E3 2015 Nintendo footage roundup
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
Even though E3 is over, we’re still seeing off-screen videos of Nintendo’s games appearing on YouTube. Since we’ve already posted a massive amount of footage over the past few days, we’re now going to start rounding things up into one post. We’ll update this one throughout the day with any videos we come across.
More: E3 2015
Star Fox Zero – Corneria comparison (3DS vs. Wii U)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 5 Comments
GameXplain has put together comparing Corneria in Star Fox Zero and Star Fox 64 3D. Check it out below.
More: PlatinumGames, Star Fox Zero
Super Mario Maker retains the physics of the different Mario games
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Since Super Mario Maker’s reveal at last year’s E3, fans have been wondering if the creation title would retain the physics of the different Mario games. We now appear to have the answer to that question.
Based on reports from those who played Super Mario Maker at E3 – including Giant Bomb’s Jeff Gerstmann – it does in fact look like it keeps the physics of the different styles. Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. should play as you would expect.
More: Super Mario Maker, top
More Splatoon Bluefin Depot map footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
GameXplain has uploaded a video showing off the new Bluefin Depot map in Splatoon. Give it a look below.
More: Splatoon
Nintendo on Twitch stream archives – Super Mario Maker, Star Fox Zero, Yoshi’s Woolly World
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo stopped by Twitch during E3 to show off some of its upcoming games. Super Mario Maker, Star Fox Zero, and Yoshi’s Woolly World were featured on the streams. Head past the break for the complete archives.
Splatoon – Bluefin Depot map now live
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
As was promised earlier today, Splatoon has added another map. Players can begin battling it out on the Bluefin Depot.
Bluefin Depot is the third new map that has come to Splatoon since launch. Port Mackerel and Kelp Dome are the other two.
More: Splatoon
Another couple of off-screen Super Mario Maker videos
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Another two off-screen Super Mario Maker videos have popped up on YouTube. Check them out below.
More: Super Mario Maker
Splatoon – Bluefin Depot map footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Early footage of Splatoon’s Bluefin Depot map is now available. We’ve attached the video below.
More: Splatoon
Wiimote can be used in Mario Tennis: Ultra Smash, but without motion controls
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
Mario Tennis: Ultra Smash will contain a number of controller options. It will be possible to use the GamePad, Pro Controller, or Wii Remote.
When it comes to the Wii Remote, Game Informer reports that players hold the controller sideways. There are no motion controls in other words. Leaving motion controls out feels slightly strange to me, but it is what it is!
More: Camelot, Mario Tennis: Ultra Smash
Deep Silver likely funded Bloodstained: Ritual of the Night
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Siliconera recently asked Koji Igarashi if there are any plans to work with Deep Silver on Bloodstained: Ritual of the Night. For those who are unaware, Inti Creates is making Mighty No. 9 as well as Bloodstained, and Deep Silver is handling publishing for the former title.
Here’s how Igarashi responded:
While this is not official, but…it may as well be, as the [person] who is putting the most money into Bloodstained, it’s up to them when they want to announce their participation. I’m just going to say that I’m not officially saying ‘yes’ or ‘no,’ but I do want to say that the backend investment is what allowed me to make the game. I am 100% appreciative of them having faith in me. I hope everyone feels the same way, because without them, I never would have been able to get this far.
We literally went everywhere we could beforehand. First and foremost, I feel an incredible degree of appreciation [toward this publisher]. As for the actual relationship and how that’s going to work out, that’s something that will be from here on out. Any time an independent creator can get to keep their IP…
Ben Judd, who is a part of the Bloodstained team, added: “I almost felt defeated as an agent, but then we finally found a partner and we couldn’t have asked for a better one.” He also said that “it becomes a great collaborative relationship.”