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Nights of Azure 2: Bride of the New Moon was announced for the west earlier this week. Following up on that, we have the game’s boxart. Despite the text saying it’s not final, we can’t see the packaging changing much before release.

To compare, here’s the Japanese version:

Nights of Azure 2: Bride of the New Moon launches in Japan on August 31. North America and Europe are getting the title in late October.

Nicalis isn’t done with Cave Story+. The company is working on an update for the game, which will let players change the graphics. If you want to play with the original visuals rather than the high-res sprites, doing so will be possible.

Nicalis teased on Twitter:


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ARMS’ first new character arrives this month Max Brass. Nintendo just released a trailer for the DLC – see it below.

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Marvelous has prepared a first Japanese commercial for Fate/Extella: The Umbral Star on Switch. Watch the advert below.

The Camera Rune in The Legend of Zelda: Breath of the Wild is undoubtedly a useful feature. Players have used it to take all sorts of pictures and selfies with Link. With a new glitch though, the possibilities have expanded.

By following the steps below, you can move around freely while using the Camera Rune, ultimately allowing for infinite poses:

1. Hold Shield (ZL)
2. Camera + Crouch (L + LS)
3. Side Jump (Right + X)
*Hold ZL the whole process

YouTube user Mety333 shows off the glitch in the following video:

It’s true that you can take screenshots at any time on Switch. However, there are some angles and photos that you just can’t really take during normal gameplay, especially with the zoom function. And if nothing else, being able to play while the Camera Rune is going can lead to some interesting results.

The Legend of Zelda: Breath of the Wild marked a monumental step for the series in terms of how Nintendo portrayed its characters. For the first time, the game featured voice acting. Among others, Zelda was given a voice.

Patricia Summersett played the role of Zelda in the English version of Breath of the Wild. With the game’s first DLC pack arriving yesterday, we felt this would be the perfect opportunity to speak with Ms. Summersett about her role in the game. Continue on below for our full discussion.

Naoto Ohshima is best known as the original designer for Sonic. Although he’s no longer with SEGA, Ohshima certainly hasn’t forgotten the franchise. And in celebration of Sonic Mania’s launch next month, he’s drawn up some special art, which we have above.


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The first round of Zelda: Breath of the Wild’s DLC released today. Among the various features and items introduced is a new Tingle costume. If you approach the villagers in one of the game’s towns, they’ll almost be sent into a panic, and they’ll watch your every move.

You can see Link interacting with villagers in his new Tingle outfit below. Have to admit that it gave me a good chuckle.

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Digital Foundry is sharing another technical analysis of a Switch game showcased at E3. This time, Pokken Tournament DX gets the focus.

The first thing Pokken Tournament DX has over its Wii U original is a bump in resolution. Whereas the fighter is running at 960×720 on Wii U, the Switch version is a native 1280x720p – at least when docked. There is a lack of anti-aliasing still, but Switch features improved texture filtering. Pokken Tournament DX also appears to run more consistently at 60 frames per second.

Here’s the full analysis from Digital Foundry:

Culdcept Revolt isn’t the only NIS America title being delayed this week. Touhou Kobuto V: Burst Battle has also been pushed back “to accommodate the production and manufacturing of the game.”

In North America, Touhou Kobuto V: Burst Battle will be available on October 10. The European version has a new date of October 13. This essentially amounts to a month delay as Touhou Kobuto V was originally planned for September 8 in North America and September 8 in Europe.

In other news, NIS America is distributing a new trailer today, accessible below.

Source: NIS America PR


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