Senran Kagura 2 sells through 49% of initial shipment, Dragon Ball Heroes: Ultimate Mission 2 sees 43% sell-through rate
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Senran Kagura 2: Deep Crimson managed to sell 46,494 units in its first week on the Japanese market. Unfortunately for Marvelous, that’s the lowest debut for any Senran Kagura game and it’s about half of what Senran Kagura: Shinovi Versus did at launch. Deep Crimson also sold through only 49.13 percent of its initial shipment while Shinovi Versus, the series’ last entry, sold 94,324 copies at launch with a 93.37% sell-through rate.
Dragon Ball Heroes: Ultimate Mission 2 also hit Japan last week, but the game performed quite a bit better. It had a low sell-through rate (42.89 percent) like Senran Kagura 2, but the game moved 81,584 copies. The title is currently on track with Ultimate Mission 1, which sold 88,386 copies in its first week and went on to sell 290,000 copies.
Harvest Moon: The Lost Valley details cover animals
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Natsume is continuing its series of developer diaries for Harvest Moon: The Lost Valley, and has revealed new details.
First, producer Taka Maekawa discusses how caring for and raising animals will work:
“While we were first developing Harvest Moon: The Lost Valley, we called it by a code name: Back to Basics. We’ve applied this philosophy to many aspects of the game, including the animals available on the farm. We went back to the basics: cows, sheep, chickens, and, of course, horses.”
You can find a whole bunch of animal details below, and a few art pieces above.
Senran Kagura 2: Deep Crimson patch in the works
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Senran Kagura 2: Deep Crimson is getting a patch in Japan next week. According to a tweet from producer Kenichiro Takaki, the team is addressing bugs and the game’s balance. Version 1.1 should be out this month if everything goes well.
Forbidden Magna – Japanese Promo video
Posted on 10 years ago by Jarop(@gamrah) in 3DS, Videos | 1 Comment
More: Forbidden Magna, Marvelous AQL
Super Smash Bros. for 3DS Screenshot (08/15/14)
Posted on 10 years ago by Jarop(@gamrah) in 3DS, News, Screenshots | 1 Comment
Sakurai gives us a look at more UI today, this time pertaining to the 3DS only Smash Run mode:
He continues:
If you hit the X Button, it will randomly fill up the remaining weight allowance with powers. You can keep changing the line-up as many times as you please. The level of a power is proportional to its strength, number of uses, and weight. Organizing them might be easier if you label your favorite powers with a ?.
Etrian Odyssey II Untold: The Knight of the Fafnir director shares more details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Famitsu recently published an interview with Etrian Odyssey Untold II: The Knight of Fafnir producer and director Shigeo Komori.
First, here’s what Komori said about changes from the previous game:
“Our thought was to make an Etrian Odyssey game that focuses on the characters and story that many people can enjoy, and that development concept principle has not changed. Also, the subtitle of the game, ‘The Knight of Fafnir’ is about the protagonist.”
“Last time it was the subtitle of ‘The Millennium Girl,’ which revolved around the heroine’s story. However, this time it will be about the player’s role as the protagonist, and how his friends overcome obstacles in the fantasy RPG you’ll get to enjoy.”
Komori also shared the following details:
– “Fafnir” is the name of the protagonist’s power that allows him to transform
– Komori states that it will completely transform his appearance while giving him a big boost in stats
– It also brings about a variety of different skills he can use
– Using this transformation ability can easily change the tides in battle
– It’ll also have its limits
– The heroine Arianna is of the “Princess” class
– The game’s character designer Yuji Himukai put quite the effort into her design
– Himukai included roughly 20 different expressions for all the other characters
– Arianna will have over 50 different expressions in the game
– There will also be animated scenes and voice acting like Etrian Odyssey Untold: The Millennium Girl
– There’s about twice the volume of voice-acting
– New still-frame event styles
– Supports up to 8 save slots
July 2014 NPD: top 10 best-selling games in the U.S.
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii U | 0 comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of July 2014. The results can be found below.
1. The Last of Us (PS4, PS3)
2. Minecraft (360, PS3)
3. FIFA 14 (360,PS4, Xbox One, PS3, Vita)
4. Watch Dogs (PS4, 360, PS3, Xbox One, PC)
5. Mario Kart 8 (Wii U)
6. Call of Duty: Ghosts (Xbox One, 360, PS4, PS3, Wii U, PC)
7. Grand Theft Auto V (360, PS3)
8. Sniper Elite III (PS4, Xbox One, 360, PS3)
9. NBA 2K14 (360, PS3, PS4, Xbox One, PC)
10. Lego Marvel Super Heroes (360, PS3, 3DS, DS, PS4, Wii U, Xbox One, Vita, PC)
You can find more details from this month’s NPD report over on GamesBeat.
Video: A look at the Old Desert in Monster Hunter 4 Ultimate
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Capcom, Monster Hunter 4 Ultimate
Etrian Odyssey II Untold: The Knight of the Fafnir screenshots/art
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
Curtain Call intended to be “the definitive version of Final Fantasy Theatrhythm”
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This month’s issue of GamesTM has a small interview with Square Enix producer Ichiro Hazama.
Hazama, who worked on Theatrhythm Final Fantasy: Curtain Call, shared a few words about the 3DS game. Most interestingly, he mentioned that Curtain Call is intended to be “the definitive version of Final Fantasy Theatrhythm”.
Here’s his comments in full:
The songs themselves have great quality and stand up on their own, no question. Also, because they are used in games, I think that when people hear these songs they remember a particular scene or moment in the game.
What I’ve tried to do here is make the definitive version of Final Fantasy Theatrhythm; I don’t intend to make any others.