Submit a news tip



interview

Polygon recently caught up with Nintendo’s Damon Baker for a chat about all things indie. Baker talked about how the company doesn’t tend to buy exclusives, its openness to multiplatform titles, and more.

You’ll find a summary of what was shared below. Head on over here for the full discussion.

On how Nintendo as a whole has responded well to the different Nindie initiatives…

“Fortunately, the company has been really receptive of it. They’ve embraced the opportunities that we’ve presented to them, and they see the justification.”

On how Nintendo has been supporting indies for a long time, even though the company doesn’t always get the headlines for it…

“I think the other platforms have come out there, and they’ve done a really good job of amplifying their independent support message, and they’ve gained a lot of traction and a lot of visibility for that.”

“I think we’ve stuck to our strategy for some time. We were the first console to promote self-publishing and to allow it on our platforms. And that was going back to the WiiWare and the DSiWare days.”

Shovel Knight is making big waves in the amiibo scene. This is the first time that a company other than Nintendo is handling the distribution of its own figure, and it’s the first licensed amiibo.

In a recent interview, Nintendo’s Damon Baker said that the company “is certainly open” to the possibility of more indie/third-party amiibo. He also said that the Big N will “continue looking at proposals” and “there’s every opportunity”.

Source

Image & Form tackled another round of fan questions about SteamWorld Heist in a new video published today. The studio addressed the possibility of New Game+, when the Wii U version will be releasing, and more. Watch the full video below.

Kerbal Space Program was officially revealed for Wii U during Nindies@Night earlier today. While the game isn’t exclusive to the platform, Nintendo believes that the eShop release will be the definitive version.

Nintendo’s Damon Baker told Game Informer:

“We feel we have the definitive version on Wii U because of our interface. You’ll be able to utilize the touchscreen and the GamePad in a number of different ways from actually building the spacecraft and navigating the spacecraft and even getting different perspectives. You’ll be able to fly the spacecraft from the cockpit utilizing the GamePad as a different viewpoint.”

Source

Toki Tori and RIVE developer Two Tribes is interested in supporting Nintendo in the future, so long as the company continues to produce consoles.

The studio’s Martijn Reuvers told Nintendo World Report:

“If they still make consoles then, and I hope they will especially after the NX, I’ll always support them. I’m not just saying that because I want to please them, we’ve been working with them for 15 years and it just feels right. If they’re still making consoles, we’ll be there.”

Source

Pikachu

The Pokemon Company’s J.C. Smith has further commented on what’s in store for the series’ future. Early next year, the franchise will be celebrating its 20th anniversary.

Nintendo World Report caught up with Smith at the Pokemon World Championships last weekend. While nothing specific was revealed, he did tease that there could be some big things in store.

Read up on the full exchange below.

NWR: 20 years. February 27th, 2016. What kind of plans you got, other than Pokkén Tournament?

JS: [Laughs] Wish I could tell you but I can’t!

NWR: Are there big plans for it?

JS: There’s always big plans for it. And obviously, you’re seeing some big product stuff for it that’s been announced that’s exciting for the year and we always want to keep fans on their toes, but nothing I can reveal at this time.

Pokemon Tournament’s Wii U version is launching worldwide next spring. The fighter is also on arcades in Japan, but its future in the west is unclear.

Take a look at this exchange between Nintendo World Report and The Pokemon Company’s J.C. Smith:

Nintendo World Report (NWR): So the whole Dave & Buster’s thing…

J.C. Smith (JS): Mhm.

NWR: How that’s moving towards arcades presumably next year. We’ll see how that goes. Was that organized by The Pokémon Company International also?

JS: It was not actually. In fact, I haven’t been involved in that, but I’ve been told that the arcade machine is not coming to the U.S., so I don’t know exactly what the plan is. But that was a long while ago, so who knows what may have changed. You know, you can’t stop someone from buying an arcade system so who knows what’s down the road.

NWR: So last you heard, there were no plans.

JS: Yeah, I haven’t been working closely on the arcade side at all because, really, I never worked on the arcade side but we’ll see. I think that will be handled by Bandai Namco. But I’d have to follow-up with you on that.

We had originally heard from Dave & Buster’s Kevin Bachus that Pokken Tournament would be tested in their arcades. Is that still in the cards? I don’t think anyone can say for certain at this point.

Source

At the 2015 Pokemon World Championships last weekend, Nintendo World Report asked The Pokemon Company’s J.C. Smith if Pokken Tournament is intended to be the main attraction for the series’ 20th anniversary in early 2016. Smith merely replied by saying no, but after being pressed further, he added the following:

“I’m splitting hairs. No, there’s lots of stuff planned for the 2016 year but nothing I can talk about now.”

During the same discussion, Smith also said that flowers will be important to Pokemon’s future.

It’s completely unknown what The Pokemon Company has planned at this time. As Nintendo World Report also points out, there could be something – or multiple things – that are of equal importance to Pokken Tournament that we’ll be seeing early next year.

Source

Shin’en is still working on FAST Racing Neo for the Wii U eShop. But in terms of what the future holds, we could hear about the studio’s next game in 2016. The company, unsurprisingly, will almost certainly be sticking with Nintendo platforms with future titles.

Shin’en’s Martin Sauter told Nintendo World Report in an interview at Gamescom:

“We’re already brainstorming but we can talk about it when we’re ready. Fact is, we don’t know what’s in the future, but we’d love to stick with Nintendo hardware, eShop games and if FAST is a success we’ll keep going. Maybe next year we’ll talk about the next game.”

Source

Brainseed Factory already has ideas for another Typoman, which could be a sequel or possibly even a prequel. The studio is also working on “a totally new game concept”.

Brainseed Factory founder and CEO Bilal Chbib told Nintendo Life:

“We’re already working on a totally new game concept, but we also have a couple of ideas for a Typoman sequel (or maybe prequel?) as well. As you stated, it largely depends on the success.”

Before we see anything else from Brainseed, the company will first need to wrap up Typoman. The game is scheduled to launch sometime during the third quarter of this year.

Source


Manage Cookie Settings