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Capcom went live with another localization blog about Monster Hunter 4 Ultimate today. You can access it here.

One of the more interesting topics concerns the screenshot above. Regarding the image, Capcom said the following:

If you can’t read Japanese, this message translates to “Do you want to hear that again?”, and automatically appears after every tutorial message. The cursor also defaults to Yes, so if you’re mashing buttons to get through the tutorial, you can accidentally select Yes and you’re sent through the entire thing again.

This was one of the first issues I brought to the Monster Hunter team, because I felt Western gamers wouldn’t respond well to it. After the director, Fujioka-san, explained their reasoning, I understood why they had made this decision. During the development of Monster Hunter 4, the team was directed to aim for a younger audience because the Nintendo 3DS’ market is younger than other platforms. To make sure the younger kids knew what do to, they added that question at the end of each tutorial just to be safe.

Overseas, the audience for Monster Hunter is older and more experienced with games, so they typically don’t need to read things twice to get the gist. With that in mind, we asked the team if we could remove that from our version of the game and they agreed. Woohoo! Victory #1! We also were able to naturally cut down on the tutorial length through shorter, but still entertaining dialogue – and no, we didn’t cut out anything from the tutorials – which means you can get back to the action a lot faster.

This is just one of the many subtle ways that we tweaked Monster Hunter 4 Ultimate for its Western release to make it more enjoyable to play.

I’m not really sure what’s going on here. It’s definitely some sort of bizarre glitch!

Thanks to Alex for the tip.

GameStop Italy opened up pre-orders for the New 3DS today. The standard systems are available in white/black colors, while the XL edition features metallic blue/metallic black colors. Pricing is set at €170 for the standard New 3DS and €200 for the XL version.

Pre-orders can be placed here.

Source

More:

Natsume confirmed A-Train: City Simulator for North America last year. However, the publisher didn’t have much to say about the game’s European release.

Thanks to a listing on the Australian ratings board, we now know for sure that A-Train: City Simulator will be available in PAL territories. We don’t have any sort of release date, but it should definitely launch sometime this year.

Source

Time is quickly running out on one of the Club Nintendo promotions for Super Smash Bros. on Wii U/3DS. If you haven’t already registered your games, be sure to do that before tomorrow ends – otherwise you won’t receive your soundtrack CD. The CD will ship sometime in March.

Those who partake in the Club Nintendo promotion will receive two bonuses. Along with the soundtrack CD, players will be provided with free Mewtwo DLC this spring.

You can find more information on the official page here.

Shin’en typically develops and releases its own titles on the eShop. However, the studio is breaking that tradition for a new game coming out on Wii U in a few days.

Family Tennis SP launches on the eShop this Thursday. It was actually developed by Japanese company Arc System Works – not Shin’en.

As for why Shin’en is publishing Family Tennis SP, the studio has formed a close relationship with Arc System Works. The latter company publishes all of Shin’en’s Wii U and 3DS titles in Japan. And so… “It was time to return that favor,” Shin’en recently explained on Twitter.



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