Submit a news tip



General Nintendo

New Details Announced for Other Wii U and Nintendo 3DS Titles

REDMOND, Wash.–(BUSINESS WIRE)– Animal Crossing fans are getting a new place on Wii U where they can talk about their towns and share images with players from all over the world. Nintendo announced the free Animal Crossing Plaza application during today’s Nintendo Direct presentation. Nintendo also discussed a variety of other topics about Wii U and Nintendo 3DS games, including the debut of the Pokémon series on Wii U with Pokémon Rumble U and the story behind The Legend of Zelda: A Link Between Worlds for Nintendo 3DS.

“The second-half of 2013 is packed with great games and great experiences for Nintendo fans, from new entries in longstanding franchises to software that highlights the many benefits of connecting our hardware to the Internet,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “We’re always on the lookout for new ways that our fans can interact with their favorite game series, and Animal Crossing Plaza extends the fun of the infectious series to Wii U.”

To view the Nintendo Direct in its entirety, visit http://www.nintendo.com/nintendo-direct. Some of today’s announcements included:


USGamer published an interview with here a few of the Mario & Luigi: Dream Team staff, including producers Yoshihiko Maekawa and Akira Ohtani, its director Hiroyuki Kubota. Topics covered include the game’s visual style, cut ideas, approach to tutorials, and characters.

Read on below for a few excerpts. Alternatively, you can find the full interview over at USGamer.


mach_storm

We’ve come across a new European trademark just filed by Namco Bandai yesterday. The company now owns “Mach Storm” – a name that is associated with Zoids, but that’s about it.

It should be noted that Mach Storm’s filing suggests some sort of relation to video games. There hasn’t been a new Zoids title in quite some time (plus it’d be bizarre to name something based on a Zoids battle team), so if this is something that is actually in development, it’s likely a brand new project and unrelated to the brand. Unless I’m missing something here…


The latest Injustice: Gods Among Us character saga is about to come to an end. We knew an announcement was coming this week, but NetherRealm Studios’ Ed Boon has now confirmed that the news will be revealed tomorrow. Thankfully this won’t be dragged out any longer.

Boon’s tweet reads:


Source


Details from the latest NIntendo annual report have come in, and it gives some interesting figures that really put things in perspective:

– Over the past 30 years, Nintendo has sold 653 million units of hardware.

– 268 million consoles, 385 million handhelds
– 2.195 billion units of software sold on home consoles
– 1.907 billion units of software for handhelds
– Software numbers include download software and bundled software

To put things in perspective: That works out to nearly 60,000 units of hardware sold every day on average, and nearly 375,000 units of software sold per day on average. The average software tie ratio? 6 games per unit of hardware.

That’s a lot of merchandise. Wowza.

Via Polygon


Square Enix’s latest financial results has some good, and it had some bad.

For the first quarter of the company’s fiscal 2014, Square Enix once again posted a loss, but didn’t see as big a downturn as it did last year. Net sales came in at 24 billion yen ($245.3 million) – a decrease from 24.9 billion yen year-over-year. Meanwhile, net loss stands at 493 million yen ($5 million), which is quite a bit better than last year’s 2 billion yen ($21.1 million) loss.

Square Enix’s Digital Entertainment division – primarily focused on video games – were up having posted net sales of 11.5 billion yen ($118 million) and an operating income of 1.3 billion yen ($13.4 million).

Square Enix states in its latest financial results that console game sales were “weak” following the lack of new titles shipped during the first quarter. Encouragingly, Dragon Quest X “has been showing steady performance.”

Source


Gamasutra recently had the chance to speak with Bayonetta 2 director Yusuke Hashimoto and producer Atsushi Inaba about the upcoming Wii U game as well as Platinum as a whole. Topics include working with Nintendo, elements of the actual game, and general talk about the studio.

You can find a few excerpts below, and the entire interview here.


Just a short while ago, Nintendo published its 2013 annual report. It’s mostly filled with a lot of pretty pictures (find them above, because they’re neat) and sales data, but it also features a message from president Satoru Iwata.

Iwata reiterated Nintendo’s “basic strategy” relating to “the expansion of the gaming population, which is to encourage as many people in the world as possible, regardless of age, gender or gaming experience, to embrace and enjoy playing video games.”

Later in his message, Iwata commented on Nintendo’s financial situation. For the fiscal year ending March 31, 2014, he hopes that the company will be able to once again achieve “Nintendo-like” profits. Nintendo intends to continue creating “brand-new and unique proposals, and make efforts for the growth of the home entertainment industry with a mission that is to pleasantly surprise people and put smiles on the faces of everyone Nintendo touches.”

You can find Iwata’s full note below.



Manage Cookie Settings