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Wii U

Wii U overview video

Posted on 10 years ago by (@NE_Brian) in Videos, Wii U | 3 Comments


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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

A Luma becomes a star. Lumas are tough, but can also be blown away. Luckily, there’s an infinite number of them.

At this point, you’d be hard-pressed to find someone who would have expected Dark Souls II on Wii U. But a few comments from producer Takeshi Miyazoe aren’t exactly encouraging.

EDGE asked Miyazoe if publisher Namco Bandai had ever considered the game for Wii U. He gave a simple no, and then laughed when the publication asked why. He went on to explain, “It was more of a company decision,” before concluding, “I think the audience for the Wii U is a lot different from the audience for Dark Souls.”

Check out this excerpt from EDGE’s recent article:

Asked whether From Software and Namco ever considered a Wii U port, Miyazoe bluntly replies: “No.” When asked why, he explodes with laughter. “Wii U never came up, and we never doubted that (decision) either,” he says. “It was more of a company decision, so I wasn’t the one that decided this, but I think the audience for the Wii U is a lot different from the audience for Dark Souls.”

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Wii U’s first year sales stack up pretty favorably to the PlayStation 3 and PS Vita in Japan. During their first years on the market, sales came in at 1,273,555 units, 1,219,474 units, and 1,074,621 units for the PS3, Wii U, and PS Vita respectively. Taking things a bit further, sales stand at 1,343,139 units, 1,341,304 units, and 1,110,333 units for the Wii U, PS3, and PS Vita after 54 weeks (Wii U’s current position).

First year (52 weeks):

PS3 – 1,273,555
Wii U – 1,219,474
PSV – 1,074,621

First 54 weeks (current Wii U LTD)

Wii U – 1,343,139
PS3 – 1,341,304
PSV – 1,110,333

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