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NPD’s annual report for 2013 is in, and it reveals all sorts of figures about consumer spending in the US.

Last year, Americans spent $15.39 billion on new, used, rental and digital titles. Yet despite the seemingly high number, sales only saw a 1 percent increase year-over-year.

Physical sales were down in the states 11 percent compared to the year prior. However, digital and mobile transactions offset the decline.

Hardware sales increased by 5 percent year-over-year, resulting in a 2 percent gain in overall spending.

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EA CFO Blake Jorgensen talked briefly about the role of smart-device (“mobile”) gaming in the culture of video gaming as a whole at the Stifel Tech, Internet, & Media Conference this past week, saying that he believes the two core experiences– mobile and console– to be fundamentally different, though they can compliment each other:

“It’s bringing new people into the gaming business, but I don’t see a day when it takes over the console experience. I think it will expand the console experience.”

– Electronic Arts CFO Blake Jorgensen

He also said that most of the experiences people desire on consoles can’t be replicated on mobile devices yet, like the 64-player online battles in Battlefield 4. “Mobile is a much more quick, short burst of gameplay.”

Via Gamespot

Wondering what the disc art for Donkey Kong Country: Tropical Freeze looks like? Then check out the image above!

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Way back in August 2010, Nintendo filed a patent for an illumination system, which would seem to work with Wii in some fashion. The item was just published for viewing in the US database today.

Here’s an interesting abstract included with the filing:

An illumination system includes an information processing device capable of communicating with a server via a network and an illumination device capable of receiving a signal from the information processing device. The information processing device includes a reception portion and a lighting control portion. The reception portion receives instruction data from the server, and the instruction data indicates an instruction to cause the illumination device to emit light in accordance with a television broadcast image and/or audio. The lighting control portion outputs a control signal to the illumination device, and the control signal controls lighting by the illumination device based on the received instruction data. The illumination device sheds visible light in accordance with the control signal.

For what it’s worth, the original patent contained drawings in which the Wii is shown. It doesn’t seem like it’d be too tough to bring the tech over to Wii U, though whether Nintendo still has interest in the idea is unknown.

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Last December, Nintendo, Game Freak, and Creatures Inc. filed a new trademark for “Phantom Gate”. Given the connection between all three companies, there’s a good chance this is Pokemon-related. A Pokemon Mystery Dungeon, perhaps?

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