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General Nintendo

In the Q&A following Nintendo’s recent financial results briefing, Nintendo CEO Satoru Iwata already clarified that Nintendo won’t talk about their upcoming smartphone games at this year’s E3. In addition, don’t expect to hear specifics about Nintendo’s next gaming system, codenamed “NX” or their Quality of Life platform either. Iwata said the following:

We do not plan on talking specifics about the NX until 2016. Presently, we cannot talk about the time period when it will go on sale or what it’s like. Because we are calling it a ‘new concept,’ we are not thinking of this as a ‘simple replacement’ for the 3DS or the Wii U.

Incidentally, we’re getting various questions for this year’s E3, like ‘Won’t there be a NX announcement?’, ‘Will there be a presentation on smart devices?’, or ‘Will there be more on the quality of life platform?’ However, since we understand that E3 is an event for dedicated video game machines, we do not intend to discuss the smart devices as well as quality of life.

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There was a great deal of Nintendo news last week, and Daan/I talked about it all! That includes the Splatoon Direct, the Universal partnership for theme park attractions, and latest financial results (including related tidbits).



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The Fine Brothers’ latest “React” video has teenagers taking on the classic NES game Duck Hunt. View the video below.

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Update: This is slightly related (using IP outside of games), so I’ll leave this here. Iwata also mentioned that when meeting with Universal, he was “surprised” by the company’s “extremely detailed” plans for Nintendo attractions at Universal Studios. Once the meeting finished and he returned to Japan, Iwata immediately talked things over with Miyamoto. Eventually, Universal’s attraction engineers met with “veteran Nintendo producers” multiple times on how to go about making Nintendo-themed attractions.


Nintendo has been heading into some interesting directions over the past few months. The company started to dabble with ventures that aren’t gaming-specific like figures, mobile games, and even theme park attractions thanks to a partnership with Universal. Things may not stop there.

While speaking at the Q&A portion of Nintendo’s latest financial results briefing, CEO Satoru Iwata hinted at the company potentially expanding to “films and video content”. Unfortunately, it doesn’t seem as though Iwata elaborated much on this.

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Nintendo will be releasing its first mobile game this year. We don’t know what exactly is planned, but don’t expect to hear about anything at E3 2015 next month.

Nintendo president Satoru Iwata, speaking at the company’s latest financial briefing, confirmed that there are no plans to discuss smartphone games. That’s because they realize the event is for “dedicated gaming systems”.

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The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time has a new speedrun world record holder. “skater82297” managed to beat the game in 17 minutes and 47 seconds while playing the game’s Japanese version. Watch the full speedrun below – just be aware that the video has some inappropriate language!

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beforemario has uploaded a bunch of photos from the 2015 Nintendo company handbook. It gives a look into the company’s past, as well as the present. The full set of images are posted below.

Photos of the 2014 edition are located here, and the 2013 edition can be found here.

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“Pug Hoof Gaming” from YouTube has provided a look at the new Majora’s Mask light from Club Nintendo Europe. You can view a full unboxing of the reward below.

Finally, please let me introduce you to one of our new efforts to maximize the value of the Nintendo IP.

Nintendo and Universal Parks & Resorts, which manages the “Universal Studios” theme parks, have reached a basic agreement about deployment of theme park attractions using Nintendo IP.

Based on this agreement, the two companies will jointly create attractive experiences by using the characters and the worlds of Nintendo games that people cannot enjoy anywhere else.

We will announce the details, including the specific period, which IP and how it will be used, at which park and the scale of the attractions, at some later date. However, today I just wanted to confirm with you that this sort of endeavor to actively use Nintendo IP has been progressing.

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These graphs show the download sales transitions in the recent three fiscal years. In the just-ended financial year, following on from the third quarter, the fourth-quarter download sales grew dramatically and the total download sales for the full fiscal year reached 31.3 billion yen. The digital download sales increase of about 30 percent compared to the previous fiscal year should be mainly attributable to such facts as the sales of the digital versions of both the Nintendo 3DS and Wii U software increasing, especially in the overseas markets.

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