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Shin’en’s Manfred Linzner provided a very brief update about FAST Racing Neo while speaking with Mii-Gamer in a recent interview.

Linzer acknowledged that fans “really want to see the game”, but the studio will only have one opportunity to show FAST Racing Neo for the first time and make a strong impression. He also mentioned that the team “knew there was so much more possible on Wii U than anyone showed so far”, and they’re trying to “push the hardware.”

Linzer’s comments in full:

Nicalis has prepared a new patch for Grinsia, which is available through the 3DS eShop. While it seems to have addressed a notable crash issue, we’re hearing that it may have caused lag issues during some battle scenes. Hopefully another update will be issued if that’s the case.

Source

Update: A few more tidbits:

– No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general
– If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies
– With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs
– You can blow enemies away with wind or the sound can turn into lightning bolts
– You can also summon tornados to snatch enemies away
– After you select a character for a stage you select the weapon
– You can’t change weapons in battle
– Weapons differ a lot from each other and it is part of the fun to test which one suits you


Nintendo Everything reader gigamario has gone to the trouble of translating the latest information about Hyrule Warriors from this week’s Famitsu. You can find a new set of details below.

– Can shop between battles
– Shopping area includes at least training room, potion shop, badge shop and junk shop
– Junk shop will be introduced in a later magazine
– In training shop you can pay rupees to level up your character
– Characters also level up through normal gameplay
– Potions are one time use only and cause special effect during a battle
– It seems that one potion makes easier to obtain weapons (not entirely clear)
– Badge shop uses rupees and raw materials to buy permanent badges
– Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops. Enemies also drop rupees
– One badge makes weak spot gauge to fill up faster
– Badge shop interface seems like a tree of sorts so I guess you have to make badges in a certain order, no word about it though
– You can see from stage select menu if a stage has heart containers or pieces to collect but you may need to use a certain character to get them
– Heart container/pieces work pretty much like in any Zelda game
– You may also obtain a power up bow from a chest
– The bow makes weak spot gauge to last longer and can attack multiple enemies from afar
– Fi moves by floating midair, can transform into a sword to slash enemies
– Link meets Fi in the Skyloft’s Goddess’ temple
– Ghirahim fights with magical swords, can summon enemies and change place in an instant, likes to toy with his enemies
– The imprisoned is tall as a mountain and emits damaging waves when it steps
– Cia twists space-time to summon forth areas from Skyward sword, e.g. Skyloft and Sealed grounds as pictured
– Pumpkin island is crashed with Skyloft as pictured

A few more details about Pokemon Omega Ruby and Alpha Sapphire’s Secret Bases have come in. You can find them rounded up below.

– Basics are still the same as in the original games
– After settling in, you can use the PC to customize your Secret Base with different items and decorate it how you like
– Scout for trainers and invite them by visiting other Secret Bases, and they’ll join you as “Secret Pals”
– Interact and battle with them
– Give your little crew a name, like the “Secret Omega Troupe”
– The Secret Pals will help make your Pokemon eggs hatch faster, along with another feature that lets you raise the level of one of your Pokémon by one
– Share Secret Bases with QR codes
– These share how many flags you’ve acquired thus far, along with your crew’s name and a personal message
– New character is Aarune
– He’s the master of Secret Bases
– Aarune is an adventurer who travels around the world but seems to have settled in the Hoenn region
– Aarune is there to tell you more about the Secret Bases and how fun they are
– You can also battle him and his trusted partner Flygon

Source

HullBreach Studios has shared a few details about Tomeling in Trouble as well as the Wii U exclusive RPG tentatively known as simply Tomeling.

Here’s what we know thus far:

– Tomeling is a living book
– His origin will be explained in more detail in the Wii U Tomeling RPG
– Tomeling is based on Tsukumogami (Japanese folklore)
– The alleged concept behind it is once any object reaches its 100th birthday, it comes to life and becomes self-aware
– The Tomeling Wii U RPG will have literature-based environments and levels
– Tomeling in Trouble’s initial release will only have one level, which will be a library with bookshelves
– It is unknown at this time if there will be any further environments or levels
– This depends on the voice of the player
– Game itself is going to be sort of along the same concepts as Frogger
– Tomeling is under attack by Superworms (book worms with capes)
– Guide him through the endless waves of the Superworms as the waves speed up
– Simple concept game
– Each round will probably take under a minute or two
– Tomeling in Trouble won’t have any supporting characters, but the Wii U RPG will
– For Tomeling in Trouble, Tomeling has no combat or defensive techniques
– In the Wii U RPG, there will be powerful combat
– Cartoonish and 2D for all Tomeling games
– Models are based on 3D sprites
– Tomeling could hit Wii U by Christmas, but Q1 2015 or Q2 2015 might be more realistic
– Tomeling on Wii U will include Tomeling In Trouble and Tomeling In Trouble will include Revenge of Tomelin
– At a certain point in the game, you will reach a city with an arcade that has a few mini-games where, based on the scores you get, you can win special, usable items

Source

We learned yesterday that Fi is a playable character in Hyrule Warriors. Now we have scans showing the character in action, as well as a first look at Ghirahim, The Imprisoned, and Skyward Sword stages.

Check them out below:

hyrule-warriors-scan-1-1hyrule-warriors-scan-2

Huge thanks to NoticeMeSenpai for taking these scans for us!

Nintendo’s North American website lists some of the Nintendo Downloads due out tomorrow. Here’s what’s on tap thus far:

Wii U Download

The Letter

Wii U Virtual Console

Bases Loaded

3DS Download

Rabi Laby 3
Me & My Pets 3D

3DS Virtual Console

Bases Loaded


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