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Wii U eShop

We found out via today’s European Nintendo Downloads that Squids Odyssey is the first cross-buy title on Nintendo platforms. If you buy the game on 3DS later this week, you’ll also get the Wii U version free.

Unfortunately, it turns out that this offer only applies to Europe at the moment. The Game Bakers’ Emeric Thoa explained:

“We are very excited by this promotion as it’s the first time this happens – as far as I know. It’s a proof that Nintendo is making efforts in giving more control to the developer on its pricing and promotions. I’m glad that our players will be able to play on 3DS and WiiU for the price of one game. It’s a shame that it’s only in Europe yet but hopefully this cross buy operation will be appreciated and the technical contraints that prevented it to happen in the US will be fixed.”

Source

This week’s Nintendo Downloads for Europe are as follows:

3DS

Chibi-Robo! Let’s Go, Photo! – €12.99 / £11.69 / CHF18.20
Quell Reflect – €3.99 / £3.49 / CHF5.00
Squids Odyssey – €12.99 / £9.99 / CHF15.99 *
*Special offer – If you download Squids Odyssey on Nintendo 3DS, you can download the Wii U version for free
Pokemon Art Academy – €34.99/ £29.99 / CHF44.90 (From July 4th)

Wii U

Guacamelee! Super Turbo Championship Edition – €13.99 / £11.99 / CHF17.25 (From July 2nd)
Armillo – Introductory price of €4.50 / £4.00 / CHF6.50 until July 24th
Flowerworks HD: Follie’s Adventure – Introductory price €2.50 / £2.00 / CHF3.50 until July 31st

Wii U VC

Adventure Island (NES) – €4.99 / £3.49 / CHF7.00

Special offers

Tappingo – €1.99 / £1.69 / CHF2.69 until July 17th
Doodle Jump Adventures – €12.99 / £9.99 / CHF16.00 until July 17th
Kung Fu Rabbit (3DS / Wii U) – €2.49 / £2.19 / CHF3.50 until July 10th

Being a developer that works with Nintendo has, in the past, been considered something of a novelty for independent companies. Before WiiWare existed on Wii there wasn’t much of a way to get your game published on a Nintendo platform without a “proper” publisher, and even with Nintendo’s digital offerings on Wii and DSi things remained relatively closed off.

Now, with Wii U and 3DS, game development is open and independent developers have brought out masses of titles to the two platforms. But what’s it like to work with Nintendo? Is there any hint of their shielded past nowadays, or have things loosened up so much that such a past is indistinguishable?

“Willing to help” seems to be the common theme across all three of our entries in this week’s ‘Developer Musings’ series. Of course, there does seem to be some of that traditional red tape still involved– head past the break for comments from Dakko Dakko (Scram Kitty), Ludosity (Ittle Dew), and Nyamyam (Tengami).

(Unsure as to what Developer Musings is about? Check out our first entry here for an explanation.)

Nintendo eShop

The Wii U and 3DS eShops will be affected by maintenance on Monday. Between 4 PM ET and 8 PM ET (1 PM PT and 5 PM PT), both stores will be inaccessible, as will the Wii Shop Channel and DSi Shop.

We’ll also mention quickly that all of Nintendo’s online shops have been experiencing issues since 5:59 PM ET / 3:59 PM PT. The company is working on the situation and hopes to have all services completely restored soon.

Source

GEOM footage

Posted on 10 years ago by (@NE_Brian) in Videos, Wii U eShop | 0 comments

More:

Internal Invasion will be launching this Thursday in North America. For those curious, the game requires 72.8MB of space to download. When actually installed on Wii U, the space required dips to 48MB.

4 Corner Games has shared a bunch of new information regarding “I’ve Got to Run!”. We have news pertaining to additional DLC, patch, the European release, and a newly revealed 3DS version. Developer 4 Corner Games has also announced a new project “MMM”.

Here’s the full rundown:

Final two DLC modes announced

  • Endless Flip has you running right to left – incredibly hard!
  • Endless Flight gives you a ton of jumps, but obstacles fly at you. Dodge the obstacles, strategize about when to touch down on the moving platforms.

Patch info:

  • Reconfirmed support for the Wii U Pro Controller
  • Totally new menu system (no supporting assets yet, they’re on the way as I make progress)
  • Autosaving (Highly requested by players – still implementing it, but it’s going to be in the patch)

European launch:

  • Still in the works
  • Will be version 1.1 at launch

I’ve Got to Run: Complete Edition!

  • Coming to PC, Mac, and Linux platforms first, followed by a release on Nintendo 3DS and another platform (that I can’t announce yet)
  • The Nintendo 3DS version will contain an exclusive mode, as will the unannounced version (not the same mode).

4 Corner Games is working full time on a game that is codenamed MMM

  • No further details are available.

Pier Solar HD is coming closer to release. The game was recently approved by Valve for release on Steam, but the team “failed some internal requirements on the certification” with Microsoft, which ultimately impacts the Wii U launch. Developer Watermelon says this shouldn’t take too long and a final release date should come sooner rather than later.

We’re starting the submission process for PSHD. Valve already approved it for release on Steam so that’s done and done. We may contact some of you who subscribed to beta test to test the game on Steam using a beta key. Stay tuned. Microsoft already evaluated Pier Solar as well but we failed some internal requirements on the certification and we’re correcting them for the next submission. This also impacts Wii U and PlayStation(s) submissions since we want to send it as clean as possible so that we don’t get another failed certification. Luckily, the process doesn’t take as long as we thought, so the perspectives to getting a release date gets better. As soon as we’re certified on all platforms we’ll announce the date and put it on the street. We’re also submitting PSHD for PEGI, which is slightly more complex than ESRB, but required for a release in Europe. We’re expecting a rating of PEGI 7. One last thing, we’re working to get a publisher to release PSHD in Japan. Due CERO regulations it’s only possible to release a game if a studio has an established working office in Japan and we don’t have it. So once we get it we’re secure to release in Japan, this, hopefully could also lead to having a publisher for 360. Fingers crossed.

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