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Generally speaking, we shy away from posting classification listings unless they are of some significance. While the OFLC’s rating for Bayonetta 2 doesn’t bring anything new to the table, it does seem to be a sign that the game will be arriving sooner rather than later. We also learn that the game has earned a MA15+ rating – the same classification as its predecessor.

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Earlier today, Platinum tweeted the neat photo below. It’s a look at a movie-style poster used to show an early concept for The Wonderful 101.


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During a presentation held at UCF’s Center for Emerging Media last week, PlatinumGames creative producer JP Kellams shared a few words pertaining to Bayonetta 2’s Wii U exclusivity.

Asked about the challenges in moving between publishers and platforms, Kellams said that the game “would not exist without Nintendo white knighting that project.” In the end, Platinum “really wanted to make Bayonetta 2,” and that’s what mattered most.

Without getting into some stuff that is both business and confidential, the simple question I’d like to ask you is, ‘Do you want to play Bayonetta 2?’ Bayonetta 2 would not exist without Nintendo white knighting that project. So while I totally understand that people want to play it on the platforms that they’ve played it on previously, we really wanted to make Bayonetta 2.

Bayonetta 2 director Yusuke Hashimoto posted a blog update about the game on PlatinumGames’ official blog, covering the new trailer (60 FPS version included), title, and gameplay mechanics. You can find it below or at the link here.

Hi, this is the director for Bayonetta 2, Yusuke Hashimoto. Hope everyone has been well.
Did you enjoy seeing Bayonetta in the latest Nintendo Direct? You can check out the newest trailer here:

Nintendo has narrowed down Bayonetta 2’s launch window for Japan. During today’s Nintendo Direct, a summer release was confirmed by the company.

The presentation also confirmed that Atsuko Tanaka will play the role of Bayonetta in the game. Tanaka will be providing voices for the character in Bayonetta: Bloody Fate.

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Hideki Kamiya reflected on the The Wonderful 101’s development on Twitter earlier today. According to the director, PlatinumGames had attempted to make it so players could bring their own Mii into the game as a hero. This is something he hopes can be done in “The Wonderful 102”, he said.

Kamiya’s tweet in full:


When asked if players would have had the opportunity to choose which Unite Morph their Mii would have used – based on the original idea – Kamiya said:


Of course, The Wonderful 102 is not a sure-fire thing at this point. The Wonderful 101 hasn’t done particularly well at retail, though Kamiya has previously expressed interest in making a sequel.

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