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This information comes from Super Mario Odyssey producer Yoshiaki Koizumi…

“Well I can’t say exactly right now. But Pauline is there and you know… some interesting things might happen.”

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This information comes from a roundtable interview yesterday with Yoshiaki Koizumi and Kenta Motokura of Nintendo EPD…

“The first thing I want to say about multiplayer is that since this is the Nintendo Switch, and it does have two controllers, it’s very easy for you to imagine handing one to another person. So there probably is some…thing you’ll hear about multiplayer. The timing is not quite there, so I hope you’re able to wait for a little longer to hear about that.”

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This information comes from Super Mario Odyssey director Kenta Motokura…

“The way that we’ve worked together in the past with Mr. Miyamoto is that he never tells us, ‘You should do it like this.’ Rather, we have discussion about how to express an idea, and if something is falling short of that we’ll talk about how we could express that better.”

“He’s pretty critical. I don’t want to make it sound too negative, but he’s not the kind of guy to say, ‘Boy that really shocked me or surprised me.’ One of the things he might say is, ‘That’s good, right?’”

“He’s been very accepting of the things we’re trying to do, and there haven’t been any cases where he’s said, ‘no, we’re not doing this.’”

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Retro Studios is not developing Metroid Prime 4. According to senior product marketing manager of Nintendo of America Bill Trinen, Nintendo designer and producer Kensuke Tanabe is helping lead the project alongside a “a talented new development team.”

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