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The Animal Crossing amiibo cards work with the recently-released Happy Home Designer, and some can even be scanned in with Super Mario Maker. Also, they’ll be compatible with Animal Crossing: amiibo Festival. That won’t be the end of their use apparently.

In an info card included with Happy Home Designer, Nintendo says that additional compatible games will be announced in the future. We’re not sure what’s planned, but it’s always nice to see amiibo extended to more titles.

Oh, and in case you needed a reminder, Nintendo reconfirms that a total of four Animal Crossing amiibo card series are planned. Each series is comprised of 100 cards.

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The folks over at Smosh have once again produced an “honest trailer” for a game. This time, the video focuses on Pokemon Diamond and Pearl. Check it out below.

SEGA and M2 have worked together to recreate many classic titles on 3DS. We’ve seen the likes of 3D Sonic the Hedgehog, 3D Gunstar Heroes, and 3D Streets of Rage – among many others. But there’s one title the two companies wish they could have recreated for the handheld: the arcade version of Virtua Racing.

Take a look at this excerpt from an interview with SEGA producer Yosuke Okunari and M2 president Naoki Horii:

Is there a title you wish you could have converted?

YO: That would have to be the arcade version of Virtual Racing for me. It hasn’t ever been faithfully ported. There’re four ports to date: Mega Drive, 32X, SEGA Saturn, and Playstation, but none of them stayed true to the original.

The Mega Drive and 32X versions were amazing at the time, but I wish more attention went to Virtual Racing rather than Virtual Fighter. I wasn’t too impressed with Winning Run (racing game developed by Namco at the time), which was released earlier, butVirtual Racing really caught my attention. The 30 FPS framerate gave it a smoother effect compared to other games like Hard Driving and Winning Run.

There was also a Grand Prix mode, where people could play 15 rounds for 200 yen when popularity started to die. I remember having so much fun playing with three other people and figuring out when to replace the worn out tires at the pits. I do feel that I want to re-experience that some day. Many have told me that there’s no reason to bring it back when there’s so many amazing racing games out there, but I’ve got a lot of great memories associated with that game, so I’d love to bring it back if I had the chance.

NH: I got to say, I agree. I’d say Virtual Racing since I like to work on those primitive era games.

– Despite this maybe being the end of the SEGA 3D Remaster Project, I really hope you can make those happen.

YO: Seriously! But I wonder how many of these “final episode” interviews we’ve had regarding this project. Back during Batch 1’s 3D Streets of Rage episode, I was the one who suggested to put “Farewell!” as the title! I thought that was going to be be the end of the interviews.

You can read up on the full interview here. There are lots of interesting comments about the development of 3D Sonic the Hedgehog 2!

Sonic Lost World has only been available on Wii U for the past couple of years. Starting in November, that will be changing.

SEGA has made the decision to port Sonic Lost World over to PC. Its distribution on Steam will begin on November 2, where the game will cost $24.99. There are some bonuses like achievements, but it pretty much appears to be the same game.

I’m covering this if only because the news came out of left field. I don’t think anyone would have predicted that Sonic Lost World would be heading to another platform!

Thanks to shinun and Tom for the tip.

Next week, The Legend of Zelda: Symphony of the Goddesses will be appearing on The Late Show with Stephen Colbert as the show’s musical guest. The performance is taking place on October 13. According to Nintendo, this includes highlights from Zelda: Tri Force Heroes.

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The Mewtwo amiibo can now be pre-ordered on Amazon UK. You can do so right here.. Pre-orders from the U.S. aren’t allowed, but this may come in handy for our UK readers!

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The Mii Fighters amiibo were just recently confirmed as a Toys “R” Us exclusive in the United States. Thankfully, supply shouldn’t be an issue. Stock numbers thus far are averaging to around 100 units, with one store in California even receiving 200 copies of the 3-pack.

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Unseen64’s Liam Robertson has once again uncovered some fascinating details about cancelled and unreleased games. This time, he’s covering Banjo-Kazooie: Grunty’s Curse, a cancelled Game Boy Color game. Robertson reveals that, while the game was cancelled and never released on the GBC, it would eventually become Banjo-Kazooie: Grunty’s Revenge, which was released on the Game Boy Advance in 2003. Grunty’s Curse contained an alternate storyline and levels that weren’t present in the GBA version. Make sure to read the full article here and check out the video below.

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Nintendo various European websites, such as nintendo.co.uk, got a redesign today. It’s not a huge departure from the previous design, but it’s still notable. Naturally, since the service has ended, there’s no longer a link to Club Nintendo on the site (although you can sign up for a newsletter here – once Club Nintendo’s successor has been announced, Nintendo will send you an e-mail).

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For the first time since the list’s inception in 2001, Nintendo is not part of the world’s top 100 brands. Interbrand, the company compiling the list, looks at the financial performances of companies and how their brands contributed to that and how they are expected to contribute in the future.

Interbrand Japan CEO Yuki Wada said that the reason Nintendo didn’t make the list was because of the company’s failure to keep up with the changes in people’s lives, as evidenced by the fact that they only decided to start releasing smartphone games this year.

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