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Now that Capcom has finished development on The Great Ace Attorney, we are sure to see even more information come our way prior to its launch. The latest video uploaded to the official Capcom YouTube Channel has us taking a look at the latest character introduction video. Check her out in the video below.

A bunch of new 3DS themes are out now in Japan. These include ones based on Assassination Classroom and more.

Here’s the full list:

Assassination Classroom (x2) – 200 yen each
Silent Siren – 200 yen
Rascal the Raccoon (x3) – 200 yen each
Sumikko Gurashi – 100 yen
Super Throwing Warrior! Nagerunder – 100 yen
Undead Bowling – 50 yen
Touch Battle Tank 3D-3 – 100 yen
Hungry Burger – 100 yen

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Yet another two Rhythm Heaven: The Best Plus commercials are now available for viewing via Nintendo’s Japanese YouTube page. We’ve attached both below.

Two new videos have come in for Fire Emblem If. An introduction, plus a commercial, can be seen below.

Pre-orders are starting to go live for Return to PopoloCrois: A Story of Seasons Fairytale. Thus far, Amazon has opened reservations, which can be found here. You can also see the game’s tentative boxart above.

If you’d like to get another look at Dragon Ball Z: Extreme Butoden in motion, take a look at the video below. It showcases a bit of additional footage from the title’s recent demo.

When LEGO Marvel’s Avengers was announced earlier in the year, Warner Bros. Interactive stated that the title would be available this fall. Those plans have since changed. Along with the new trailer sent out today, Warner Bros. announced that LEGO Marvel’s Avengers will ship sometime this winter.

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GameSpot has a new interview up with Nintendo of America Reggie Fils-Aime. Reggie was asked about a variety of topics, including classic games for 3DS, why the standard New 3DS didn’t come to North America, and more. He also left a tease stating that more 3DS announcements are coming past E3.

Head past the break for the full Q&A. GameSpot’s full piece is located here.

USgamer published a new article with a whole bunch of details about the just-announced Sonic Boom: Fire & Ice. You can find the information rounded up below, and the full piece here.

– Game is being tightened up compared to last year’s release

Sega producer Omar Woodley:

“We launched Sonic Boom as a new franchise last year with Shattered Crystal, at the same time as a new animated series that airs on Cartoon Network. Sonic Boom: Fire and Ice is the next episode in conjunction with the animated series.”

“We’re developing the game with Sanzaru Games, who also did Shattered Crystal. We think that they grasp the concept of Sonic, and what makes him unique. They also got on board with Sonic being more exploratory and having more adventure instead of that classic arcadey feel of gameplay. That’s not to say we distance ourselves from that – there is quite a bit of speed in the new game, and quite a bit of the same nostalgia that’s familiar, but new. But in a nutshell, this is a new franchise.”

“A lot of the characters are shared between the series and the game. Sticks is the new character – she’s a jungle badger. She’s a bit of a hermit, but she befriends Sonic and Amy, and they help to bring her out of her shell. She’s very shy and a bit neurotic, and thinks everyone is out to kill her. But she’s a cool character who’s very different to the other Sonic characters.”

– 2.5D platformer
– Exploration toned down
– More speed compared to the last game on 3DS
– Cut back on the length and size of levels
– There is now a linear path

“So we’ve dialed down the length and the size of the levels and cut a linear path through the middle. The exploration now happens above and below it. So now you can have that classic experience of running through the level at high speed if you want, but now you can also explore too.”

– Lots of collectibles
– These are tied up in the exploration aspect
– Collectibles unlock things like characters and bonuses
– 7 islands
– 6 are exploration-based and feature 4 levels plus 2 bonus stages
– Seventh island is Thunder Island
– Thunder Island is a 2-player local-play option that is based on a race between Eggman’s bots

“Basically, Eggman has found a new element called Ragnium, which he melts down and combusts as fuel. These bots, which are henchmen in the animated series, have been brought into this game as rival racers. Eggman’s goal is to humiliate Sonic by making bots that are faster than him. Of course that whole plot fails… but to do that you need to beat all the bots in the game to prove Eggman is wrong – there’s one on each island. As you progress, you unlock character bots that can then be used to race your friends in local play on the crazy courses we’ve designed.”

“The main story follows a henchman called Defect. He’s been designed by Eggman to find Ragnium and mine it. He has these eco magnets that are supposed to enable him to raise it out of the ground. However, when Eggman turns him on, it totally fails – which is why he’s called Defect. However, it turns out that he can magnetize everything other than Ragnium, so he begins to use his powers to build himself up so he can beat Sonic. Also, part of the storyline is that as Eggman collects Ragnium, he’s polluting the environment. So part of the game is restoring the environment – which is an homage to the original Sonic games.”

Before Smash Bros. Wii U and 3DS hit store shelves, Nintendo said that all characters in the game would be seeing their own amiibo. So it comes as no surprise that retailer GAME has put up tentative listings for both Mewtwo and Lucas. They’re DLC, but still characters in the game, so this was ultimately expected. Maybe Nintendo will have something to say about this at E3 next week.

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