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GameCube

With Smash Bros. Ultimate arriving this year, GameCube-style controllers are becoming all the rage on Switch. PDP announced a trio of its own Wired Smash Pad Pro controllers today, featuring Zelda, Mario, and Pikachu designs.

With the controllers, you’ll be able to play with the traditional C-Stick or swap it out for a full-size stick. It comes with a 10-foot USB cable as well.

Release dates for these Wired Smash Pad Pro controllers will be announced later. They’ll be available this holiday season.

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Registration numbers are in for this year’s EVO. Two Smash Bros. games are in the middle of the pack, with Wii U and Melee at 1,303 and 1,302 registrations respectively. BlazBlue: Cross Tag Battle also has 1,148 people signed up.

Here’s the full listing:

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The Washington Post caught up with Smash Bros. director Masahiro Sakurai around E3 time. He shared some interesting comments about competitive gaming, among other things.

One noteworthy topic addressed is Smash Bros. Melee. In Sakurai’s view, he believes many players gave up on the game “because it’s too technical, because they can’t keep up with it.”

Thanks to Amazon, we now have a look at the packaging for the GameCube Controller Super Smash Bros. Ultimate Edition. View it above.

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The Nintendo UK store has opened pre-orders for Super Smash Bros. Ultimate. Additionally, you can reserve the new GameCube controller and related adapter. Everything can be found here.

Amazon has opened pre-orders for the GameCube controller Nintendo is releasing alongside Super Smash Bros. Ultimate. You can reserve it here. You can also reserve the GameCube controller adapter here.

During the E3 Nintendo Direct presentation today, it was announced that Smash Bros. Ultimate will support GameCube controllers. It makes sense then that Nintendo is preparing a new GameCube controller adapter.

GameSpot heard from a Nintendo representative that the accessory will be released alongside Smash Bros. Ultimate in December. Additionally, it will cost $20.

A new line of Smash-branded GameCube controllers are also planned for later this year.

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PowerA is creating some new GameCube-styled controllers for Switch. Over on Reddit, user Mew_The_Creator says that he’s seen some new designs that have been delivered to the facility where he works. He adds that “Nintendo sent them to our facility to produce product layout for stores so the actual controllers aren’t in there, but the product is confirmed.”

PowerA is also producing some new controllers with Mario designs – see below.

No word yet on when these controllers will be launching, but stay tuned.

Thanks to Jake for the tip.

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Bionicle: The Game hit the GameCube in 2003 as developed by Argonaut Games. However, that wasn’t the original plan.

Originally, Saffire Corporation was making its own Bionicle project for GameCube and PC. LEGO Bionicle: The Legend of Mata Nui was planned to take place after Quest for the Toa for the Game Boy Advance – another title developed by the same studio. Unfortunately, after new management was brought in at LEGO, everything was scrapped despite being close to completion.

The following video from DidYouKnowGaming? and Liam Robertson explains what happened to the game and shows off quite a bit of footage:

Paper Mario: The Thousand-Year Door initially saw its debut 13 years ago. Even after such a lengthy period of time, the game held one random yet neat secret that apparently wasn’t discovered until today.

Did you know that Paper Mario: The Thousand-Year Door has a debug code? If you enter XBRBYL on the title screen, you’ll enter debug mode. It doesn’t do anything overly special, but when you hold Z on the main menu after inputting the code, it’ll show the date the game was built. Crash reports when the game crashes will be enabled as well.

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