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Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Earlier today, we posted a video from V-Jump that showcased new footage from the 3DS version of Dragon Quest VIII. Siliconera has now translated some of the information that was shared. Read on below for new details about Morrie and Red along with a few other tidbits.

– Morrie’s job class would be something like an evolved mix of the Martial Artist and Minstrel in Dragon Quest IX
– Red is considered an advanced class version of the Thief
– Morrie can use different healing and support spells
– Also has a special ability with his name in it, but it’s still a secret
– Red can heal as well and has some status effect spells
– Stereoscopic 3D works while looking at the characters in the menu
– Morrie can use claws, boomerangs, and blunt weapons
– Red uses fans, whips, and short swords
– Morrie has a funny way of walking
– He can use the “Tiger Claw” weapon, which was seen in Dragon Quest X
– In the original Dragon Quest VIII, you always had to spend all of your skill points obtained after leveling up, but this time you’ll get to save them for when you’d like to use it next time
– Normal and fast battle speed options
– Fast option increases the battle speed by x1.5
– Red also has the “Steal” ability
– This can be used in battle to steal items and Gold from the monsters
– Morrie will have access to his “Call Team” ability, which is actually voiced in the game

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Lightwood Games has shared a new video from Word Party that gives us a look at the Fridge Magnets mini-game. We’ve posted it below.

Like many Nintendo games these days, Star Fox Zero will have amiibo support. But the one thing players won’t have to worry about is content being locked away behind figures.

Shigeru Miyamoto told Kotaku at E3 2015 last week that amiibo usage in Star Fox Zero will be on the lighter side of things. Tying in significant content like abilities or a special mode isn’t planned. Instead, having amiibo will offer players “a little something extra” – perhaps “a different skin for the Arwing or something like that.”

Miyamoto said:

“In terms of being able to unlock content, I don’t really want to go down that path. For this game, I think of it more as, for people who have the Amiibo, they’re going to get a little something extra and that’s how I’m planning on it with this game. So rather than actual abilities or things like that changing in the game, it would be like getting a different skin for the Arwing or something like that.”

“So, I don’t really want to talk about Nintendo in general today, but in terms of what I’m doing with Star Fox, I’m really not thinking about there being locked content or there being a mode that you won’t be able to play if you don’t have one. Since we already have the existing Smash Bros. Amiibos I basically want to put in something so if you already have those Amiibos, I imagine people will try and tap them on Star Fox anyway, and I want to make sure there is something that gives them a nice charge when they do that.”

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During a recent interview with Yahoo, Shigeru Miyamoto once again weighed in on virtual reality. He explained that, currently, the technically isn’t “a good fit for Nintendo’s philosophy of trying to create entertainment that people can play together in the living room.”

Miyamoto said:

“The current types of virtual reality aren’t really a good fit for Nintendo’s philosophy of trying to create entertainment that people can play together in the living room. We’re constantly looking at different technology and experimenting with different elements of it, but we’re not feeling virtual reality is currently in a place where it’s ready to be released – as a product that fits with our philosophy of fitting in the living room.”

Elsewhere in the interview, Miyamoto focused on the present rather than the future. He said this is why Nintendo didn’t bring along “any samples of potential virtual reality type experiences.”

“We’re here at E3 this year to really focus on the games that are launching within the next year or so. We’re not showing off or showcasing anything that’s further down the road, and that’s why you don’t see us here with any samples of potential virtual reality type experiences.”

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Paper Mario: Sticker Star was primarily an Intelligent Systems product, but Vanpool worked on the game as well. Nintendo’s Kensuke Tanabe recently said that Vanpool ended up on Sticker Star since help was needed to make its 2012 launch.

Vanpool is now contributing to Chibi-Robo!: Zip-Lash alongside Skip. Taro Kudo, a director at the company, previously worked at Square and Love-de-Lic with Skip’s founders.

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WhootGames is bringing its adventure/action puzzle game “Castles” to Wii U later this year.

The game tasks players with making matches to raise a tower to improbable heights. Castles includes over 50 stages, single-player and co-op match-three mechanics, a story mode, plus Survival and Versus modes.

Take a look at a trailer for Castles below.

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Update: I’m not too sure that this is really an indication of anything, but the game has apparently been pulled from the “future releases” section of the Wii U eShop. Make of that what you will!


Devil’s Third was recently dated for August in both Japan and Europe. In North America, however, Nintendo has been keeping quiet. That continued into E3 2015, where Nintendo of America’s senior director of corporate communications Charlie Scibetta had nothing to say about it.

When asked about the status of Devil’s Third last week, Scibetta only noted: “I don’t have anything for you on Devil’s Third. Sorry.”

No one seems to have a clear idea about what’s going on with Devil’s Third in North America. Let’s just hope that we hear something soon.

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The Peanuts Movie: Snoopy’s Grand Adventure, a new game that ties into the upcoming film, will be released on Wii U and 3DS. Activision has plans to publish the title later this year.

The Peanuts Movie: Snoopy’s Grand Adventure is a platformer that sees Snoopy fighting against the Red Baron while Charlie Brown tries to win the affection of his neighbor.

Activision should be making an official announcement about The Peanuts Movie: Snoopy’s Grand Adventure in the near future.

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The Senran Kagura games have typically focused on action. However, producer Kenichiro Takaki is “constantly thinking about different genres” that the series could be involved with as well.

Speaking with Kotaku, Takaki shared some of the ideas that he’s thought about in the past. He brought up a dodgeball game, a pinball game, and even a “water-shooting game”.

Below are Takai’s full comments:

Yeah, as the series goes along, there are a lot more unique characters within it, so I’m constantly thinking about different genres. I always wanted to do a dodgeball game where you hit them and it just rips everything off. A pinball game, or a water-shooting game where they get drenched. I always think of something different. I always want a challenge.

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