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Zelda: A Link Between Worlds has shown improvement since its showing at E3 2013. Some aspects have been changed/added as well.

Here’s a quick comparison of an E3 2013 screenshot and an October image released last week:

zelda_a_link_between_worlds_comparison

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The Quebec government will be assisting Warner Bros. Games Montreal in expanding its staff count. Over the next five years, the studio will be adding on 100 new employees.

This is just the latest case of Quebec lending its support to the gaming industry. It was only a few days ago that Ubisoft announced a staff increase of its own after receiving a $9.9 million contribution and tax credit from the government.

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This week’s expanded Japanese software sales are as follows:

01./01. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 213.278 / 2.402.077 (-55%)
02./00. [PSV] The Legend Of Heroes: Sen no Kiseki # (Nihon Falcom) {2013.09.26} (¥7.140) – 81.622 / NEW <77,33%>
03./00. [PS3] Warriors Orochi 3: Ultimate # (Koei Tecmo) {2013.09.26} (¥6.615) – 80.398 / NEW
04./00. [PS3] The Legend Of Heroes: Sen no Kiseki # (Nihon Falcom) {2013.09.26} (¥8.190) – 67.718 / NEW <76,76%>
05./00. [PS3] Armored Core: Verdict Day (From Software) {2013.09.26} (¥6.800) – 59.184 / NEW
06./00. [PS3] My Little Sister Can’t Be This Cute. Happy End # (Bandai Namco Games) {2013.09.26} (¥7.480) – 31.054 / NEW
07./00. [WIU] The Legend of Zelda: The Wind Waker HD
(Nintendo) {2013.09.26} (¥5.985) – 30.264 / NEW
08./00. [PSV] Warriors Orochi 3: Ultimate # (Koei Tecmo) {2013.09.26} (¥6.090) – 25.483 / NEW
09./04. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 9.269 / 1.450.520 (-5%)
10./00. [PS3] Arcadias no Ikusahime (Nippon Ichi Software) {2013.09.26} (¥7.140) – 9.252 / NEW
11./09. [3DS] Youkai Watch
(Level 5) {2013.07.11} (¥4.800) – 8.578 / 187.825 (+19%)
12./06. [3DS] Disney Magic Castle: My Happy Life # (Bandai Namco Games) {2013.08.01} (¥5.480) – 7.575 / 279.559 (-4%)
13./08. [3DS] Animal Crossing: New Leaf #
(Nintendo) {2012.11.08} (¥4.800) – 7.431 / 3.425.003 (-1%)
14./05. [3DS] Mario & Luigi: Dream Team # (Nintendo) {2013.07.18} (¥4.800) – 7.361 / 318.600 (-15%)
15./03. [PS3] Final Fantasy XIV Online: A Real Reborn #
(Square Enix) {2013.08.27} (¥3.300) – 6.866 / 216.156 (-36%)
16./00. [PSP] Starry Sky: After Winter Portable # (Honeybee) {2013.09.26} (¥3.129) – 6.074 / NEW
17./00. [PSP] Meiji Toukyou Renka #
(Broccoli) {2013.09.26} (¥6.090) – 5.963 / NEW
18./00. [3DS] Disney Epic Mickey: The Power of Illusion (Spike Chunsoft) {2013.09.26} (¥5.040) – 5.569 / NEW
19./00. [360] Armored Core: Verdict Day
(From Software) {2013.09.26} (¥6.800) – 5.088 / NEW
20./13. [3DS] Luigi’s Mansion: Dark Moon
(Nintendo) {2013.03.20} (¥4.800) – 5.007 / 906.547 (+1%)


A whole bunch of photos from Pokemon X/Y have come in over the past few days showing a slew of new Pokemon, different areas in the game, and more. We’ve collected a ton of images we’ve come across, and we’ve rounded them up in a single gallery for your convenience.

Head past the break for all of the photos. Note that some of the images could be spoiler-sensitive for some.


New Square Enix president Yosuke Matsuda recently sounded off on the need for the company to “reform with urgency”. Matsuda was speaking with Japanese site Infoseek when he shared the news.

Matsuda’s comments read (as translated by (Siliconera):

“The business model is at a turning-point. Up until now, the profit of home-console games have been decided by price times the number [sold]. Development and sales were divided, and the game developers only needed to concentrate on their work. That’s where the strengths of our company laid within.

“At the very beginning, the game business started out with ‘how can we get people to insert coins’. Afterwards, consoles became popular, and our company grew as game design and billing [methods] were divided. Presently, online games are prosperous, which again, has the theme of ‘how can we charge the people,’ as developers and sales have become inseparable. And the devices they can be played on has spread vastly. It’s truly a paradigm shift.


Killing not your sort of thing? No worries. Watch_Dogs allows players to tackle almost all missions through stealth rather than weapons.

Senior director Dominic Guay, in an interview with Polygon, noted that roughly “95 percent of missions you can completely stealth through, or flee or chase without having to shoot”. Very few missions require players to kill others, Guay confirmed.

He said:

“About 95 percent of missions you can completely stealth through, or flee or chase without having to shoot. So it’s really player choice-driven. There are a very few, very limited amount of missions that will force you to kill people.”

Source


Two Tribes wants to know which Wii U indie titles you own. Specifically, the studio is interested in finding out how many system owners have purchased Mighty Switch Force!, Runner2, Toki Tori 2, Trine 2: Director’s Cut, Giana Sisters: Twisted Dreams, and Spin the Bottle: Bumpie’s Party.

Why, you ask? Well, with the information Two Tribes receives, the company could get involved with “something potentially special”.


What does this mean? Your guess is as good as mine!

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