Nintendo will be fixing Splatoon 2’s League Battle glitch
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Splatoon 2 players are experiencing a rather nasty glitch right now. When playing League Battle, the game can completely crash. It seems to happen if you look at your previous stats, and if you have more than nine play records/are playing in team and pair subsections.
Nintendo is at least aware of the situation, and is working on a fix. We should be seeing another patch for Splatoon 2 in the near future.
More: Splatoon 2
Nights of Azure 2 trailer shows first Switch footage
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 8 Comments
Gust has come out with a new trailer for Nights of Azure 2 specifically showing the Switch version. Have a look at it below.
Splatoon 2 gets new Splatfest art
Posted on 8 years ago by Brian(@NE_Brian) in Images, Switch | 7 Comments
Nintendo is gearing up for the first actual Splatfest in Splatoon 2 this weekend. With the event just a few days away, new art has been released. The battle between mayonnaise and ketchup will take place this weekend.
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Super Bomberman R update out now (version 1.4.1)
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 6 Comments
The latest update for Super Bomberman R is now available. If you’ve purchased the game, version 1.4.1 can now be downloaded.
Konami says that the new update “fixed the bug in which the player’s movement speed would increase in the Power Zone stage.” Some other small bugs were addressed as well.
More: Konami, Super Bomberman R, title update
Ubisoft initially toyed around with making Mario + Rabbids a musical game or a first-person shooter
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
Mario + Rabbids Kingdom Battle is not your typical game. It makes sense then that during early development, Ubisoft considered a few different genres for the title.
Creative director Davide Soliani told Glixel that Mario + Rabbids Kingdom Battle was initially considered as a musical, or even a first-person shooter. He said:
“We started to scratch them out, one after the other. We went through a musical game, a first-person shooter game; but really the team is composed of mainly tactical fans.”
Soliani had also mentioned that, early on, a group of five people came up with 13 ideas. Most of these are a mystery.
Nyannyan Neko Mario Time episode 95
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Switch, Videos | 0 comments
The latest episode of Nintendo’s Japanese show Nyannyan Neko Mario Time has now gone live. We’ve included it below.
More: Japan, Nyannyan Neko Mario Time
Shantae: Half-Genie Hero – Pirate Queen’s Quest DLC footage – Mermaid Falls
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 1 Comment
More footage is in for Shantae: Half-Genie Hero’s upcoming Pirate Queen’s Quest campaign. An area featuring Mermaid Falls is attached below.
FIFA 18 Ultimate Team live stream shows off a bit of the Switch version
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 6 Comments
EA Sports held a FIFA 18 live stream earlier today. The publisher showcased the full feature set for FIFA 18 Ultimate Team, more FUT ICONS, gameplay, and more. EA also briefly showed and talked about the Switch version at the 1:11:00 mark. For the full recording, continue on below.
Ubisoft was surprised by ease of Switch development while making Mario + Rabbids, no issues with Snowdrop engine
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 158 Comments
It’s been a busy day for Mario + Rabbids Kingdom Battle interviews, and another one has surfaced from ntower. The site spoke with Andrea Babich, lead narrative designer at Ubisoft Milan.
Mario + Rabbids Kingdom Battle will be the first Switch game to make use of Ubisoft’s Snowdrop engine. Despite that, there were no issues along the way.
When asked if the team encountered any problems while developing for Switch, Babich noted:
“Actually we were really surprised about how easy the development for this system is. I don’t want to sound like a Ubisoft or Nintendo fan, but when we got the Dev-Kit and put the Snowdrop-Engine onto the Switch, these two perfectly fit together. The Snowdrop-Engine, which is our engine for almost everything and which we used for the last South Park game is so versatile that we quickly lost our worries about the development.”
Ubisoft scrapped a “Fumble” mechanic from Mario + Rabbids Kingdom Battle
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 5 Comments
Not every idea developers come up with makes it into the final game. With Mario + Rabbids Kingdom Battle, this was the case as well.
One mechanic Ubisoft scrapped early on was “Fumble”. This would have players missing attacks. Rather than successfully shooting an enemy, the gun would explore in your face as well.
Ubisoft talked with Nintendo about the idea, and the feature was ultimately cut. Nintendo felt it was a bit too chaotic and random for it to be accessible.
Mario + Rabbids Kingdom Battle lead producer Xavier Manzanares told USgamer:
“We thought it was like Rabbids. Even if it sounded cool on paper, when you play it you say, ‘awww man I was about to defeat the enemy but I got this fumble.’ It’s funny one time, but not funny the second time.”








