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Author: Jonathan

When you look at it on paper, pretty much nothing about Monster Hunter seems appealing. Players need to work with a ferociously unforgiving learning curve, an emphasis on an end-game that can take literally dozens of hours to reach and a clunky or sometimes downright unfair combat system. It just doesn’t add up. I’ve tried several times over the years to get into the Monster Hunter titles and Monster Hunter 4 Ultimate is the first time the series really got its hooks in me. For the first time I ‘got’ it, and I began to appreciate the game for the journey it would eventually take me on. It’s a brutal, long, often frustrating adventure, so I wanted to explain why all of the things that are seemingly “wrong” with Monster Hunter make it so great, and why we fans are okay with that label of being just a little bit crazy.

KnapNok Games is back with yet another image from Affordable Space Adventures. Today the studio has shared an overview of how the GamePad comes into play. For KnapNok’s official description, read on below.

This picture shows the importance of the Wii U GamePad in Affordable Space Adventures.
Thanks to the touchscreen of the GamePad we’re able to create a custom-made controller for the SmallCraft players control in the game.

In this case, the ship is using the fuel engine, with the sticky landing gear on so that it can carry the box around the level and solve the puzzles in order to continue. If playing co-op, one of the players will be the Engineer, exclusively in control of all the ship’s systems via the GamePad. When the game starts, the ship is almost broken and with little functionality. But as the game progresses, all the different parts of the ship gradually repair themselves, giving the Engineer a wide range of options to help the pilot maneuver the ship. By the time all the settings are unlocked, players will most definitely feel like they are in control of a super complex spaceship!

Affordable Space Adventures is launching in just under a month. The game is due out on April 9!

System: Nintendo 3DS eShop
Release Date: March 12, 2015
Developer: Sega AM2/M2
Publisher: Sega


Author: Patrick

When Sega announced their line of remastered “Classics” for the 3DS, the one I was really holding out for was Out Run. Being born in an era where arcades barely mattered, I’d only had a single chance to play the original arcade cabinet so my familiarity with the game mostly came from the fact that it has already been ported to just about every console in existence. While most of these ports captured the game’s relaxed feel and addictive gameplay, they did vary wildly in quality so I was curious to see how well this 3DS version stacked up. Is it faithful to Yu Suzuki’s original classic?

Well yeah, of course. The emulation experts at M2 always go to crazy lengths to get the small details accurate as possible while throwing in heaps of extra content and hidden bonuses. What really surprised me was how well Out Run holds up in the year 2015.


Podcast Crew: Austin (Twitter), Jack (Twitter), Laura (Twitter)

We’ve finally upgraded to enhanced podcasts! Whenever we reference an image during the show, look at your podcast application and it should display the image we’re talking about if it supports the AAC version of the show. You can also head over to NintendoEverything.com to view the gallery there if you prefer.

Welcome to episode 106 I mean episode 111. How are you? I’m okay. I hope you’re okay too. Here’s an overview of what we’ll be talking about on this episode:

Have you always wondered what people loved about The Legend of Zelda: A Link to the Past? One of the things is how the game structures its quests, and that topic is the one we’ll focus on during our book club segment this week. If you have thoughts on this topic, or A Link to the Past in general, send them our way!(nintendoeverythingpodcast(at)gmail(dot)com)

Chapters:

1. Game of the Week (Yoshi)
2. The History of Star Fox’s Voice Acting (Star Fox series)
3. Malaura’s Mask Continues (Majora’s Mask)
4. Crunchier Cereal for All (Animal Crossing: New Leaf)
5. Laura fits one more game in (Wii Fit U)
6. Jack finds puzzle love (Picross e5)
7. Rekindling an old love (Fragile Dreams: Farewell Ruins of the Moon)
8. You’ve never heard of SWERY? (D4)
9. Site features!
10. A Link to the Past Book Club – Week 5
11. D4 Music Break
12. Year of the Saxophone
13. Listener Mail – Start
14. Is Phoenix Wright fun? Of course!
15. It was bound to happen eventually.
16. Do we like Sin & Punishment? Will it ever get another sequel?
17. Trading games for things.
18. Yoshi Quiz Show!


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Ah, is it Monday again? Well alright, I can deal with that, but only because our game of the month this March is so wonderful. I bring you: Monster Hunter March! A whole month of features dedicated to talking about Capcom’s latest series entry, the series as a whole, and plenty more. You’re bound to learn something new about it over the next few weeks as our writers provide varying perspectives and observations about the game.

This month’s articles will include an in-depth comparison between Monster Hunter 4 Ultimate on 3DS and Monster Hunter Tri on Wii, a perspective on the game from “a super beginner”, a look at how Monster Hunter 4 creates fanaticism despite how intimidating and broken it can look from the outside, and an adorable exposé on your Palico sidekicks from the latest entry on 3DS. Look forward to all of it!

As usual, if you have an article you’d like to write about Monster Hunter this month, please use the contact form to send us an email with your idea and if we like we’ll get back to you. How can you not love this game? It’s the best.

~Austin

Daan (who was kind enough to join me once again!) and I talk about a few pieces of Nintendo news from this past week, including some new eShop games, Xenoblade Chronicles X Battle Presentation, Rodea’s Wii bonus, and amiibo.

As a small treat, we’ve left in my initially-botched intro. That was embarrassing!

And please do let us know if you want to see more of these weekly Just a Chats! Your comments will help us decide whether or not to continue with them in the future.


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KnapNok Games is back with the second entry in our Weekly Screenshot feature for Affordable Space Adventures. Following last week’s loading screen, we’re now focusing on the game’s variety of environments.

Here’s the image description from KnapNok:

Not everything in space has to be dark and gloomy. In Affordable Space Adventures players will also get to visit some truly wonderful landscapes. We’ve put a lot of effort into making sure that each area of the game feels clearly distinguishable from each other. The feeling of constantly exploring new areas will definitely be there throughout the entire adventure!

By the way, did you hear that Affordable Space Adventures now has a release date? The game launches on April 9!

With the recent release of The Legend of Zelda: Majora’s Mask 3D, it makes me wonder: will we ever get a remake of the original The Legend of Zelda? Where did the story truly begin for our beloved Zelda and green clad hero Link? Some say although A Link to the Past was not the first in the series, it is where the story should have began. If that is your belief you might feel we already saw that remake with the previous installment in the Zelda franchise, A Link Between Worlds.

For me however, the journey truly began with that first game. Looking back now, I don’t believe that I realized how truly amazing the game was, or how after so much time had past that I would still love it to this day. Even though I remember being captivated from the moment I heard the first notes of the opening song, I never realized how epic an adventure it would turn out to be.

It’s been a few months since we last highlighted a game as part of our “Weekly Screenshot” feature. But there’s long been an indie title on my mind that I thought would be a perfect fit for the idea: Affordable Space Adventures. Now that its development is coming to a close, we’ve teamed up with KnapNok Games to showcase more from Affordable Space Adventures. For the next several weeks, we’ll be sharing exclusive images from the game along with a bit of additional information. If Affordable Space Adventures isn’t already on your radar, hopefully you’ll gain some interest as we introduce new content!

The first photo we’re posting is one of the loading screens that appears between sections in Affordable Space Adventures. It reminds players about the important gameplay mechanic of scanning artifacts to see their range and type of detection before they attempt to attack the spaceship. Loading screens in the game – as well as well as the Wii U digital instructions manual – show a manual written by Uexplore, the company that in the game’s universe offers “Cheap… but functional” spaceships to travel to Spectaculon.

Here’s the official screenshot description from KnapNok:

When exploring around Spectaculon, remember to scan left and right for completely safe alien artifacts. Just don’t disturb them or you’ll be fined. Or shot at.

Another Affordable Space Adventures screenshot will be posted on the site next week!


Podcast Crew: Austin (Twitter), Jack (Twitter), Laura (Twitter)

Welcome to episode 106 I mean episode 110. How are you? I’m okay. I hope you’re okay too. Here’s an overview of what we’ll be talking about on this episode:

Segment 1, Intro: The game for this week’s Game of the Week is a very, very weird and probably-considered-offensive Famicom Disk System title called Time Twist! It never came out in the west though so I guess everything is okay.

Segment 2, What We Played: Austin has finally beaten MOTHER 3, and he has so much to say about it! Unfortunately he doesn’t want to spoil anything, so it ends up just being a lot of interesting and vague praise. Laura is continuing through Majora’s Mask 3D, but she’s trying to slow it down this week. Finally, Jack somehow ended up with Brain Age Express: Sudoku, which he says is a bit of a stink.

Segment 3, Book Club: The book club this week comes with a new focus: The bosses of A Link to the Past, what we can learn from them, and how they relate to bosses in more recent Zelda games. We end up talking a lot about Zelda bosses in general and what we like and dislike about them.

Segment 4, Listener Mail: Listener mail ended up being all Zelda topics this week! We address some concerns people have about Majora’s Mask 3D’s “improvements”, how Zelda Wii U could take some cues from the Oracle games to improve its overworld, and more!


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