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Nintendo has announced two new Xenoblade Chronicles X items for Europe. When the Wii U game hits in December, consumers will be able to purchase the Premium Pack or Limited Edition Pack.

Here’s an overview of each:

Xenoblade Chronicles X Wii U Premium Pack

– black premium Wii U console
– a physical copy of the game
– An Artbook
– World Map poster

Xenoblade Chronicles X Limited Edition Pack

– A physical copy of the game
– A SteelBook cover
– A World Map poster
– A Cover Art Poster
– Artbook

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Xenoblade Chronicles X will be making its playable debut in Europe next week. On Twitter, Nintendo announced that the game is going to be available for attendees to try out. We’ll be seeing the RPG in both North America and Europe this December.

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Bandai Namco held a “JRPG” panel at Anime Expo 2015 earlier this month. In the video below, you’ll find a recap of the event, which includes some focus on Project X Zone 2.

If you live in the UK, you can now “express your interest” in Xenoblade Chronicles X at Nintendo’s online store. Visiting this link, you can answer a short question about which aspect of the game you’re looking forward to the most and sign up for news about pre-order details and store offers with your e-mail address.

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Siliconera caught up with Project X Zone 2 series producer Kensuke Tsukanaka at E3. The story and selection of certain characters were among the topics discussed.

We’ve posted a few of the interview excerpts below. For the full interview, head on over to Siliconera.

Nintendo and Monolith Soft have prepared a patch for Xenoblade Chronicles X in Japan. As of today, version 1.0.1 is available for download.

The update does a few things, although none of them are major. Here’s a brief summary:

– Adjusted equipment / doll equipment sorting so its easier to use
– Calculation for the union grams have been adjusted so that it is not effected by the amount of players in a union.
– Other fixes & adjustments

Xenoblade Chronicles X came to Japan on April 29. The North American and European launch is scheduled for December.

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Famitsu held a reader poll for Xenoblade Chronicles X in one of its most recent issues. 1,257 people participated in the survey, and voted on topics such as the game’s difficulty, amount of content, and more.

Kotaku translated a number of questions several days back, but we’ve gone ahead and gathered up additional data – largely because the results were quite interesting! Continue on below to see what players thought of the Skells, squads, overall rating, and more.

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Q1: [Respondents chose from pre-determined categories for elements they expected from the game and what things they liked after playing. Multiple choices were allowed.] Many players expected “World setting/Story” from the game, but “Exploration on the field” received the most votes for being good after respondents had played the game. Players were dissatisfied with the position of the main character and the degree of emotionalism of the story, so “World setting/Story” received harsh numbers in the latter question. [Note: respondents were able to choose multiple points and Famitsu expressed the results in a weird way. For example, it doesn’t mean 8% of the respondents thought the story was good. It means story had 8 percent of all votes when a single respondent may give 0-10 different votes. The percentage doesn’t tell how much players like each element. Rather, it shows how much they like each element in comparison to other elements.]

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Q9: Collectopedia items are important for completing quests. It is intended that players share information of collectible items, so there are basically no hints for getting the items. More than 40 percent of the respondents thought that having few hints wasn’t much fun.

In last week’s issue of Famitsu, the magazine published a report on feedback for Xenoblade Chronicles X. Players shared thoughts on game length and difficulty, branching story, amount of content, size of the world, land variations, favorite Skell, and online concept.

Kotaku has since compiled the different results into various graphs. You can check them out in the gallery below.

Note that 1,257 people participated in the survey. Results were collected between May 29th and June 5th.

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Last week, it was confirmed via a new trailer that Project X Zone 2 was delayed to early 2016 in Europe. Now, Bandai Namco Entertainment America have uploaded that same trailer to their Youtube channel, essentially confirming the delay for North America as well.

Watch the trailer below:

Bandai Namco is creating a 3DS theme based in Project X Zone 2. In Japan, it will be distributed as a first-print bonus. I’d say it’s very likely that the 3DS theme will be coming to both North America and Europe as well.


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