Off-screen Pixel Jones footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Some off-screen footage has come in for Pixel Jones, an upcoming title for Wii U. Hard-Circle will be bringing the game to the eShop at some point in the future. Take a look at the video below.
More: Hard-Circle, indie, Pixel Jones
Fat City footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 2 Comments
Fat City launched on the North American Wii U eShop a couple of weeks ago, but we haven’t seen much footage of it since then. That changes with the video below!
More: Fat City, Heavy Iron Studios
Yet another couple of videos for The Great Ace Attorney
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Capcom hasn’t slowed down its promotion of The Great Ace Attorney. You’ll find another couple of videos for the game below.
More: Capcom, Japan, The Great Ace Attorney
Splatoon – European Splatfest footage, a note about matchmaking
Posted on 10 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 3 Comments
We posted a few videos from Splatoon’s North American Splatfest earlier today. You can now view a couple of videos for the European version below.
As a side note, I wanted to pass along a tiny bit of news about today’s Splatfest. In North America, you have have noticed a few rounds in which you were playing against your own team. Nintendo tweeted about the situation and explained that this was done to ensure that matchmaking was conducted in a timely fashion.
In order to keep matchmaking timely, you may be in a match against four players on your chosen team. #Splatfest
— Nintendo of America (@NintendoAmerica) July 4, 2015
Thanks to Scott for the tip.
More: Splatoon
Splatoon – videos for the first North American Splatfest
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
The first North American Splatfest in Splatoon kicked off earlier today. You can get a look at a few videos below showing off the event.
More: Splatoon
Another video for The Great Ace Attorney
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 3 Comments
Capcom uploaded another video for The Great Ace Attorney today to promote the game’s imminent Japanese launch. Check it out below.
More: Capcom, Japan, The Great Ace Attorney
7th Dragon III Code: VFD debut trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 3 Comments
SEGA has released the debut trailer for 7th Dragon III Code: VFD. View it below.
More: 7th Dragon III Code: VFD, SEGA, top
Japanese Pokemon Super Mystery Dungeon boxart, another 3DS theme, commercials
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images, Videos | 0 comments
Aksys Games Panel – Anime Expo 2015 – full stream recording
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Yesterday, the Aksys Games Panel was held at Anime Expo 2015. Zero Escape 3 was the big highlight, but we also heard about some eShop titles as well. You can watch the full recording below.
More: Aksys Games, Anime Expo 2015
A look into what went wrong with Project H.AM.M.E.R.
Posted on 10 years ago by Brian(@NE_Brian) in News, Videos, Wii | 26 Comments
Unseen64’s Liam Robertson has posted a new video that looks into the various issues Project H.AM.M.E.R. encountered while in development. It also explores problems within Nintendo Software Technology as a whole, including apparent racism.
You can watch the full video below. There’s also a quick summary that can be read as well.
– After 1080, NST went on to start a new project (a small team that outsourced concept art, CGI opening, etc)
– The internal name for the project was MachineX
– In 2005 it had reached 75% completion and was nearing completion
– Japanese staff were overseeing the development at the studio which posed cultural challenges
– There were continued arguments and debate between the Japanese management and the NST developers
– At late 2007, it was 4 years in development
– Towards the end, changes were demanded to the environments and then the entire visuals
– This complete change despite mechanics eventually culminated in a more ‘lighter, casual’ visual style that was codenamed Wii Crush
– 2008 onwards, staff left
– Nintendo of America had to carry out a review of staff conditions which recorded a low morale
– Midway into 2009, a small number of staff still continued to work onto it until it ended
– NCL finally withdrew funding
– ‘Nintendo have made some great games, but with NST it came with a price’: Former NST developer
Thanks to Jake and Fred for the tip.









