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General Nintendo

Yesterday, the Aksys Games Panel was held at Anime Expo 2015. Zero Escape 3 was the big highlight, but we also heard about some eShop titles as well. You can watch the full recording below.

This week’s episode of Nintendo Minute has a special guest – it’s none other than Nintendo of America Reggie Fils-Aime! Reggie, along with Kit and Krysta, share some memories from this past E3. Check it out below.

Earlier today, a member of Reddit posted images of what seems to be a SNES PlayStation prototype. That same person has now shared a video of the system as well. Check it out below.

More:

Nintendo’s own Bill Trinen will be participating in a Smash Bros. tournament at EVO 2015. Trinen’s starting pool is D46, which can be viewed in full here.

Trinen officially confirmed his participation for EVO 2015 through the following Twitter message:


EVO 2015 is happening tween July 17 and July 19. Trinen will be one of nearly 2,000 gamers taking part in the Smash Bros. Wii U tournament.

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Bandai Namco held a stream for Pokken Tournament earlier today. In about two weeks, another broadcast will be held.

We can expect the next Pokken Tournament stream at the following times on July 16:

– 2 AM PT – 3:30 AM PT
– 5 AM ET – 7:30 AM PT
– 10 AM in the UK – 12:30 PM in the UK
– 11 AM in Europe – 1:30 PM in Europe

You’ll also find the latest screenshots and art from Pokken Tournament below.

Source 1, Source 2

Bandai Namco showed the opening movie for Pokken Tournament during today’s live stream. You can now watch it below.

More news regarding Pokken Tournament has come out of today’s stream.

First up, we have a final release date for the game. Pokken Tournament will be arriving at Japanese arcades starting on July 16.

Two new Pokemon have been announced as well. Jirachi and Whimsicott will both be included as support types.

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Bandai Namco revealed another pair of characters for Pokken Tournament during a live stream held today. Weavile and Charizard – who will also come along as Mega Charizard X – will be included in the game.

Trailers for Weavile and Charizard can be found below. There’s a gameplay demonstration for both as well.

As you might know, in the early 90s Sony worked together with Nintendo to create a CD-ROM drive add-on for the Super Nintendo – however, this device never made it to store shelves as Nintendo made a similar deal with Phillips behind Sony’s back. Nintendo and Sony went their separate ways with Sony creating their own consoles, a rivalry that defined the video game business for over 2 decades now.

Yesterday, someone on the r/gaming subreddit (currently inaccessible) posted of an SNES-CD prototype – notable because reportedly only about 200 of those were ever created. Check out the images in our gallery below – quite strange to see both the Sony and PlayStation trademarks on an SNES controller, right?

It is currently not known what is on the cartridge shown in the picture, or if the prototype still works.

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Satoru Iwata, president of Nintendo, tackled the topic of third-party partnerships during the company’s most recent shareholders meeting.

Iwata started out by mentioning that support ultimately comes down to a system’s installed base. “The larger the installed base or the more it is believed that the installed base will largely expand, there is an aspect that more software publishers are likely to join in,” he said.

Speaking about what Nintendo is specifically doing, Iwata explained that it is collaborating with various third-parties. At E3 last month, the company “received many proposals for joint initiatives.”

Iwata concluded by noting: “there are various ongoing projects below the surface.”

…I believe the standard for software publishers in selecting what hardware to provide their games for is the installed base after all. The larger the installed base or the more it is believed that the installed base will largely expand, there is an aspect that more software publishers are likely to join in. On the other hand, Nintendo is collaborating with various software publishers. At E3, which was held in the U.S. and is the largest trade show in the video game industry, we received many proposals for joint initiatives. In addition, Japanese software publishers have close relationships with our licensing department on a regular basis. As for collaborations with software publishers or their games, please consider that there are various ongoing projects below the surface.

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