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Wii U eShop

Author: Patrick

Part of the appeal of Super Smash Bros. to me is the history behind it all. With their large cast of characters, range of collectibles and obscure music picks, I always seem to be discovering new games with each installment. The original game introduced me to Earthbound, while Melee first brought Fire Emblem to my attention. This new Smash Bros.’ cast of newcomers are largely from games released in the last few years, but what I find interesting how Namco-Bandai’s involvement in development resulted in Namco’s history finding a way into the game.

Pac-Man is one of my favourite characters to play as in the new Super Smash Bros. and it’s partially due to his “Namco Roulette” taunt. This taunt involves Pac-Man summoning a bunch of old Namco sprites from the company’s golden age for a quick cameo, but there’s no trophies or anything to give context to these characters. With that in mind, let’s look at all these Namco icons as we take either a trip down memory lane. Namco have a legacy of creating incredible arcade titles that still persists to this day –I’ve been hooked on Mobile Suit Gundam Extreme Vs. Full Boost lately- and it’s great to see it represented in Smash Bros. in some form. So let’s start by traveling thirty-five years back in time…

Three more Virtual Console titles have been rated for release in North America. On Wii U, we can look forward to Mario Party Advance and Super Mario World: Super Mario Advance 2. The ESRB also rated Super Mario Bros. Deluxe for 3DS.

It’s currently unclear when exactly all of these retro titles will be launching. Given their ratings though, this could be a sign that they’ll be available in the near future.

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Curve Studios has already pledged a ton of support for Wii U. The company released Stealth Inc 2 – an exclusive for the console – back in October. Lone Survivor, Thomas Was Alone, and The Swapper also came out on Wii U this year.

2015 is shaping up to be a similar standout year for Curve Studios titles on Wii U. OlliOlli, Ultratron, and Nova-111 are in the pipeline, and PR/marketing manager Rob Clarke has teased “at least one more brand new indie game” as well.

As stated by Clarke:

Next year we’re planning to release at least six more of those games, and we hope to bring as many of those as possible to the Wii U. Some of these will be ports, and others will be brand new releases launching on the Wii U at the same time as other consoles. We’ve already announced OlliOlli, Ultratron and Nova-111, but we’ve got at least one more brand new indie game to announce next year for the Wii U.

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Suppressive Fire Games originally took its 2D Metroidvania project “Blood Alloy” to Kickstarter last year. Unfortunately, the project fell well short of its goal.

Suppressive Fire Games has returned with “Blood Alloy: Returns”, a “combo-multiplier-based score-chaser, similar in scope to Luftrausers or Geometry Wars.” While working on Returns, the team hopes to also continue making the original Blood Alloy – a new Metroidvania title that is expected on Wii U.

You can get a look at Blood Alloy in the video above.

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