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There’s one additional excerpt from Glixel’s new interview with Shigeru Miyamoto that we wanted to give the spotlight to.

As part of the discussion, Miyamoto was asked if he’s playing games other than the mobile title Neko Atsume. This led him to speak about his enjoyment and respect of Minecraft.

Interestingly, Miyamoto told Glixel that Nintendo conducted “a lot of experiments that were similar to that back in the N64 days”. There were apparently “some designs that were very similar.”

Miyamoto’s full words:

“I do like Minecraft, but really more from the perspective of the fact that I really feel like that’s something we should have made. We had actually done a lot of experiments that were similar to that back in the N64 days and we had some designs that were very similar. It’s really impressive to me to see how they’ve been able to take that idea and turn it into a product.”

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Glixel has a new interview up with Shigeru Miyamoto. But whereas most discussions with Nintendo’s legendary developer have focused specifically on Super Mario Run, this one is a bit more general.

While speaking with the site, Miyamoto spoke about working with his core team of four for thirty years, his role with development, inspirations and influences, relationship with Mario, and the similiarties between Apple and Switch. He also mentioned that younger staff “are taking the lead on Switch development”.

We’ve rounded up the notable responses from Miyamoto below. For the full interview, head on over to Glixel.

Update: Added in Sunday’s updates.


Nintendo Badge Arcade has been receiving daily updates since heading to the 3DS eShop. Because it’s continually updated with content, we’re rounding up all of the additions and changes in a weekly post.

Here’s what’s on tap for the week of December 5:

December 5

– 18 Super Mario Maker panels
– 6 Mega Man panels (2 with 1 day left, 2 with 2 days left)
– 6 Mario character panels (2 with 1 day left)
– Super Mario holiday theme offer until 12/29
– 1 free play

Since the initial announcement of Switch, some indie developers have cancelled previously-confirmed plans for Wii U outright while others decided to move their projects to the new console. Hive Jump appears to be one of the exceptions. In a recent Kickstarter update, the team spoke about its commitment to an early 2017 release.

Another engine was actually brought on “to help accelerate production and finish this version.” The Hive Jump “programmers, testers and artists are working on lots of optimization tasks to get the best possible performance.”

Graphite Lab said of the Wii U version’s progress on Kickstarter:

Back in October, Rayman creator Michel Ancel managed to uncover the original ROM for the first game on SNES after 20 years. Ubisoft planned to bring it to Nintendo’s old console at one point, but it wasn’t meant to be.

Since Ancel discovered the news about his discovery, a video actually surfaced. It may not be long and sound is absent, but it does show the SNES version in motion.


Ancel was also at IndieCade Europe late last month where he spoke about Rayman on SNES. Thanks to that, we have the off-screen image above.

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Best Buy has kicked off its buy 1, get 1 40% off sale on most Nintendo-published Wii U and 3DS games. Pokemon Sun/Moon and Super Mario Maker for 3DS are the lone exceptions.

Take advantage of Best Buy’s new offer here. The sale lasts through December 17.

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In its issue last month, Retro Gamer published a large feature on Pokemon which takes a look back at the series’ earliest days up to the present. It included a number of comments from people with big connections to the franchise, including Game Freak’s Junichi Masuda and Ken Sugimori. Masuda is well-known as the producer at Game Freak while Sugimori drew the original 151 Pokemon.

Masuda in particular shared some interesting comments about the process in which Game Freak went to work on the original games, how the team was limited by the Game Boy hardware, and localization overseas. Sugimori talked about why each new Pokemon generation tends to see no more than 100 creatures.

We’ve included these statements from both Masuda and Sugimori below.

While playing Super Mario 64, have you ever wondered what the text says on the statue pictured above? You can find it in the courtyard inside the castle.

Fans had long debated about what the text on that statue had said. “Eternal Star” was one possibility. “L is Real” – or “L(uigi) is real February 4, 2001 in Paper M(ario)” – was another.

Reddit user b0nd18t shared a photo of a response letter received from Nintendo Game Counselor Michael D. Chandler way back in 1998. The staffer who wrote back apparently revealed the “meaning” of the mystery. You can read it in full below.

HullBreach Studios announced at the start of this month that SDK Spriter would be available beginning December 8 on the North American Wii U eShop. Strangely though, it was absent from this week’s Nintendo Download report.

There was some sort of mixup, but we can confirm that SDK Spriter is live in North America. It will set you back $12.50.


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