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Update 2: Folks on NeoGAF have deduced that this is likely The Legend of Heroes: Trails in the Sky Second Chapter – the image below seems to be from Agate’s wrist. All future updates can be found on our sister site.

20120530074712!Agate_SC

Update: Added in another tease:


XSEED is up to its teasing ways on Twitter. The publisher sent out a rather bizarre message on Twitter – essentially a small, beige square.


The last time XSEED sent out these kinds of teases, the company ended up announcing Senran Kagura Burst. What could they have in store this time around?

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1001 Spikes will feature a tie-in from another indie series. On Twitter, the official Bit.Trip account confirmed that CommanderVideo will be playable in the upcoming title.

The message in full reads:


You can find multiplayer footage of 1001 Spikes above, including a look at CommanderVideo.

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Monster Hunter 4 is seeing very high shipments in Japan, much like you would expect. Sinobi, a game shop owner in Japan, claims that Capcom will initially send out 600,000 units. That will be followed up by shipments of between 200,000 and 300,000 units.

Sinobi estimates Monster Hunter 4’s launch shipment to be in the range of 1 to 1.5 million copies with the inclusion of e-Capcom’s own sales. It wouldn’t be as high as Monster Hunter Portable 3rd’s launch week sales of 1.9 million, though it’d still be a heck of a lot higher than most releases.

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Soulcalibur II HD Online was announced a couple of months ago for the PlayStation 3 and Xbox 360. Unfortunately, Wii U was left out of the mix.

When asked why the updated fighter won’t be available on Nintendo’s console, Namco Bandai explained:

“We have always been willing to try any platform if there is enough demand. Project Soul doesn’t have any attachment to a particular console; only the desire to achieve the greatest results possible for the platform chosen,” Project Soul told us.

Wouldn’t it have been nice to see Soulcalibur II on Wii U knowing that the original came out on GameCube? It does stink, doesn’t it? Who knows… perhaps Namco Bandai could have included Link in a potential Wii U version!

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Wii U owners should have another eShop game to look forward to this month. Emily Rogers, who has rather good relations with indie developers, wrote on Twitter a short while ago that Percy’s Predicament is in lotcheck after being submitted to Nintendo. If all goes well, it’ll be out this month for $4.99.

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Armillo’s initial prototypes and designs were quite different than the final product.

First, when it comes to gameplay, developer Fuzzy Wuzzy Games wrote on Twitter that the platforming stages were “actually almost cut.”

Fuzzy Wuzzy also commented on some of the visual ideas the team originally had in mind:


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“I think there is a false narrative that all Activision wants to do is put out a Call of Duty every year, when in fact we’ve shown some real innovation and appetite for risk. I think that publishers which have wider and ‘more diverse’ slates are far less risky than us, are far less creative. Just because you have a game in every genre does not mean you’re creative.”

“First-person shooters have been stable for a number of generations now, and I don’t think that just because Destiny and Call of Duty are in the same genre that they are not diverse. I think they couldn’t be more different from one another. One is a deep, mythological sci-fi epic opera in space, the other is a gritty action movie that’s come to life. The games are very different from a pacing and design standpoint too, so I think there is diversity there, you just might not see it at face value.”

“[Skylanders is] a new IP, a new genre, a new play-pattern, untested in an area of the business that was shrinking. I feel like people breeze past that when they ask me about diversity. I don’t know anyone that’s taken a bigger bet on a less proven franchise based on their gut-instinct than we did with Skylanders.”

– Activision Publishing CEO Eric Hirshberg


Via CVG


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