23 locations participating in Nintendo’s “Holiday Mall Experience”
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 3 Comments
Several Wii U and 3DS titles will be playable at a number of different malls as part of Nintendo’s “Holiday Mall Experience”. The event will take place between November 25 and December 22.
Playable titles include:
Wii U
Super Mario 3D World
The Legend of Zelda: Wind Waker HD
Mario & Sonic at the Olympic Winter Games Sochi 2014
Pikmin 3
The Wonderful 101
Wii Fit U
Wii Sports Club
Wii Party U
Rayman Legends
Just Dance 2014
Splinter Cell Blacklist
Assasin’s Creed IV: Black Flag
Disney Infinity
Batman Arkham Origins
3DS
The Legend of Zelda: A Link Between Worlds
Super Mario 3D Land
Luigi’s Mansion: Dark Moon
Mario Kart 7
Donkey Kong Country Returns 3D
Mario and Donkey Kong: Minis on the Move
Animal Crossing New Leaf
Mario & Luigi Dream Team
Pokémon X & Y
Mario Party Island Tour
Scribblenauts Unmasked
Sonic Lost World
Skylanders Swap Force
The Legend of Zelda: Oracle of Ages
You can find the full list of participating locations here.
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Eiji Aonuma says tech difficulties don’t prevent elements from being added to Zelda games
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
Technical difficulties do not prevent Nintendo from adding certain elements to Zelda games. That’s according to series producer Eiji Aonuma, who was speaking with GamesTM last month.
Aonuma gave an example by discussing The Legend of Zelda: Skyward Sword. Aonuma said “it was a technical challenge to make Link’s sword swings match the motion controls completely,” and he also had some concerns as to how the feature would be received by players. However, the team ended up pursuing motion controls because Aonuma felt “in the end many users would enjoy the unique gameplay”.
Aonuma told GamesTM:
More: Eiji Aonuma, interview, The Legend of Zelda, top
More footage of the latest Pikmin 3 DLC
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Legend of Zelda: The Misadventures of Link – part 2
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Hasbro registers Transformers: Age of Extinction video game trademark
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Hasbro has picked up a new trademark for Transformers: Age of Extinction, which seems to be video game-related. The filing involves “interactive entertainment software, namely computer game software, computer game programs, computer game cartridges, computer game discs…” Activision hasn’t announced a new Transformers game, but it sounds like we could be hearing something in the future.
Details from Marvelous AQL’s latest financial results
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Marvelous AQL’s latest financial results are in. You can find a full breakdown of the company’s results below.
– 3.7 billion yen ($38 million) sales
– Up from 3.1 billion last year
– Operation profit up to 1.27 billion yen ($13 million) from 745 million
– Positive sales are from continued Pokémon Tretta arcade game sales and reorders for titles released earlier this year like Senran Kagura: Shinovi Versus and Muramasa Rebirth
– Marvelous AQL plans to maximize revenue of Pokémon Tretta
– New Harvest Moon game for 3DS considered to be “killer content”
– Marvelous AQL wants to create strong IP, expand mobile business, and to strengthen overseas business
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Over 1 million Disney Infinity Starter Packs sold, game boosts Disney’s Interactive division
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii, Wii U | 0 comments
Over 1 million Disney Infinity Starter Packs have been sold since launch, it has been confirmed. Walt Disney Company chairman and CEO Bob Iger revealed the news during the company’s post-earnings release conference call yesterday.
According to Iger, retailers have been experiencing regular sell-outs. Walt Disney senior executive VP and CFO Jay Rasulo added that the holidays will be a significant period for Disney Infinity, but “we feel good about its prospects so far” based on feedback from retailers, consumers, and gamers.”
Disney Infinity boosted Disney Interactive’s gaming sector during the fourth quarter of its fiscal year, with revenues rising from 93 percent to $396 million. Operating profit came in at $16 million, which is a significant turnaround from last year’s $76 million loss.
Overall sales are up 26 percent to $1.1 billion. Operating losses, meanwhile, lowered from $216 million to $87 million.
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Video: Super Mario Bros. 2 musical reference spotted in Super Mario 3D World
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 0 comments
For those who are unaware, the above video showcases an Easter egg reference to Super Mario Bros. 2’s character selection screen.
More: Mario, Super Mario 3D World, top
Japan getting a pair of Dragon Quest X keyboards
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii, Wii U | 0 comments
Hori will release a pair of Dragon Quest X-themed keyboards in Japan. Both will work with the Wii U, Wii, and PC. Consumers will be able to purchase the Dragon Quest X Slime Keyboard and Dragon Quest X Metal Slime Keyboard for 3,980 and 4,980 yen respectively.
More: Dragon Quest, Dragon Quest X, Hori, Japan, keyboard
Aonuma always thinks he’s making his last Zelda game, but ends up wanting to make another one in pursuit of perfection
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Eiji Aonuma has been heavily involved with The Legend of Zelda since Ocarina of Time. Given how he’s played a major role in the series for over 15 years, it’s only natural that thoughts crop up about moving on. There’s one major element that keeps Aonuma going, however: the pursuit of perfection.
Aonuma admitted to GamesTM in its previous issue, “I always make these games with the thought that this is going to be my last.” But he ends up having regrets and wishing certain things could have been implemented, which motivates him to work on another Zelda title.
“I guess that could come to a close if I finally make a perfect game,” Aonuma said, “but perhaps I would not be able to create such a thing even if I spent my whole life on it.” Aonuma understands that he’ll one day have to stop making Zelda games, so before that happens, he “really would like to create something as close to perfection as possible not too far into the future” and “retire with no regrets.”