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Capcom’s latest financial results are in, and they bring encouraging news for a quartet of Nintendo-related titles.

Monster Hunter 4 saw “overwhelming popularity,” according to the company. The game ended up “creating a huge buzz even comparable to a sort of social phenomenon”.

Capcom also says that Resident Evil: Revelations HD and Phoenix Wright: Ace Attorney – Dual Destinies also reached their projected sales.

DuckTales Remastered sold quite well, too. According to Capcom, the remake experienced a “better-than-expected performance”.

The Guardian has published a new Sonic Boom interview with Big Red Button creative director Bob Rafei and OuiDo executive producer Evan Baily. Topics include Sonic 2/Sonic Adventure inspiration, tying in with the show, GamePad usage, how the Wii U and 3DS versions work tigether, and more.

Head past the break for the full comments. You can also check out The Guardain’s full piece here.

Marvelous AQL has opened a new teaser site for the reveal of a new 3DS game coming from the developers of Rune Factory. The page features a brief message and a countdown set to expire in four days or so. You can find the teaser site right here.

sonic_lost_world_shipped

Since launch, SEGA has shipped around 640,000 copies of Sonic Lost World. That’s combined sales of both versions – Wii U and 3DS.

In its latest financial report, SEGA said “sales were low due to the harsh market environment.”

SEGA just announced its next game in the Sonic franchise, Sonic Boom, for Wii U and 3DS. A release date for the title hasn’t been confirmed at this time.

Source 1, Source 2, Via

Shin’en has confirmed Art of Balance as its next game for the Wii U eShop. It’ll come with all levels found in the original release, as well as the following features:

  • Off-TV play, as well as multiple control schemes supporting analogue, touch screen and Wii Remote options.
  • Multiple online and local multiplayer modes that incorporate either competitive or co-operative play. Up to five players can take part in the various modes at once — one on GamePad, four on Wii Remotes — while up to 10 people can play across two Wii U systems in online matches.
  • Online Leaderboards are included.
  • HD visuals that incorporate all new graphics, designs and locations.
  • More accurate physics that are processed at 240 frames-per-second (on 3DS the equivalent was often 30 frames-per-second.

Expect to see Art of Balance out on the Wii U eShop sometime in Q2 – so before the end of June.

Source

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive Assist Trophy Mother Brain joins the collection!!

We’ve got some financial news for you today, this time from the Disney corner of the market: Disney Interactive’s Disney Infinity game– the Skylanders-inspired toy-based adventure sandbox– is raking in a ton of money, taking company profits from about $9 million at this time last year to $55 million in the last three months of 2013. Here are the full details:

– Disney games division brought in $403 million in revenue
– 38% increase in sales year-over-year
Disney Infinity is the primary driver of this
– Profits are up by $46 million over this time last year
– $9 million in profit in FY3/2013 vs. $55 million in profit in FY3/2014.

Via CVG

A slew of new communities have been added to Miiverse. On the Zelda front, users can participate in discussions for The Legend of Zelda, Zelda II, Link’s Awakening DX, and both Oracle titles. Super Mario Bros., Super Mario Bros.: The Lost Levels, and older Game Boy releases such as Tetris, Super Mario Land, and Tennis have been added as well.

Thanks to SuperPhillip for the tip.

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