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Sonic Frontiers Zelda Breath of the Wild

Sonic Frontiers has drawn some comparisons to The Legend of Zelda: Breath of the Wild since its initial reveal, but Sonic boss Takashi Iizuka has indicated that the two are “not similar at all”.

Iizuka’s comments came about during an interview with Shacknews. When asked if the team was inspired by Breath of the Wild, he said:

Bayonetta 3

PlatinumGames supervising director Hideki Kamiya and Nintendo producer Makoto Okazaki have talked about the origins of Bayonetta 3. The information comes from this week’s issue of Japanese magazine Famitsu, as the two participated in an in-depth discussion about the Switch title.

Kamiya confirmed that PlatinumGames started working on a proposal and prototype after its previous project, Scalebound, was cancelled. Nintendo was already moving forward with ports of Bayonetta 1 and 2 for Switch, and Kamiya then shared a video message which Okazaki believes “was the final push that made this game into a reality.” Meanwhile, Kamiya mentioned that he’s “forever indebted to Nintendo.”

Below are Kamiya and Okazaki’s comments about the origins of Bayonetta 3, as translated by Nintendo Everything:

Pac-Man World Re-Pac producer Yuji Yoshii has shared a bit of insight into the development and graphical updates for the game.

Yoshii said in a recent interview that the project took about two years to make, and thankfully the process went “relatively smoothly.” He also acknowledged that the remake came about in part due to “the requests from fans for the return of Pac-Man World for so many years”.

Cuphead health bars

Something that Cuphead fans may notice about the game is that there aren’t any health bars. While battling bosses, some may find it difficult to determine how close they are to being defeated.

Co-director Chad Moldenhauer explained why Studio MDHR opted for this approach in a recent issue of EDGE. It sounds like the developer considered implementing health bars in Cuphead while working on early mockups, but having them in would take away the feeling of playing an actual cartoon from the 1930s. Additionally, there was some concern that there would be a focus on DPS and potentially missing key visual clues.

Rabbids speak

The Rabbids speak in Mario + Rabbids Sparks of Hope, but they didn’t in the previous title – Mario + Rabbids Kingdom Battle. As it turns out, the team was explicitly told by Ubisoft that the Rabbids don’t talk. To get around that a bit, the Phantom was included in Kingdom Battle with a music number.

Mario + Rabbids creative director Davide Soliani told IGN:

Persona 5 Royal SEGA

Atlus is finally delivering on what many fans have been asking for by bringing past Persona games to new platforms, including Persona 5 Royal. As it turns out, we can thank SEGA for the Switch port.

Atlus producer Shinji Yamamoto revealed in an interview of Famitsu that SEGA led the way on the project. Yamamoto mentioned how he “didn’t realize how hard it would be.”

PlatinumGames Nintendo

According to PlatinumGames CEO Atsushi Inaba, the company “can definitely build an even stronger relationship with Nintendo moving forward.”

His comments came about while discussing Yakao Yamane having joined the company as its new vice president and CBO. Before becoming a part of PlatinumGames, he worked at Nintendo for over twenty years as former licensing GM and managing director of sales and planning.

bayonetta 3 voice actress

Hellena Taylor is not the voice actress for Bayonetta in Bayonetta 3 and the role has shifted to Jennifer Hale, according to PlatinumGames.

Director Yusuke Miyata shared that tidbit in an interview with Game Informer. Speaking with the magazine, he explained that the change came about due to “overlapping circumstances”. However, Miyata did say that “Jennifer’s performance was way beyond what we could have imagined.”

Sonic movie origins SEGA

SEGA Sammy senior executive officer Toru Nakahara, who has also acted as a producer on the Sonic the Hedgehog movies, has provided some insight into the backstory and why the company decided to pursue films for the franchise.

In an interview with Pia, Nakahara said that even though Sonic has been a popular video game character in Japan, due to many factors including SEGA withdrawing from hardware department after the Dreamcast, there were times when Sonic was unable to flourish.

Tactics Ogre: Reborn graphics

Square Enix is bringing back yet another classic game before the end of the year in Tactics Ogre: Reborn, but not all fans have been on board and there has been some criticism levied against aspects like the graphics. The original title featured pixel graphics, and while Reborn retains the style, the art has a smoother look and the text font has been updated.

Tactics Ogre: Reborn producer Hiroaki Kato was asked about how the smoother look came to be in an interview with IGN. He ultimately explained that Square Enix was “thinking about how to show it on new modern technology with high-resolution screens” and “to show the power and beauty of the original pixel art on modern technology without them looking terrible.”


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