Nintendo attending WonderCon 2015
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, New Nintendo 3DS, News, Wii U | 0 comments
Nintendo announced today that the company will be present at this year’s WonderCon at the Anaheim Convention Center. Several games will be playable, and Nintendo has a few activities planned as well – including an interactive amiibo tournament and giveaways.
Splatoon, Code Name: S.T.E.A.M., The Legend of Zelda: Majora’s Mask 3D, Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition, Monster Hunter 4 Ultimate, and Xenoblade Chronicles 3D will be playable at the Big N’s booth. Here’s a look at what else Nintendo has lined up for the expo:
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Rodea: The Sky Soldier promo #3
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
Dragon Quest X Version 3 Trailer
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, News, Videos, Wii U | 4 Comments
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50 PINCH BARRAGE!! 3DS themes
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, Videos | 0 comments
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Rodea: The Sky Soldier 3DS demo footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Kadokawa Games released a demo for the 3DS version of Rodea: The Sky Soldier in Japan today. For footage from the download, check out the video above.
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Japanese Girls Mode 3 commercials
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
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Girls Mode 3 introduction and amiibo videos
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
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Code Name: S.T.E.A.M. art director on how the game’s visuals changed during development
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
It took some time for Intelligent Systems to settle on the visuals for Code Name: S.T.E.A.M. Speaking with USgamer, art director Takako Sakai explained how the style changed throughout development.
Originally, the team wanted to “recreate the same pen touch” found in American comic art. But “some visual elements made the game a little bit harder to play”, which led Intelligent Systems to make “some light revisions” – resulting in the graphics we see in the final code.
Sakai’s full comments are as follows:
When we set out to recreate the feeling of [American] comic art, and tried to recreate the same pen touch—that kind of feeling to the actual stroke… We noticed that some visual elements made the game a little bit harder to play. So we made some light revisions there, and landed on the style you see in [S.T.E.A.M.] now. At first, we [created] a color palette that was really faithful to the printing technology of the time. But once implemented, we found that it did make the game a little bit hard to play in some situations. So we made adjustments as appropriate—as little as possible—as we went. And where we ended, you’ll notice the enemies have sort of a colder, bluer palette to them, whereas your allies have a warmer palette—a lot of orange and red.”
Etrian Mystery Dungeon 3DS theme footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
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Etrian Mystery Dungeon full trailer
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Atlus released a new, full trailer for Etrian Mystery Dungeon today. You can watch it above.