Sonic Superstars has been around for about a month now, but Digital Foundry just published a new report on the game’s technical aspects including frame rate and resolution.
When it comes to Switch, the bottom line is that sacrifices were made to reach 60 frames per second. Even with graphical changes though, dips can happen below that mark.
The latest Nintendo maintenance schedule for the week of November 12, 2023 is here. At least for now, only one session is scheduled for Switch.
Here’s the full maintenance schedule for the week of November 12, 2023:
A final launch trailer has surfaced for What the Duck. The game, an action adventure RPG with exploration, crafting, combat, and spirit animals, debuted on Switch this week.
Here’s an overview with more details:
Forever Entertainment and Artificial Disasters issued a launch trailer for Flooded. As of this week, the game can be purchased on Switch.
We’ve got more information about the reversed-city builder in the following overview:
A big Don’t Starve Together update has been made available on Switch with version 1.10.0.
Two updates in one have technically been delivered. It comes with Beyond: Host of Horrors plus the return of Hallowed Nights.
Here’s the rundown in full:
With Flooded now being made available on Switch, a new batch of gameplay has arrived. Footage shows the first two chapters of the reversed city-builder.
For those that missed our previous coverage, check out the following overview:
Listings on the eShops provide file sizes for a bunch of Switch games. These include Gothic II Complete Classic, SteamWorld Build, and more.
Here’s the full roundup:
With the new remake of Super Mario RPG on the horizon, we’ve written an estimate on the game’s length and how long the main story will take to beat.
The original version is (somehow) over 25 years old. Hence its name, it was also the first RPG in the entire Mario franchise. That means it’s also a little bit longer than your average Mario game. It’s now receiving a full remake for Switch, and it’s due out on November 17. Given Super Mario RPG’s trailers, screenshots, and early marketing materials, the main story is largely unchanged compared to the original version on the SNES.
NHK published an interview with Koji Kondo, who has been composing music for the Super Mario Bros. games since the very first entry on the NES. The discussion delved into various topics including his work on the first title, The Super Mario Bros. Movie, and more.
Given how rare it is to see Kondo involved with such an in-depth interview, we went ahead and translated the full talk. You can read it below.