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This week’s issue of Famitsu has a new preview on Fire Emblem Echoes: Shadows of Valentia. The magazine provides new information about characters and systems in the game. Find a roundup of early details below, courtesy of Siliconera.

Characters

Berkut (CV: Tatsuhisa Suzuki)

– Emperor Rigel’s nephew
– Aristocrat that places great importance on social status
– Guided the coup d’etat in Zofia by luring Desaix into betraying, and such

Effie (CV: Atsumi Tanezaki)

– Alm’s childhood friend
– Joins the liberation army wit the sole thought of wanting to be by Alm at all times
– Starting class: “Villager”

Silque (CV: Yuka Inokuchi)

– Was saved by Alm after being imprisoned by bandits
– Entrusts her with a royal treasure called “Mila’s Gear”
– Starting class: Sister

Systems

– Choose between “Normal” and “Hard” when first starting
– Can also choose battle rules between “Classic” that has perma-deaths after battles and “Casual” that allows any fallen characters to revive once back on the map
– Royal Treasure “Mila’s Gear”: special item for battles to rewind the movement of a unit
– Mila’s Gear has limited uses
– Since there is no weapon affinity in the game, topography effects are crucial
– Ex: if you try to hit a character in a forest, accuracy lowered by 40%
– Magic ignores topography
– Magic uses HP


Source

It’s always interesting to see game ideas that were left on the cutting room floor during development. In the case of Zelda: Breath of the Wild, director Hidemaro Fujibayashi revealed in the game’s new “making of” video series that the team scrapped something relating to characters.

Fujibayashi and the rest of the team were hoping to include “tiny people”, complete with “tiny-sized towns” and Link himself shrinking. However, “with all these other characters that stand out, we thought it would be difficult for these little guys to be able to live out their own place in the game.”

Fujibayashi’s full explanation:

Initially announced yesterday, Nintendo has debuted The Making of The Legend of Zelda: Breath of the Wild. Fans can get an inside look at the game’s creation. Take a look at the full series below (warning: potential spoilers).

A few hours ago, Fire Emblem Heroes added in its new Blazing Shadows Event. We’ve posted some footage of it below.

Pokemon Duel received a new update today. Version 3.0.4 is available for players on both iOS and Android.

Once updated, Pokemon Duel users will have access to the Dragon Gym Cup, which features new figures including Dragonite earned by reaching 35 wins. Also, trophies will be provided at the end of the event with you being able to display on your ranking screen. The event itself has all Dragon-type Movement 1 & 2 figures get an increase of 1 for movement and Fairy-types getting an Attack increase of 20 for each attack.

You’ll have until March 23 at 04:59 UTC to participate. Booster Redemptions are available until March 30.

Source

Eurogamer has a new report up explaining how The Legend of Zelda: Breath of the Wild uses dynamic resolution scaling. It doesn’t mean much for the end user, but it’s still pretty interesting. The technique is used in the game to help maintain the frame rate.

When Zelda: Breath of the Wild is running Switch to the max, resolution appears to dip to 90 percent on both axes. In other words, when in portable mode, resolution drops to 1152×648 for 81 percent of native 720p in total. Breath of the Wild has a native pixel-count of 1440×810 when docked and stressed, dropping from its usual 1600×900.

Eurogamer further adds:

17 minutes of footage has arrived showing Battle Princess Madelyn in its pre-alpha form. Check out the gameplay below.

This week’s Famitsu review scores are as follows:

Let It Die – Uncle Prime Edition (PS4) – 9/9/9/9
Monster Hunter XX (3DS) – 9/9/9/8
Deus Ex: Mankind Divided (PS4/XBO) – 8/9/9/9
Snipperclips (NSW) – 8/8/9/8
Farming Simulator 17 (PS4) – 7/8/8/9
WRC 6 (PS4) – 8/7/7/9
Side Kicks! (PSV) – 8/8/8/7
Hatsuyuki Sakura (PSV) – 7/8/8/7
1000m Zombie Escape (3DS) – 7/8/7/7
Koneko no Ie 2 (3DS) – 7/8/7/6
Unearthing Mars (PS4) – 6/7/7/8

According to research done by SuperData, Nintendo has so far managed to sell 1.5 million Switch systems worldwide. 500,000 systems were sold in the US, 360,000 were sold in Japan and Europe “isn’t far behind”, though it should be noted that most of these numbers are from first week sales, so they’re likely higher by now. Nintendo’s goal is to sell 2 million units in March, a goal they will likely easily achieve.

Unsurprisingly, the best-selling Switch title so far is The Legend of Zelda: Breath of the Wild. According to SuperData, 89% of Switch owners also bought the new Zelda game, which would equate to 1.34 million copies sold.

Source

Nintendo has released a video highlighting the new Heroes added to Fire Emblem Heroes. You can watch it below:


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