“It’s actually easier to publish on Wii U, than on Steam… The thing about Greenlight it that you just don’t know, there aren’t any clear answers and they seem to be changing their policy, and their CEO is saying one thing and they are acting in another way. I think a lot of developers are anxious about Greenlight, right now.”
– Ludosity’s Joel Nyström
Hideki Kamiya arrives in Cologne, gearing up for #gamescom and the launch of The #Wonderful101 #gc2013 #TW101 pic.twitter.com/UYmzqXn6Ok
— Nintendo UK (@NintendoUK) August 20, 2013
Happen to be at Gamescom 2013 this week? Then you may come across The Wonderful 101 director Hideki Kamiya. Kamiya will be at the show this year, and it sounds like he’ll be around for the game’s launch.
Chasing Aurora developer Broken Rules reflected on the game’s development during a GDC 2013 session today.
How did Chasing Aurora begin? Felix Bohatsch said that Nintendo approached the team about making a Wii U launch title while they were busy creating Secrets of Raetikon. The latter project’s multiplayer prototype soon morphed into Chasing Aurora. After five months of development, the game was done.
There was a mix of good and bad while creating Chasing Aorura. Bohatsch noted how there is typically more coverage for launch games, which allowed the title to be discussed by gaming outlets on a regular basis.
However, that didn’t help Chasing Aurora’s sales – even despite promotion on the eShop front page, Wii U owners didn’t pick up the game. Bohatsch attributes the lack of interest to a couple of things. First, “people thought $15 was pricey” for a downloadable title. Players were also preoccupied with larger, retail titles and seemingly skipped past Chasing Aurora.
Making Chasing Aurora a Wii U exclusive was a bit of a mistake, Bohatsch believes. The heavy use of the GamePad in particular makes it almost impossible for ports to be brought to other platforms.
Broken Rules’ next game is indeed Secrets of Raetikon. Unfortunately, in the immediate future, the studio doesn’t have plans for a Wii U version.
Jump has a small update on Kuroko’s Basketball: Miraculous Victory this week.
The 3DS game will include an original story featuring all characters from the Generation of Miracles team, according to the magazine. Users will also be able to execute special moves. Kuroko’s Basketball: Miraculous Victory also has new special moves. While the top screen shows players in a basketball match, the touch screen lets you choose actions for the players.