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This week’s Wii U/3DS specific charts are as follows:

Wii U

1. Kirby and the Rainbow Paintbrush – Nintendo

2. Mario Kart 8 – Nintendo

3. Mario Party 1o – Nintendo

4. Super Smash Bros. for Wii U – Nintendo

5. Captain Toad: Treasure Tracker – Nintendo

6. Super Mario 3D World – Nintendo

7. New Super Mario Bros. U – Nintendo

8. The Legend of Zelda: The Wind Waker HD – Nintendo

9. FIFA 13 – Electronic Arts

10. Mario & Sonic: Sochi Winter Games 2014 – Nintendo

3DS

1. Pokemon Alpha Sapphire – Nintendo

2. Tomodachi Life – Nintendo

3. Pokemon Omega Ruby – Nintendo

4. Monster Hunter 4 Ultimate – Capcom

5. The Legend of Zelda: Majora’s Mask 3D – Nintendo

6. Mario Kart 7 – Nintendo

7. New Super Mario Bros. 2 – Nintendo

8. Puzzle & Dragons Z + Super Mario Edition – Nintendo

9. Animal Crossing: New Leaf – Nintendo

10. Super Smash Bros. for Nintendo 3DS – Nintendo

Source: Chart-Track

This week’s UK software sales are as follows:

Individual Formats

individual

All Formats

all formats 26 05

Source: Chart-Track

This week’s 3DS eShop charts are as follows:

Software

1. Puzzle & Dragons Z + Super Mario Bros. Edition
2. Attack on Titan: Humanity in Chains
3. Super Street Fighter IV 3D Edition
4. Mario Kart 7
5. Super Mario Bros. 3
6. Shovel Knight
7. Zelda: Link’s Awakening DX
8. Resident Evil: Revelations
9. Super Smash Bros. for 3DS
10. SteamWorld Dig
11. Cube Creator 3D
12. BoxBoy!
13. The Legend of Zelda
14. Animal Crossing: New Leaf
15. Zelda: Ocarina of Time 3D
16. Monster Hunter 4 Ultimate
17. Resident Evil: The Mercenaries 3D
18. Zelda: Majora’s Mask 3D
19. Super Mario Bros.
20. Retro City Rampage: DX

Videos

1. Pokemon Rumble World Trailer
2. Get Ready for E3
3. Puzzle & Dragons Z + Super Mario Bros. Edition Trailer
4. Splatoon Direct 5/7/15
5. Stretchmo Trailer
6. Attack on Titan: Humanity in Chains Full Trailer
7. Puzzle & Dragons Z + Super Mario Bros. Edition Trailer 2
8. Present Code Instructional Video
9. Super Smash Bros. for Wii U/3DS Mewtwo Strikes Back
10. Cube Creator 3D Trailer
11. Splatoon “Splat the World” TV Commercial
12. Super Smash Bros. for Wii U/3DS Lucas Comes Out of Nowhere
13. Super Smash Bros. Mii Fighters Suit Up for Wave One
14. Xenoblade Chronicles 3D Launch Trailer
15. New 3DS XL Trailer
16. Attack on Titan: Humanity in Chains Episode 1
17. Super Street Fighter IV 3D Edition Video
18. Mario Kart 7 Video
19. Monster Hunter 4 Ultimate May DLC Pack Trailer
20. Puzzle & Dragons: Depth and Dynamics

Source: 3DS eShop

More:

Community Effort Orlando will be taking place in Florida next month. A number of games will be featured at the tournament, including Smash Bros.

CEO prepared a new trailer to promote the event yesterday (see below), though Smash Bros. was not included. This prompted one fan to inquire about the game’s status. While Smash Bros. was missing in the video, CEO’s official Twitter account that we’ll still be seeing it at the tournament. What’s more, there’s also “something big” planned.

The message reads:


This could be one of many things, so I won’t even begin to speculate about what’s being teased here. I will say that we shouldn’t jump to any sort of conclusions, such as major new fighters being revealed for Smash Bros. Wii U/3DS. We’ll just have to wait and see how this one plays out!

Source, Via

More:

TicToc Games announced in April that Adventures of Pip would be hitting the Wii U eShop on May 14. But just a few weeks later, the studio confirmed that the game had been pushed back to June. In a new Kickstarter update, TicToc has revealed a final release date.

Adventures of Pip will be available on the Wii U eShop starting on June 11. This date only applies to North America, and there’s currently no estimate for a European launch.

TicToc Games wrote in its latest Kickstarter update:

Famitsu shared additional footage from Downtown Nekketsu Jidaigeki on one of its YouTube channels recently. Watch it below.

In a Famitsu issue from earlier this month, the magazine spoke with a few developers working on Fire Emblem If. But it turns out that the magazine didn’t contain the full discussion. It wasn’t until today that the full interview was finally posted on Famitsu’s website.

Serenes Forest has once again taken on the task of translating the full Famitsu discussion. A summary of what was shared can be found below.

– Interview starts off with the concept behind the game
– Again, it was built around the main character (Avatar) and how his/her choice impacts the story, splitting it into 2 distinct “what if” stories
– Movie scenes are generally from a first-person perspective since the Avatar is the main character
– Phoenix Mode is designed for newcomers; not existing Fire Emblem fans
– Although it sounds like you cannot lose on this mode, there are times when you still have to play somewhat carefully
– Ex: there may be complicated victory conditions, such as reaching a destination within a certain number of turns in the Nohr campaign; failing these conditions means Game Over
– When development began, one of the major challenges was to find ways to help newcomers enjoy the game without feeling too stressful
– One thing that came to mind was the timing of when to use valuable weapons (eg. saving them for a future mission)
– It was perceived that this form of intense micro-management was too much for newcomers to properly enjoy
– Since some players may consider it wasteful to use a particular weapon, they may end up not using it at all; at which point it’s as if the weapon doesn’t exist
– By removing the durability of weapons and giving them more interesting properties, it allows for more enjoyable play, without detracting from the fun of picking weapons
– Weapon weight isn’t in, but there are “strong weapons that are harder to double attack with”, which functions a bit like it
– Javelins and similar ranged weapons can no longer double attack
– The staff unanimously agreed on bringing back Yusuke Kozaki for character designs
– Since the new game has more characters than even Awakening, there was some concern about who to call if Yusuke Kozaki didn’t accept the offer, so the team were very glad when he agreed to reprise the role again
– This game takes place in a “completely new world”
– Some familiar elements that those who played Awakening will appreciate
– Hoshido is based on ancient Japanese culture, while Nohr is built on the series’s traditional Western fantasy setting
– Nohr is western-themed, but also carries a dark atmosphere
– Nohr’s castle even stands in the middle of a giant hole in the ground
– Hoshido is a pacifist kingdom with exceptional peace and order
– In contrast, Nohr is subject to terrible weather conditions, leading to poor crop yields and a lack of law and order
– In order to expand Nohr’s influence, King Garon orders his children to invade Hoshido
– Thus the royal siblings fight for Nohr, although they each harbour their own hidden thoughts
– Meanwhile the Hoshidan royals take up arms to repel the Nohrian invasion
– As this happens, the hero–the Avatar–is stuck in between and forced to make a difficult choice
– Classes available largely depend on the campaign chosen
– In Nohr, you will typically see more characters in familiar classes, like Cavaliers
– In Hoshido, most of the characters are in Japanese-themed classes, like Samurais
– The campaign also determines the weapons you can obtain
– In Nohr, you will commonly obtain “swords”
– In Hoshido you are more likely to find “katanas”, which have slightly different properties
– Although Pegasus Knights have been in the series so far, they technically do not exist in this game.
– If instead features Hoshido’s very similar “Pegasus Warrior” class
– Pegasus Warriors can be male or female

Source

SEGA shared more footage from Stella Glow during a live stream held earlier today. Additionally, a commercial debuted towards the end of the segment. Check out the latest from Stella Glow in the video below.

Shadow of the Eternals is a new passion project from Eternal Darkness creator Denis Dyack. Dyack, along with the rest of his team, hoped to achieve funding via Kickstarter. Two campaigns launched in 2013, but both unfortunately failed to reach their funding goals.

We last heard about Shadow of the Eternals last October. The project is now in development at Quantum Entanglement Entertainment Inc., which was founded by Dyack. Other than that, things have been pretty quiet

However, Dyack once again commented on Shadow of the Eternals while speaking with Niche Gamer. When asked about its funding status, he stated:

Well, we can’t talk about that right now. But there will be announcements in the future. The bottom line is we’re really excited on where we’re going, things are very quiet, and probably will continue to be quiet but they’re going well. Please stay tuned, and we’ll update everyone as soon as we can. I wish I could say more, but you know the drill with the industry, right?

Additionally, when asked if a potential re-reveal is planned, and whether we’ll see the game soon, Dyack said:

Well, it all depends on what your definition of soon is. [laughs]

Rather than tease, I would just say that we believe in the project and we’re doing everything we can to see this project – and other projects – some of which are really great as well, get out there. We’ve got some big plans for the future, and we’re being very aggressive on some things, and we’re really looking forward to see how things roll out.

Source

Bandai Namco has another batch of screenshots available for Super Run for Money: Assemble! The Strongest Runaway. Take a look at the images below.


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