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Wii U

PlatinumGames updated its official blog once again recently with a new post about Bayonetta 2. The studio shared a release event report plus more tips for the Wii U title.

Check out a few excerpts below:

Nintendo shared lots of stories about release day events from various other countries as well, and I was very happy and relieved to see the game was being so warmly welcomed all over the world, so I’m very grateful to all of you who picked it up!

As a small token of my appreciation, I have a few more tips to share, since our last blog was very well received. Hope you enjoy them! (Thanks to game designer Ryoya Sakabe for providing them!)

Touch of Gold

Did you know that the environments you normally just run through actually contain several objects that reveal haloes when you touch them on the Wii U GamePad!? If you search every nook and cranny of every stage, you might become a halo millionaire in no time!

Head on over to the PlatinumGames website for the full post.

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Nintendo of America has finally commented on the status of the GameCube Controller for Wii U – as well as the special Smash Bros. controller.

A statement obtained by Wired editor Chris Kohler states that both of these products “remain in distribution in the North American region.” Nintendo is doing its best to meet the high demand and intends to ship additional stock to retailers.

The full statement from Nintendo of America reads:

“Both the Super Smash Bros. Edition Nintendo GameCube Controller and the Adapter that connects it to the Wii U console remain in distribution in the North American region. Nintendo of America is doing everything we can to meet the strong demand for these products, and additional stock will be made available and delivered to retailers. We ask consumers to contact their local retailers directly regarding availability.”

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More:

In his latest tweet, Tetsuya Takahashi introduces two new members of the Xenoblade Chronicles X development team.

Fumihiro Katagai and RARE Engine, are the latest artists to be introduced however no specifics are given as to what the two are working on.

Katagai is a mecha/conceptual designer who works on anime, and RARE Engine is an illustrator who mostly works on magazine illustrations and artwork for digital card games.

Takahashi goes on to ask for patience as he knows that continually introducing designers via twitter could get rather boring, he wants to make sure he can introduce as many artists as possible.

Takahashi feels that at this time the general direction of the game has been set ,therefore it makes it difficult for new people to join at this point so he is very grateful to those who have accepted to take part.

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This week’s Wii U/3DS-specific UK software sales are as follows:

Wii U

1. Super Smash Bros. – Nintendo
2. Mario Kart 8 – Nintendo
3. Just Dance 2015 – Ubisoft
4. Nintendo Land – Nintendo
5. New Super Mario Bros. U – Nintendo
6. Super Mario 3D World – Nintendo
7. LEGO Batman 3 – Warner Bros. Interactive
8. Hyrule Warriors – Nintendo
9. Wii Party U – Nintendo
10. Disney Infinity 2.0 – Nintendo

3DS

1. Pokemon Omega Ruby – Nintendo
2. Pokemon Alpha Sapphire – Nintendo
3. Tomodachi Life – Nintendo
4. Super Smash Bros. – Nintendo
5. Frozen: Olaf’s Quest
6. Mario Kart 7 – Nintendo
7. New Super Mario Bros. 2 – Nintendo
8. Super Mario 3D Land – Nintendo
9. LEGO Batman 3 – Warner Bros. Interactive
10. Luigi’s Mansion 2 – Nintendo

Source: Chart-Track

This week’s UK software sales are as follows:

Individual formats

uk-soft-indiv
All formats

uk-soft-all

Source 1, Source 2

It’s time for the latest Famitsu’s most wanted games chart! Final Fantasy XV, Persona 5, Final Fantasy Explorers, Tales of Zestiria, and Dragon Quest Heroes are the new top five.

Head past the break for the full chart. All votes were cast between November 27 and December 3.

Super Smash Bros. for Wii U features “secret” audio clips known as Palutena’s Guidance. By playing as Pit in the Palutena’s Temple stage and pressing the down taunt at the right moment, you can hear conversations about the different characters on the roster.

Interestingly, one hidden audio clip on the disc was recently discovered. Listen to it below:


What might this be about? Is it a generic placeholder? Something more?

Source

Another new Koji Kondo interview has popped up online, this time coming from GameSpot.

Kondo was asked about a number of topics. He answered some general questions as well as ones that were a bit game-specific. Naturally, Zelda was one of the franchises GameSpot brought up.

When asked if The Legend of Zelda: Majora’s Mask 3D will feature music that is mostly the same as the original, Kondo responded:

Actually, with Majora, we thought it was really important to protect the feeling of the game because the music was tied so well to the original gameplay. We’ve done some clean up on the audio quality, but the music itself we haven’t changed.

We did some rebalancing, of course, to make it sound good on the Nintendo 3DS. Before you were hearing it out of you TV speakers, and we just needed to do some rebalancing for that now that it’s on a handheld.

Here’s a look at the North American boxart for Kirby and the Rainbow Curse. No angry Kirby!

Thanks to Jake for the tip.

The online experience in Super Smash Bros. for Wii U/3DS will continue to be improved. However, director Masahiro Sakurai has indicated that there will not be any additional balance patches.

Sakurai told Famitsu in this week’s issue:

—In the future, do you plan on adjusting or balancing the game further through a patch?

Sakurai: We don’t have any such plans, but at the very least we will be working on a few things connected to the online play experience, bit by bit.

If we were to do something like tweak characters’ customized special moves, then there’d be no end to it. But with that said, if there are any glaring issues, we may address them.

—That’s because with customized special moves or items, you can only play with them enabled online with players who are in your friends list, isn’t that right?

Sakurai: When playing with your personal friends, I think it’s probably more interesting that you can almost cheat a little through customizing your character. *Laughs*

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