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A separate game page on Nintendo’s Japanese website offers up a few extra Zelda: Twilight Princess HD details.

The game itself is 4509MB, or 4.5GB. It’s actually up for pre-load on the Japanese eShop right now. 3 save slots are available for each user, weighing in at 256KB per file.

Zelda: Twilight Princess HD will work with the Wii U GamePad, complete with off-TV play. In addition, the Wii U Pro Controller is supported.

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Cheesemeister3k has translated one more excerpt from the Q&A portion of Nintendo’s latest financial results briefing. When asked about his strategy as president, Tatsumi Kimishima said:

Kimishima: Yes, when I became President, I said that it was my role to continue the strategy established under the prior management. From this point, we need young people to come in as a new generation and give lots of new ideas. It’s important to create an organization in which they can thrive. To do so, we’ve established a system in which many people with potential can play active roles. It may be hard to see from outside the company, but our organization has changed greatly. We also want more game developers to become known, so we’ll be sending more out to be public-facing. As for strategy, our hardware/software game business is central, but we’re integrating smart device activities into our actual business, and will derive synergies between them. My Nintendo is an important part of that. We want to create connections with customers by having them become My Nintendo members. Also, although QOL wasn’t asked about we’re not at the stage for the sleep and fatigue [sensor] to become a product, so it won’t be released (as a product) by March. We do, however, think that we can do something in the area of QOL, so we will continue to consider expanding into this field.

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A number of outlets have uploaded additional videos comparing The Legend of Zelda: Twilight Princess HD to the original release. We’ve attached them to this post below.

A few hours ago, Nintendo published a transcript of the Q&A from its financial results briefing earlier today. It’s not up in English yet, but Cheesemeister3k translated some of the comments.

Below are a couple of questions and answers pertaining to mobile and NX:

Q1. More than a game, Miitomo could be called a communication-themed app. Please tell me about the remaining 4 titles due by March 2017.

Kimishima: Again, there are no limits on usage of IP for smart device titles. We must consider how to make and time console and smart device titles in order to achieve synergy. We are also thinking about developing things not linked to existing consoles. I think it’s extremely important because we’re Nintendo to connect smart device apps and console games in some form. The next title we’re making uses Nintendo’s character IP, so please look forward to it. We’ll announce it at the right time in the future.

Q2. Will games and apps from the 2nd title onward share release timing and business synergy on smart devices and NX, or when might that be?

Kimishima: First, we have no plans to talk about the NX today. I believe your question fundamentally has to do with NX. Our consoles include 3DS and Wii U in addition to NX, so future titles have to do with these platforms. However, we are planning new ways of on smart devices. We cannot announce any new information on the NX at this point, so you get this kind of answer. Please understand.

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Yesterday, rumors of the acclaimed indie game Undertale possibly heading to Nintendo platforms spread like wildfire after it discovered that someone from Nintendo of America’s developer support reached out to creator Toby Fox on Twitter. Fox, in response to the speculation, decided to share an official update on his own page.

Bringing Undertale to Nintendo platforms won’t be easy. The game was created in Game Maker, which doesn’t export to Wii U and 3DS. That means it would probably need to be completely reprogrammed. That being said, it sounds like Fox is open to giving things a shot.

Undertale would have a better shot at coming to Wii U than 3DS. Fox actually referred to Wii U specifically in his final tweet regarding a Wii U port. He’s also unsure as to how he’d use both screens on 3DS.

Here’s everything he posted on Twitter:


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Nintendo released a new video today showcasing a few European digital game highlights from January 2016. You can watch it below.

Nintendo has gone live with the latest trailer for The Legend of Zelda: Twilight Princess HD. With today’s video, the company shows off what’s new with this version of the game. Check it out below.

Nintendo has now lifted a preview embargo on Zelda: Twilight Princess HD. A ton of footage is being posted online, so we’ll round up the videos here.

We have another handful of screenshots from The Legend of Zelda: Twilight Princess HD. Take a look at the gallery below for a look at Hero Mode and more.

Nintendo has just sent out a new announcement about The Legend of Zelda: Twilight Princess HD covering the changes and improvements in the game. Most of this is already known, but there are a couple of things worth mentioning.

First, Hero Mode (indeed called this in the west), can be accessed right at the start of the game. Link will take twice the amount of damage, and there are no health-replenishing hearts. As previously mentioned, the world is mirrored. We also have confirmation that using the Ganondorf amiibo means you’ll take four times the normal damage until the play session ends.

The announcement confirms other things as well such as how Tears of Light that need to be collected has been reduced from 16 to 12.

Continue on below for the full announcement.

4th February, 2016 – Zelda fans new and old alike can look forward to several updates and improvements when The Legend of Zelda: Twilight Princess HD launches on Wii U on 4th March. High definition visuals give classic scenes like Link riding Epona across the Eldin Bridge and Wolf Link howling at the moon a stunning new look, while other additions affect how the game plays, including new gameplay updates and Hero Mode.

By using the Wii U GamePad, players can now easily manage their inventory, access the map and quickly transform into a wolf via the touch screen, all without pausing the game. Players will also be able to use the GamePad to access Miiverse and can even play the game off-TV. Miiverse posts can be decorated with dozens of new Twilight Princess-related Miiverse stamps, hidden away throughout Hyrule.


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