Super Robot Wars BX second trailer
Posted on 10 years ago by Matt(@OnePunchMaz) in 3DS, Videos | 1 Comment
Bandai Namco just released the second trailer for Super Robot Wars BX. Check it out below:
Super Robot Wars BX will be out in Japan on August 20th.
More: Bandai Namco, Japan, Super Robot Wars BX
Eurogamer interview with Tsubasa Sakaguchi, one of Splatoon’s directors
Posted on 10 years ago by Matt(@OnePunchMaz) in News, Wii U | 3 Comments
Eurogamer recently had the chance to sit down with Tsubasa Sakaguchi, one Splatoon’s directors. I’ve summarized some key statements from Sakaguchi below, but if you wanna read the whole interview, check it out here.
– “Splatoon, of course, has many elements of a shooter, but it didn’t start off with us wanting to make a shooter game. It was more that we found fun in colouring in vast areas and spaces around us, and as part of that visualisation of the movement of the characters we found really exciting, and this is how the project started.”
– “Humans can move our hands less when we’re moving them downwards, and more when we move it upwards. When we were doing the mapping for the gyro sensor, we incorporated these subtle human movements into the game. It might not be apparent at first glance, but maybe you might notice it in the future.”
– “We were slightly concerned about whether users might feel the gyro controls were a little bit difficult. But I like to use the analogy of riding a bicycle. You need a lot of practice, but once you’ve learnt that the bicycle becomes one with your body and it opens the whole world to you. In that sense, we’re really happy that many users have learnt to ride the bicycle!”
– “About 70-80 per cent of players are using the gyro controls. That’s not to say we’re forcing it on to them. From our point of view, we think that the gyro controls are the best way to play Splatoon, the reason being there are two main movements you need for a shooter. One is moving the body, the other is aiming where you’re shooting. In that sense, we think for Splatoon the gyro gives that subtle movement and more precise actions to be able to really experience the game in a much better way.”
– “When we were designing Splatoon, reaching level 20 was going to take quite a lot of time. Learning the game mechanics with the gyro sensor – we thought that would take a lot of time. In that sense we’re surprised that people have reached the level cap in such a short time. We’re actually really worried about those people – worried that they’re still sleeping and eating! We recognise that a lot of people have reached level 20, and that there’s not much left to do in the game. There’s not much I can announce today, but I hope you can look forward to some future announcements.”
– “At the moment, we’re not planning any paid download content. Beyond August, there’ll be new stages and new weapons slowly being released.”
More: Splatoon, Tsubasa Sakaguchi
Kyogre event back in Pokemon Shuffle
Posted on 10 years ago by Matt(@OnePunchMaz) in 3DS eShop, News | 0 comments
Kyogre is the next event Pokemon in Pokemon Shuffle that is back for a “rerun”. If you missed your chance to catch it the first time around, you can have another shot at it now. The event will run until July 31st.
More: Pokemon Shuffle
Several Pokemon to be distributed at Gamescom for ORAS
Posted on 10 years ago by Matt(@OnePunchMaz) in 3DS, News | 0 comments
Gamescom will take place in Cologne from August 5th to August 9th. If you attend, be on the lookout for the Pokemon area if you own a copy of Omega Ruby or Alpha Sapphire since you’ll be able to receive a code card that gives you access to 2 out of 4 possible Pokemon. They were selected by Shigeki Morimoto, a developer at Game Freak who has worked on most Pokemon games. The Pokemon are as follows:
Aromatisse with Trick Room, Heal Pulse, Disable, Moonblast; Held item: Babiri Berry; Ability: Aroma Veil
Malamar with Superpower, Knock Off, Facade, Rock Slide; Held item: Assault Vest; Ability: Contrary
Sableye with Calm Mind, Will-O-Wisp, Recover, Shadow Ball; Held item: Sablenite; Ability: Prankster
Bouffalant with Head Charge, Facade, Earthquake, Rock Slide; Held item: Choice Band; Ability: Soundproof
7th Dragon III Code: VFD screenshots and art
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
SEGA has released some screenshots and art from 7th Dragon III Code: VFD. A few of the images we’ve seen before, but they should be in higher quality this time around. Take a look at today’s full set below.
More: 7th Dragon III Code: VFD, SEGA
The Binding of Isaac: Rebirth Wii U file size, New 3DS patch on the way
Posted on 10 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Wii U eShop | 0 comments
The Binding of Isaac: Rebirth came out on both the Wii U and 3DS eShops in North America today. On Wii U, the game’s download weighs in at nearly 400 MB.
We should also mention that a patch is already on the way for The Binding of Isaac: Rebirth on New 3DS. This will address a particular bug in the game.
Creator Edmund McMillen shared the update news on Twitter with the following message:
just a heads up for 3ds users, we have a patch for the invisible/music cut out bug. should go up once nintendo allows it.
— Edmund McMillen (@EdmundMcMillenn) July 23, 2015
Monster Hunter Diary: Poka Poka Airou Village DX – new video
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Capcom has a new video up to promote Monster Hunter Diary: Poka Poka Airou Village DX. Check it out below.
Camp Triggerfish map coming to Splatoon tomorrow
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 12 Comments
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