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This month’s issue of Nintendo Dream has yet another interview with one of the developers behind Splatoon. This time, the Japanese magazine spoke with producer Hisashi Nogami.

Going back to the origins of Splatoon, Nogami commented on how program director Shintaro Sato came up with the idea of inking. Sato wrote a program for a drawing system, which included affixing textures on models and processing shadows. He thought at the time, “If I replace a shadow with the possibility of repainting with a color, wouldn’t that be a new way to play?”

Nogami also spoke about the decision to feature 4 on 4 matches in Splatoon:

Nogami: It’s not like we couldn’t have made 3 vs. 3 battles, but if just one player is splatted, the balance changes drastically and the enemy team can make a push in one go.

Nogami: On the other hand, when we tried increasing the number of players, the effect of splatting one person was small.

Nogami: However, when we tried 4 vs. 4, just splatting one player got the other team into a quite unfavorable situation. It is like a power play in ice hockey.

Another round of footage from the 3DS version of Terraria has come in from Gamescom. Check it out below.

Thanks to Jorden1506 for the tip.

Scott Moffitt, executive VP of sales at Nintendo of America, has once again spoke about the reasoning and timing of NX’s announcement.

Moffitt told Examiner:

“Going back to the reveal, it was important for us to reinforce to our loyal game fans out there that we remain committed to the world of dedicated game platforms. We believe there is magic that occurs when you have a marriage between the hardware, operating system and game content itself. It was important for us to recommit, on behalf of our game fans, to that business. We didn’t want people to think we were migrating away from that core principle, which is we believe in the power of dedicate game platforms and we are going to remain in that business.”

Moffitt went on to talk about Nintendo’s decision to pursue the smart devices as well. He said that this space will be used as an “additive” for the company’s console business.

“We can’t deny the massive install base of smartphones out there, and some fans that aren’t old enough yet to afford their own gaming console, perhaps for those consumers they can start to appreciate some of our content and build a relationship with some of our characters and our franchises. We feel it’s going to be an additive to our console business.”

GameStop is giving out a little something extra with Super Mario Maker pre-orders. By reserving the game, you’ll receive a 30th anniversary poster. This will be available while supplies last. You can pre-order Super Mario Maker on GameStop here.

Amazon recently announced a pre-order “bonus” for Prime members as well. Those who put in a reservation at the retailer can get it for $10 off.

Earlier this week, Xenoblade Chronicles hit the European Wii U eShop. It’s a 6.5GB for those who are wondering.

It’s not yet known when we’ll be seeing Xenoblade Chronicles on the North American eShop. Soon, hopefully!

Thanks to Jake for the tip.

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Fire Emblem Fates was released in two versions in Japan. In North America, that’s how the games will be sold as well (Birthright and Conquest). But what about Europe?

Amazon UK currently has a notice on its Fire Emblem Fates product page stating that there’s only one version due out throughout Europe. However, the message is only appearing on iOS/Android devices at the moment.

fire-emblem-fates-notice-amazon

Keep in mind that Nintendo hasn’t made an official announcement regarding its plans for Fire Emblem Fates’ distribution in Europe. We’ll just have to wait and see if there’s any truth to Amazon’s listing.

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North America’s third Splatfest in Splatoon kicked off 13 hours ago. In Europe, their third competition is beginning right now.

The third European Splatfest pits the North Pole against the South Pole. Splatoon players can compete for the next day, and the results will then be available soon after it’s finished.

Xenoblade Chronicles X was featured during a Gamescom 2015 Twitch live stream, and we saw new footage from the English build. It wasn’t easy getting an archived version, but we have that for you now. Watch the footage below.

Capcom announced a pair of collaborations for Monster Hunter X during a recent event in Japan.

The first is a collaboration coming from Square Enix’s Tetsuya Nomura. However, it seems to be very similar to what is already offered in Monster Hunter 4 Ultimate. Also planned is a collaboration with the Sanrio mascot Kirimi-chan.

Following Monster Hunter X’s launch, players will be able to take on new quests, which will provide the necessary items to create the collaboration items.

View the latest commercial for Monster Hunter X below.

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Another batch of art has come in for Super Mario Maker. We’ve weeded through the old images, and have posted the new pieces of art below.


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