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Metroid

This information comes from Metroid Prime producer Kensuke Tanabe when if Metroid Prime Federation Force is the only Metroid Prime game he’s working on…

“I said this at the beginning, but I’m not involved in the 2D Metroid games that Mr. Sakamoto works on. I still feel like there’s a little more work left for me to do in the Metroid Prime series. I can’t say when, but I want to make another one.

– Tanabe reminded IGN about the ending of Metroid Prime 3: Corruption
– After Samus’s ship flies off into the distance, another ship suddenly appears
– He said that players Metroid Prime Hunters should recognize that the ship belongs to a bounty hunter called Sylux.

“He’s actually chasing after Samus, and that’s where that game ends. There’s still more I want to build around the story of Sylux and Samus. There’s something going on between them. I want to make a game that touches upon [it].”

“I’m also thinking that, in that eventual game between Sylux and Samus that might get made, that I wants to involve the [Galactic] Federation as well. So it would be a good idea to release a game like Federation Forces to flesh out its role in the galaxy before moving on to that.”

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Back in December, there was talk about a cancelled Metroid project for 3DS. Not much was known about it at the time, but a few concrete details have since surfaced.

The folks over at Unseen64 put up a new podcast on Patreon that shares a bit more on the mysterious Metroid project. It was made clear by the site’s Liam Robertson that this was an attempt to revive 2D Metroid on 3DS. Based on a rough prototype Robertson saw, the title was a tad faster than Super Metroid and Metroid Fusion.

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Unseen64’s Liam Robertson is teasing a cancelled Metroid project that was apparently in the works for the 3DS. For those unaware, Unseen64 often publishes articles about canned games and other noteworthy gaming secrets.

Robertson teased on Twitter today:


It also seems that we can look forward to some news about a cancelled Wii game from High Voltage Software that was tied into a popular TV show:


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The composer Sam Dillard, will be releasing an album called Metroid Cinematic and will be an homage to what he calls his all time favorite game Super Metroid. The album will be available on iTunes this October.

Here is a quote form the composer himself about his project;

“The concept is somewhere between a faithful rendition of the classic themes and what a Metroid film might sound like if I worked on it. Since I am really a filmmaker and storyteller at heart, nearly all of my work from the audio to the visual spectrum stems from a sort of movie-oriented direction. So this album is really focused on the idea of telling a story and providing a tangible atmosphere through the music.”

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Earlier today, concept art from a supposed Next Level Games-made Metroid prototype surfaced. We weren’t too sure if the images were real, but Destructoid has since verified their authenticity.

Destructoid also spoke “to a trusted source related to the project”. The site was told the following:

“Yes that is real. That’s the first I’d actually seen of that concept art, but a prototype was made before being shelved in favor of Luigi’s Mansion 2. It was about as bare-bones as it gets, but it was still pretty fun.”

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Before Next Level Games started work on Luigi’s Mansion: Dark Moon, the studio was working on “a completely different project for Nintendo”. This is known thanks to an Iwata Asks interview published last year. Perhaps the project in question was a new Metroid game.

Concept art was recently uncovered from the profile of a former Next Level Games employee, which includes shots of an apparent Metroid prototype. Since the staffer left Next Level in late 2009, it’s possible that this was the prototype the studio was working on prior to Luigi’s Mansion: Dark Moon. Sadly, we may never know the full story!

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Check out this exchange between Kotaku and Nintendo’s Shigeru Miyamoto/Shinya Takahashi…

Stephen Totilo, Kotaku: I can’t ask you what’s going on with Pikmin, because you’ve answered that for the last couple of years in a row. I can’t ask you what’s going on with Star Fox, because you answered that this year. So… what is going on with Metroid?

[everyone laughs]

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you’ll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we’re having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we’ll be able to share something about them.

Now that he’s left Konami, Koji Igarashi has the freedom to work on pretty much anything. Igarashi does already have a few new ideas in mind, but given his background with Castlevania, it could be neat to see him involved with a Metroid title. And interestingly enough, that’s something Igarashi “would love” to do.

IGN asked Igarashi point blank if he’d ever consider working with Nintendo on a new entry in the Metroid franchise. He said:

“Whether it’s possible or not comes down to the [intellectual property] holder, which in this case would be Nintendo, and whether they want to work with me. But, if they did want to work with me, I would love the chance of doing that.”

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