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Capcom unveiled a new field for Monster Hunter 4 Ultimate known as the “Old Desert” at the series’ Hunting Rival event in Akihabara today. Additionally, the company had news to share about new monster subspecies and returning monsters.

You’ll find all of the latest Monster Hunter 4 Ultimate details below. Check out new screenshots above.

– Returning monsters include the Desert Tyrant Flying Wyvern Diablos, the Ultimate Shield Crab Daimyo Hermitaur, the Sand Wyvern Cephadrome, and the One Horned Wyvern Monoblos
– Monster subspecies appearing for the first time include Kechawacha Subseries, Tetsucabra Subspecies, Zamtrios Subspecies, Najarala Subspecies, Seltas Subspecies, Seltas Queen Subspecies, Nerscylla Subspecies
– New field: Old Desert
– Hunters and monsters alike have engaged in battle within this vast desert
– In this land under intense sunlight, where hot sand flutters about, players will encounter various plants and animals, as well as quicksand, a rock-face oasis, cave, and Felyne den
– Through the passing years, players will be able to witness the desert’s topographical and ecological changes
– New weapon action revealed
– If you find yourself extra surprised from an ally player’s attack, from there you can perform a jump attack
– Using heavy fire from your Felyne Firedrake Carriage, which resembles the monster Teostra, you should be able to take out even large monsters

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At SGC today, FreakZone Games revealed that AVGN Adventures is finally coming to Wii U “very soon”. The 3DS version will follow “afterwords”. Note that there’s no final release date for either version just yet.

FreakZone wrote on Twitter:


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Update: It turns out that the comments below shouldn’t be taken at face value, as the page is not run by Slightly Mad Studios. Apologies for the confusion.


Bandai Namco, the distributor of Project CARS, has already weighed in on the racer’s Wii U delay. Now we have a few words from the game’s developer as well.

On Facebook, Slightly Mad Studios explained that Nintendo’s platform “uses a substantially different architecture to other consoles and the PC”, which means more time is needed “to code to the same quality of the other releases.” Ultimately the team needs a bit more time to adapt Project CARS for Wii U.

Check out Slightly Mad Studios’ full comments below.

TreeFall Studios’ 2D platformer Gem Collector may come to Wii U. The indie developer confirmed on Twitter today that it’s something being attempted at the moment. If TreeFall is able to figure things out, Gem Collector will come to the eShop sometime in the future.


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Epic Minds’ 2D action-adventure title Midora is coming to both Wii U and 3DS following a successful campaign on Kickstarter. Earlier today, the total amount raised surpassed $60,000, which was the project’s goal.

Midora’s Kickstarter does have platform-specific stretch goals (including a $80,000 goal for Wii U/3DS), though they are unlikely to be met as less than two days remain the crowdfunding campaign. However, Epic Minds has already confirmed that not reaching these goals shouldn’t cause any issues. Not hitting them simply means that Midora will be brought to additional platforms slightly later.

You can find Midora on Kickstarter here.

Yet another Pokemon Omega Ruby/Alpha Sapphire scan has appeared from this month’s CoroCoro. The magazine confirms that Mega Diancie can use the “Magic Bounce” ability.

Meanwhile, we’re also hearing that next month’s CoroCoro will have a “Mega Evolution Scoop”. The magazine will release on August 12.

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Bandai Namco has issued an official response regarding Project CARS’ delay on Wii U.

We learned earlier today that the racer won’t be arriving on Nintendo’s console until 2015. The PS4, Xbox One, and PC versions are still due out in November of this year.

Bandai Namco’s statement reads:


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