Along with the above screenshot, Sakurai shared the following message via Miiverse:
Pic of the day. Rosalina’s down special move, tentatively called the Gravitational Pull, sucks up items and weapons. Weapons will be disabled when using this move, of course. You have to shake the Wii Remote to perform this move in Super Mario Galaxy, but you won’t need to do that in this game.
ON THIS EPISODE: Austin lambastes A Link Between Worlds further, Aysha (filling in for Laura) gives us her impressions of Orcs Must Die! and Outlast, and Jack sings the praises of Papers, Please and Super Paper Mario.
PLUS: Listener mail includes some criticism of achievements, lots of speculation about Nintendo’s future, and a fairly entertaining song about our podcast! Plus more.
AND: We try to play Settlers of Catan while doing the podcast for the first hour. It uh… didn’t work out so well.
This Week’s Podcast Crew: Austin, Jack, and Aysha (whaaaat!?)
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Muteki Corporation recently revealed to Nintendo Everything that it will soon be bringing Dragon Fantasy: Book I (as well as Book II) to the 3DS eShop. We spoke with creative director Adam Rippon to learn about what’s new in the 3DS release, whether or not we can expect more 3DS support from the studio in the future, and a whole lot more. Continue on below for our full discussion.
Although it should hardly come as a surprise, Nintendo customer service has no clue as to when Super Mario Bros. 3 will be launching on the North American Virtual Console.
Super Mario Bros. 3 landed in Europe right before the end of 2013 – for both Wii U and 3DS. Meanwhile, there hasn’t been any news about a stateside release aside from the fact that the game is coming… eventually.
Reader Andy decided to email Nintendo customer service in hopes of obtaining an update. Not much was revealed, but you can find the full response below.

On Twitter, Two Tribes has teased something coming from the studio as well as other indie developers for Wii U this week. KnapNok Games, Gaijin Games, Black Forest Games, and WayForward are the other teams involved.
Two Tribes’ tweet is as follows:
This week @KnapNokGames, @GaijinGames, @BlackForestTeam, @WayForward and @TwoTribesGames have something pretty nice coming for Wii U owners!
— Two Tribes (@TwoTribesGames) January 26, 2014
No one has any clue what Two Tribes is teasing at this point, but they definitely have our attention!
Pokemon X/Y makes a number of changes to the core Pokemon experience fans have become accustomed to. One of these modifications pertains to the Exp. Share item.
This time around, Exp. Share is a key item. All Pokemon participating in a battle also receive 100 percent of the experience while the creatures who are left out still earn 50 percent.
Game Freak director Junichi Masuda spoke about the new approach to experience sharing while speaking with Game Informer this month. He said:
There are so many Pokemon living in the Kalos region, you can encounter a different Pokemon just about every time you go into the tall grass. We wanted players to try raising lots of Pokemon, which is why we changed how the Exp. Share item worked. Of course, we also made it so players could turn off the Exp. Share and still enjoy the game if they wanted to.
RCMADIAX has shared a first screenshot from Super Robo Mouse, the indie developer’s second title planned for the Wii U eShop. View the image below:
This should stir up some more… XD #RCMADIAX #WiiU #NintendoeShop pic.twitter.com/SVffGksmzS
— RCMADIAX (@rcmadiax) January 26, 2014
Square Enix localized Theatrhythm Final Fantasy for the west, so it’d only make sense for the sequel, Curtain Call, to make its way to overseas territories as well.
If a European trademark is anything to go by, Square Enix is already planning a western release. Deculture discovered a filing for “Curtain Call” in Europe, which is almost certainly a reference to Theatrhythm Final Fantasy: Curtain Call.
While not official, hopefully this is a sign that we’ll be seeing the rhythm game in the US and Europe in the future.