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System: Switch
Release date: June 23, 2020
Developer: Purple Lamp
Publisher: THQ Nordic


SpongeBob SquarePants: Battle for Bikini Bottom would seem like an unlikely candidate for a remastering (or a rehydration) considering that – to the credit of the original – it’s merely an above average licensed 3D platformer of the GameCube generation. These games have almost completely vanished, but for its time these games were everywhere. I have an especially vague sense of nostalgia with this game: I actually can’t remember if I played Battle for Bikini Bottom specifically or if it was any of the other countless similar SpongeBob games that were released in the half decade following it. To further complicate this nostalgia, Battle for Bikini Bottom doesn’t just evoke the other SpongeBob games of its generation, but games like the now-forgotten Tak and the Power of Juju (which, as an aside, one might say was a trailblazer in the modern video-game-to-failed-TV-series pipeline.) Put aside the modern visual overhaul of Rehydrated in the Unreal Engine, which is competent but less than optimal on the Switch, and the game seems frozen in time. Rehydrated still feels like a game from 2003, but with the relative rarity of its kind in 2020, it’s hardly worse for it.

This week on Nintendo Everything Podcast, pigs are flying because New Pokemon Snap got announced. That’s not all the Pokemon Presents video graced us with—brushing our teeth is finally solved with Pokemon Smile. In other news, Kingdom Hearts continues to be an embarrassing nightmare with Memory of Melody. And finally, Oni Dino and Galen lay down some EA games predictions and ARMS character predictions for Super Smash Bros. Ultimate’s Fighter Pass volume 2. In our game analysis segment, we cover a great and overlooked indie game called Bloodroots, and some extra tidbits on Xenoblade, One Step From Eden, and even Fitness Boxing.

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Two years after its initial announcement, Ninjala is about to make its debut on Switch. The action battle game will be launching on June 24.

Ahead of the upcoming release, we were able to speak with game designer Kazuki Morishita, who also worked on the original story. Morishita shared some interesting origins about Ninjala, spoke about some of the game’s inspirations, wanting to focus on reduced network delay, what’s in store after launch, and more.

Our full interview can be read below.

We didn’t get a Nintendo Direct this week, but we did have a different type of presentation. Pokemon Presents, a broadcast dedicated to announcements for the series, aired on Wednesday.

It’s probably safe to assume that New Pokemon Snap was the highlight for most viewers. On top of that though, there were a few other announcements, including Pokemon Cafe Mix and Pokemon Smile. We have the full recap here.

Now that the presentation has aired, what do you think about the various announcements? What are your predictions for next week’s Pokemon Presents, which will feature news about a big upcoming project? Let us know in the comments below.

System: Switch
Release date: June 19, 2020
Developer: Criterion Games / Stellar Entertainment
Publisher: Electronic Arts


Early on, Burnout Paradise Remastered tells you that this game will be “unlike any driving experience you’ve ever had.” Although many people already have experienced this exact same driving adventure in the years since its original release on last-gen consoles in 2008, it is nonetheless just as fun as ever. This remaster promises to bundle all of that version’s extra content and DLC into one polished package that features improved visuals and performance, and after releasing on other platforms a few years back, it’s finally made it to Switch. The release on Nintendo’s console might have a few drawbacks of its own, but it preserves all the simple joy of the original game with pristine performance in portable and docked play.

It’s been a long time since Brigandine has seen a new entry in the series, with the last game launching in 1998 in Japan for the original PlayStation. With 22 years of absence, many may have wondered if there would ever be a new release, or if the games were done for good.
In an interview with Siliconera, Happinet’s Kazuhiro Igarashi explains why now is the right time for the series to make its return:

Hello, my cardboard cuties! This week on Nintendo Everything Podcast, Oni Dino goes deeper into Xenoblade, and Galen finally plays a game made for him: One Step From Eden. We analyze the new info we got on Paper Mario: The Origami King, Oni Dino resurrects his brilliant idea for a Final Fantasy style Mario RPG, we discuss the weird Google Stadia leak of Gods & Monsters (tentative title), and we also cover the PS5 event for good measure. Why does it look like that?

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

System: Switch
Release date: June 5, 2020
Developer: Obsidian / Virtuos
Publisher: Private Division


Almost eight months after its release on other platforms, The Outer Worlds finally makes its way to Switch, giving players the first real Fallout-esque experience on the hybrid console. The game provides a fantastic RPG experience that never feels too bloated and hits all the right notes with excellent pacing, but as for the new port, taking this ambitious game and bringing it to Nintendo’s console seemed like it may have been a bit much. We’ve seen some technical marvels appear on the platform, but there have been just as many letdowns from games that were just too poorly optimized to make for an ideal experience, even with the luxury of portable play. The Outer Worlds provides an galactic sci-fi epic that’s rich in content and immersion, and while it’s easily a game that should be a must-play for anyone with the slightest interest in RPGs, the Switch conversion is an odd bag that sits on the fine line between acceptable and sacrificial. Quite simply, The Outer Worlds on Switch is playable, but not optimal.

Hello my lovely listeners! This week on Nintendo Everything Podcast, we’re talking two great releases this week: Xenoblade Chronicles Definitive Edition, and The TakeOver. We’ve got more video game updates on Animal Crossing, Bug Fables, and even Yu-Gi-Oh!, then some Pokemon Sword and Shield DLC news. We have an excellent listener mail question about hidden gem series like Hotel Dusk, Famicom Tantei Club, and other obscure text-based, point-and-click adventures.

Check out links and timestamps below, and come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

A new month rolled right on in earlier this week. Now that we’re in June, we want to know what you’ve been playing.

Have you been venturing through the world of Xenoblade Chronicles: Definitive Edition? Trying out the BioShock, Borderlands, or 2K collections for Switch? No matter the case, let us know in the comments below.

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