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RCMADIAX is returning to the Wii U eShop this summer with three new titles. The studio is planning the previously-announced Color Bombs, along with new titles “Don’t Crash” and “Pixel Slime U”.

Below is an overview of these three games:

COLOR BOMBS

In this chain-reaction title, players must collect a predetermined amount of “COLOR BOMBS” to complete each stage. Several difficulties such as advanced and timed levels will challenge even the most seasoned player.

DON’T CRASH – NEW!

Quick reflexes required! This exciting arcade title requires its players to dodge oncoming traffic by switching lanes. Each successful lap around the track is a point, but be careful as the CPU will quickly change lanes without notice. To add to the challenge, the speed of your car will increase with every successful lap. Players are encouraged to post their scores to Miiverse and compare to others online.

PIXEL SLIME U – NEW!

An auto-runner with a twist! This title is one where you are challenged with achieving the LOWEST score possible. Players control a pixel slime through 40 levels while trying to avoid death. Stages quickly change mechanics to keep players guessing whats next. At the end of 40 levels, players are encouraged to post their death score on Miiverse to compare with the online community.

RCMADIAX has additionally announced that Super Robo Mouse is in re-development for Wii U. Details will be shared in the future – likely during E3 2015.

As for Europe, each one of these titles is being considered for release in the market, but RCMADIAX is “waiting for improvements to the ratings system to take place.”

Today’s news may come as a surprise, as Color Bombs was said to be RCMADIAX’s final Wii U game. The company’s Michael Aschenbrenner told us that he was going to step away since he was “burnt out”, but found that he was missing development.

Source: RCMADIAX PR

Update: Here’s another video:


GiantBomb has shared another 18 minutes of footage from Badland: Game of the Year Edition. Check it out in the video below.

Last week, Koei Tecmo revealed that Samurai Warriors Chronicles 3 would be releasing in the west. We received confiramtion that the game would be reaching Europe on June 24, though we hadn’t heard anything about North America – until now.

Samurai Warriors Chronicles 3 is heading stateside on June 30. For an official overview and the debut English trailer, continue on below.

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 12,096
Vita – 11,352
New 3DS LL – 10,134
Wii U – 7,611
New 3DS – 3,609
PS3 – 2,627
3DS LL – 827
3DS – 687
Vita TV – 423
Xbox One – 308

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 11,489
New 3DS LL – 11,340
Vita – 10,685
Wii U – 6,428
New 3DS – 3,483
PS3 – 2,964
3DS LL – 790
3DS – 742
Vita TV – 439
Xbox One – 148

And here are the software charts:

1. [PS4] The Witcher 3: Wild Hunt – 67,385 / NEW
2. [PSV] Minecraft: PlayStation Vita Edition – 11,898 / 167,176
3. [3DS] Puzzle & Dragons: Super Mario Bros. Edition – 10,876 / 243,559
4. [PSV] Lovely Cation 1&2 – 6,835 / NEW
5. [3DS] Girls Mode 3 – 6,313 / 134,526
6. [WIU] Mario Kart 8 – 5,758 / 995,065
7. [PS4] Final Fantasy X/X-2 HD Remaster – 5,591 / 21,504
8. [PSV] Abunai Koi no Sousashitsu: Eternal Happiness – 4,266 / NEW
9. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 4,081 / 2,626,570
10. [3DS] Bravely Second – 3,393 / 138,298
11. [3DS] Super Smash Bros. for 3DS – 3,221 / 2,233,937
12. [WIU] Mario Party 10 – 2,720 / 143,683
13. [WIU] Xenoblade Chronicles X – 2,625 / 104,137
14. [PS4] Dying Light – 2,518 / 46,969
15. [3DS] Animal Crossing: New Leaf – 2,317 / 3,975,250
16. [3DS] Yo-Kai Watch 2: Shinuchi – 2,280 / 2,608,486
17. [WIU] Super Smash Bros. for Wii U – 1,989 / 638,100
18. [WIU] Dragon Quest X: Inishie no Ryuu no Denshou Online – 1,963 / 107,305
19. [PS4] Earth Defense Force 4.1 The Shadow of New Despair – 1,861 / 42,589
20. [3DS] Monster Hunter 4 Ultimate – 1,842 / 2,529,565

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Pokemon Shuffle version 1.2.0 was released last night. However, we were unsure at the time what the update actually does.

Serebii has now shared the following information:

It added an extra note for the Hearts to allow for 5 hearts to appear and regenerate in addition to the amount you have over the usual amount of 5 meaning that you have 5 regenerating hearts in addition to any extra.

The Level and Experience of Pokémon also appear when you optimise them on the stage selection

There’s now a random extra capture feature called Super Catch Mode with a massively increased chance

Each Mega Evolution now has a number by their Mega Effect which can be boosted

You can see a Pokémon’s details immediately after capture

Increased cheat detection

Home Menu blocked during Time-Based stages

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New Fire Emblem If scans have leaked out of Famitsu a bit earlier than expected. That means we have new images from the game, as well as a bunch of new details. The latest scans are posted above, while the information (covering characters and more) can be found below.

New character details

– Cyrus (Cavalier): A fledgling Nohrian knight. Has known the Avatar since childhood; an ally in both campaigns.
– Elfie (Knight): A knight who serves Nohr’s princess Elise. Contrary to her appearance, she possesses amazing strength. Never misses training.
– Harold (Brave Hero): Elise’s subordinate. He fights with the belief that he’s a hero of justice; his drawback is that he’s plagued with exceptionally bad luck.
– Hinata (Samurai): Hails from a family of samurais who have served Hoshido for generations. Hinata himself serves under Takumi. Quick to quarrel, but thinks often of his friends.
– Oboro (Lancer): Takumi’s subordinate, who harbours a small crush for her liege (Takumi). Because of her past experience, she possesses a stronger hatred for Nohr than most people.
– Rinka (Oni): A fighter born into the “Fire Clan”. Following her father–the chieftain’s orders, she aids the people of Hoshido in their battle against Nohr.
– Tsukuyomi (Spellcaster): Unlike Rinka, he was born into the “Wind Clan”. Despite his young age, a talented spellcaster. Hates dark places.

Skills

– Avatar – Mysterious Charisma – When acting as the support (back unit), if the front unit has a C or higher support, the front unit’s Accuracy is boosted by 10, damage by 2 and damage received reduced by 2
– Hinata: When at half HP or lower, damage received by swords, lances and axes is halved
– Elfie: Light-weight – When the enemy’s Strength is 5 points higher than this unit, this unit’s damage increases by 3
– Oboro: Nohr-hater – When engaging a Nohr-related enemy, damage increases by 3
– Harold: Unlucky Soul – Enemies within a 2 tile radius have their Critical Evade reduced by 15, while the user’s Critical Evade is reduced by 5
– Tsukuyomi: Arrogance – When unit’s Level is lower than the enemy’s (promoted units count as Level +20), damage increases by 4
– Lancer Class: Defence Seal – After damaging an enemy, the enemy’s Defence is reduced by 6.
– Lancer Class: Substitute – On the map, the user can select an adjacent target to “substitute”. This probably allows the user to take damage instead of their target and useful for protecting weak/wounded allies.
– Kazahana’s inactive skill increases Damage by 10, but also increases Damage received from enemies by 10. She also has “Flowing Strike”, Vantage and Strength Seal.

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Earlier this week, Slightly Mad Studios made a few comments indicating that the Wii U version of Project CARS is in serious jeopardy. To put things simply, the team is experiencing issues getting its game running on Nintendo’s hardware at an acceptable frame rate, and serious sacrifices may need to be made. Slightly Mad Studios’ Ian Bell also indicated that moving the Wii U version to a future Nintendo console may make more sense.

Bell has now followed up on his earlier comments with a new statement. Slightly Mad Studios hasn’t entirely given up on the possibility of a Wii U version, but if the team can’t make it work, it’ll be moved to “the next Nintendo machine.”

Here’s Bell’s statement in full:

Here is yet another bit of torture from Nintendo in the form of a single player commercial for Splatoon. I think it is safe to say that this title will be fun by yourself or with others!

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The indie title Fullblast, arrives in Europe on the Wii U eShop on June 4. The game is a shoot ’em up style that features 12 random levels, 3 bosses, power-ups and power-downs, as well as a heavy metal soundtrack.

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With such little time left before the release of the heavily anticipated Splatoon we are given another Weapon Trailer to help the anticipation build even more!

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