Video: Miyamoto, Ubisoft’s CEO talk Mario + Rabbids Kingdom Battle
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
ARMS’ Max Brass character reveal – Nintendo Treehouse: Live @ E3 2017
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments
Reggie – more devs at Nintendo than past eras, Switch voice chat, VC, backing up saves
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 27 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
On how Nintendo has more developers now than ever before…
Fils-Aime … we have many more developers today working on our content than we did five years ago or even 10 years ago. Internal, right. Exactly. We’ve got that new development building in Kyoto that’s full of hardware and software developers. So we have a lot more development staff than we did at the beginning of the Wii U generation and certainly throughout the Wii generation.
On why Switch requires a phone for voice chat…
Fils-Aime: We actually think that the phone is going to deliver a better, more robust execution. In terms of the APIs that we can build into an app, the fact that phones are ubiquitous, the fact that it allows us to do much more rapid improvements and updates to the service, that’s why we think a phone execution—and specifically a mobile app execution—is going to be better for the consumer.
So let’s be clear. What you’ve seen is the execution by one particular supplier. That is not going to be the only solution.
It’s going to require a phone. It’s going to require a mobile device and be delivered by an app.
More: interview, Reggie Fils-Aime, top
Max Brass is ARMS’ first new DLC character, Spectator Mode coming this month
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 17 Comments
Nintendo introduced a new character for ARMS during its Treehouse Live stream today. We have a first look at Max Brass, who is described as the greatest champion in the history of the Grand Prix.
Max Brass will be out this month following an update. ARMS will be getting another update in July which adds a Spectator Mode.
As seen in the 2017 #ARMS Open Invitational, a Spectator Mode for ARMS will be made available this month as part of a free online update! pic.twitter.com/SLHRfzxU57
— Nintendo Versus (@NintendoVS) June 15, 2017
Off-screen Starlink: Battle for Atlas footage and more
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 5 Comments
No Chao in Sonic Forces
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 20 Comments
Chao won’t be present in Sonic Forces. Producer Shun Nakamura and Sonic Team head Takashi Iizuka, speaking with IGN, confirmed that they won’t be featured with the site.
Chao were most prominent in the Sonic Adventure games. These creatures, which were essentially digital pets in the games, let players raise their stats, increase levels, take on races, and more.
More: SEGA, Shun Nakamura, Sonic Forces, Takashi Iizuka
Fire Emblem Warriors, round 2 – Nintendo Treehouse: Live @ E3 2017
Posted on 7 years ago by Brian(@NE_Brian) in New Nintendo 3DS, Switch, Videos | 6 Comments
ARMS art director draws special art for E3 tournament
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 3 Comments
Mr. Ishikawa, Art Director for #ARMS, was so inspired by the Open Invitational that he drew our champion, @B33ZERK, and Producer Mr. Yabuki! pic.twitter.com/cRNGfvdzG5
— Nintendo Versus (@NintendoVS) June 15, 2017
More: Arms
Nintendo considering more Wii U games for Switch, against straight ports, approach to IPs
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch, Wii U | 64 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“The internal conversations we have is that on one hand, the development teams would love to showcase their content to a wider base, and certainly in short order the install base on Nintendo Switch will be larger than the install base we ended with Wii U.
“So there is that opportunity. What also drives the discussion, though is ‘what more will there be?’ Meaning, let’s take Mario Kart 8 Deluxe as an example. It needed to be the definitive version of that software for the consumer to be as excited as they are. Pokken Tournament DX with the additional fighters, the additional Pokemon, that was important for it to be an element of the game. What we are internally resisting is just a pure port, versus thinking about how not only do we showcase a game to a wider audience, but how do we make sure that there’s something more? So it’s an active discussion.”