Mario Kart tracks that never returned after debut
Posted on 2 months ago by Ethan in 3DS, Features, General Nintendo, Wii | 0 comments
The Mario Kart series is home to many, many different courses, and each new game in the series adds even more to that big number. A ton of old tracks were remade for Mario Kart 8 Deluxe’s Booster Course Pass, but a select few of them didn’t make the cut. Not just that, but some Mario Kart courses have never reappeared after their initial debut.
Today, we’re listing off all the Mario Kart tracks that never returned to future entries in the series. Do keep in mind that we won’t count Mario Kart Tour here – eventually, its service will end and the tracks in it will presumably become inaccessible. In case that happens, we’re sticking to courses that haven’t appeared in any main series games since their debut.
Mario Kart 8 Deluxe has overtaken Mario Kart Wii, now series’ best-selling entry
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Mario Kart 8 Deluxe has now outsold Mario Kart Wii, Nintendo has confirmed.
Lifetime sales of Mario Kart Wii are at 37.38 million. Mario Kart 8 Deluxe, on the other hand, has sold 38.74 million copies worldwide. That news comes directly from Nintendo’s latest financial results.
More: Mario Kart 8 Deluxe, Mario Kart Wii, sales, top
Mario Kart Wii – Rainbow Road “ultra shortcut” achieved by a player for the first time after nearly 13 years
Posted on 3 years ago by Brian(@NE_Brian) in News, Random, Wii | 0 comments
Mario Kart Wii, which is almost 13 years old, has something known as “ultra shortcuts”. The basic idea is that by using a high degree of skill, players can achieve massive lap skips. Doing so can let you finish a lap – or a course entirely – in just a matter of seconds. These special shortcuts involve tricking the game by going out of bounds, driving over “undrivable” terrain, and more.
Rainbow Road has two ultra shortcuts. There’s one in which Lakitu puts players on a specific spot on the track, though it has been accomplished by a number of players. However, there’s a second, trickier shortcut that was only previously completed with tool-assisted speedrun (TAS) software – until now.
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Mario Kart Wii sold five times as many copies as Mario Kart 8 for Wii U during the previous fiscal year
Posted on 5 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
Here’s an interesting tidbit stemming from Nintendo’s latest financial results. Between March 2018 and March 2019, Mario Kart Wii sold another 100,000 units. During the same period, Mario Kart 8 on Wii U sold 20,000 copies. That means Mario Kart Wii sold five times as many copies as Mario Kart 8 during the last fiscal year.
Here’s a chart that puts things into perspective:
More: Mario Kart 8, Mario Kart Wii, sales
Mario Kart Wii manages to sell another 40,000 copies during latest fiscal quarter
Posted on 6 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Since the Wii came out, Nintendo has launched two additional consoles. You’d think that Wii software would have stopped selling at this point, but that’s not actually the case.
Nintendo reported its latest financial results today, including data collected between July and September. That information comes with some interesting news about the sales of one Wii game in particular. During the quarter, Mario Kart Wii sold another 40,000 copies.
Even though we’re long past the Wii at this point, there are still people out there picking up new copies of the racer. Its total sales now sit at 37.14 million units.
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Mario Kart Wii on NVIDIA Shield has online multiplayer, other tidbits
Posted on 6 years ago by Brian(@NE_Brian) in News | 0 comments
Mario Kart Wii was confirmed as the newest Nintendo game for the NVIDIA Shield in China earlier today. Since the initial report, more details have come in.
The most interesting piece of information is that online multiplayer will be included. With Mario Kart Wii no longer supporting the feature on Nintendo’s original console, this is very noteworthy. Twelve players will be able to race online.
We have a couple of other tidbits as well. Mario Kart Wii will render at 1080p on the NVIDIA Shield. And lastly, those who have save data from Super Mario Galaxy will be able to unlock Rosalina in Mario Kart Wii right away.
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Mario Kart Wii arriving on NVIDIA Shield in China
Posted on 6 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
In China, a few different games have released on the NVIDIA Shield. Owners of the hardware can get their hands on the likes of Super Mario Galaxy, Zelda: Twilight Princess, and more.
Next up on the docket is Mario Kart Wii. The game is playable at ChinaJoy exhibition at NVIDIA’s booth, running on the hardware.
Mario Kart Wii has apparently been fully localized in Chinese. It will be the first time the racer has been officially released in mainland China.
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Video shows more objectives in Mario Kart Wii’s cut mission mode
Posted on 7 years ago by Brian(@NE_Brian) in Videos, Wii | 4 Comments
Earlier this month, YouTuber MrBean35000vr made a significant discovery about Mario Kart Wii. It turns out that Nintendo had been planning a Mission Mode at one point, similar to what was included in Mario Kart DS.
MrBean35000vr returned with another video today. He’s shared new findings, including all of the functional objectives left behind in the game’s code. You can get a look at that and more in the video below.
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Scrapped Mission Mode found for Mario Kart Wii after nearly a decade
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii | 18 Comments
Mario Kart DS introduced the very neat Mission Mode. It had you completing various objectives, such as racing backwards through a course. The mode even featured a number of boss battles.
The next Mario Kart game, Mario Kart Wii, was going to include its own Mission Mode at some point before being ultimately scrapped. After nearly a decade, a new discovery from MrBean35000vr reveals some of the leftover content.