelda: A Link Between Worlds Trailer
19. Flipnote Studio 3D Samples
20. Super Mario World Trailer

Source: 3DS eShop


This week’s video additions to the Wii U and 3DS eShops are as follows:

Wii U

Nintendo Minute: Games for Back to School
Zelda: Wind Waker HD – Hero Mode Trailer
Nintendo 2DS Reveal
Finding Luigi – Legend of Parkour

3DS

Nintendo Minute: Games for Back to School

Source: Wii U/3DS eShops


Not much seems to have changed in terms of Bethesda’s stance on Wii U. The publisher still has no plans to support the console, but Bethesda’s Peter Hines had even more to say about Nintendo on a recent episode of GameTrailers’ Bonus Round.

Hines feels that the Big N should have adopted Sony and Microsoft’s approach of reaching out to developers before launching a new console. Developers and publishers have often spoke about how they were able to shape the outcome of the PlayStation 4 and Xbox One specs and hardware.

Hines’ words in full:

The time for convincing publishers and developers to support Wii U has long past. The box is out. You have to do what Sony and Microsoft have been doing with us for a long time and it’s not that every time we met with them we got all the answers we wanted. But they involved us very early on, and talking to folks like Bethesda and Gearbox, they say ‘here’s what we’re doing, here’s what we’re planning, here’s how we think it’s going to work’ to hear what we thought – from our tech guys and from an experience standpoint.

You have to spend an unbelievable amount of time upfront doing that. If you’re just going sort off deciding ‘we’re going to make a box and this is how it works and you should make games for it.’ Well, no. No is my answer, I’m going to focus on other ones that better support what it is we’re trying to do. So you’ve gotta spend more time trying to reach out to those folks before you even make the box, when you’re still designing and thinking about how it’s going to work

Source, Via



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