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Square Enix

Square Enix is finally bringing a new Dragon Quest game to the west in Dragon Quest Heroes for the PlayStation 4. But Nintendo fans are probably more interested in the likes of Dragon Quest X, Dragon Quest VII, and the upcoming Dragon Quest VIII.

In an interview with Polygon, Dragon Quest series executive producer Yuu Miyake noted that Square Enix wants to release the different games overseas. But they’re “very text-heavy, so the time and the cost it takes to localize these and do it well is quite something.”

As fans continue to speak up, Square Enix will be more keen on pursuing localizations of past Dragon Quest entries. The company seems to be using Dragon Quest Heroes – a game picked for the west since it’s an action experience with fully-voiced characters and a higher potential for strong sales – as a means to determine how much interest there is for the series in North America.

Miyake said:

“We want to get them out here. We really do! The Dragon Quest games are very text-heavy, so the time and the cost it takes to localize these and do it well is quite something. Business-wise, we have to think quite hard whether we’ll make that money back from localizing to North America. It’s always been a difficult decision. But the more you tell us, the louder the voices, the more likely we are to do it.”

“We’re really using this (Dragon Quest Heroes) as a kind of opening up of the market. We can gauge whether the American people might want to go back after Heroes and see some of the other Dragon Quest games. Hopefully we could use that as leverage to get those out over here.”

Despite what Miyake stated, it appears that Square Enix already has plans to bring over some of the latest Dragon Quest games to North America and Europe – at least, that’s what’s been indicated by series creator Yuji Horii. Horii said at the Japan Expo this past weekend that he wants to release Dragon Quest VII and VIII for 3DS in France. Square Enix wouldn’t just localize these titles for the French market, so they would include other languages as well – like English.

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Japanese magazine Weekly Shonen Jump is featuring five straight issues of Dragon Quest scoops. That started with last week’s July 6 edition, and will continue through the August 3.

Fans can expect the latest information on Dragon Quest VIII for 3DS. Additionally, there will be “fan must-see scoop(s)”.

The first scoop for Dragon Quest came last week. We saw a first look at the boxart for Dragon Quest VIII 3DS, and information was revealed about a brand new dungeon and boss.

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A Western release of Dragon Quest VIII on the 3DS seems fairly likely by now, but nothing is confirmed quite yet. Japanese gamers, meanwhile, can look forward to playing the game quite soon. Square Enix announced today that first-print copies of the game will include a download code (valid until September 30th) for Erdrick’s Sword. Erdrick is a legendary hero mentioned through the series, especially in the earlier games.

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The official boxart for Dragon Quest VIII on 3DS is now available for viewing. Check it out above.

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Dragon Quest creator Yuji Horii told Final Fantasy Ring in a recent interview that Square Enix is aware of fan demand for the series’ 3DS remakes in the west. Apparently, the company is “thinking about” localizing Dragon Quest VII and VIII for overseas territories.

Horii also commented on Dragon Quest XI, which we’ll just mention here briefly since platforms are unconfirmed. He once again noted that this title will be on home consoles, and it will be an offline experience (unlike the MMO nature of Dragon Quest X).

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According to the latest issue of Jump, Dragon Quest VIII on 3DS will feature an additional dungeon. Jahagaros, a new boss monster, is located here. You can view a scan from the magazine above that provides a look at the new box art illustrated by Akira Toriyama.

Jump is also teasing the reveal of a “big title” for its next issue due out next week. Since it’s on the Dragon Quest VIII page, it should be something related to Dragon Quest. It’s unclear if the game in question is for Nintendo platforms.

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Square Enix sent out another round of Dragon Quest VIII details today. We have information about the Skill Master System, skills for Red and Morrie, monsters, and the High Speed battle mode. Head past the break for all of today’s details, courtesy of Gematsu’s translation.

Square Enix published a bunch of new screenshots from Dragon Quest VIII on 3DS today. We’ve added them to the gallery below.

Earlier today, we posted a video from V-Jump that showcased new footage from the 3DS version of Dragon Quest VIII. Siliconera has now translated some of the information that was shared. Read on below for new details about Morrie and Red along with a few other tidbits.

– Morrie’s job class would be something like an evolved mix of the Martial Artist and Minstrel in Dragon Quest IX
– Red is considered an advanced class version of the Thief
– Morrie can use different healing and support spells
– Also has a special ability with his name in it, but it’s still a secret
– Red can heal as well and has some status effect spells
– Stereoscopic 3D works while looking at the characters in the menu
– Morrie can use claws, boomerangs, and blunt weapons
– Red uses fans, whips, and short swords
– Morrie has a funny way of walking
– He can use the “Tiger Claw” weapon, which was seen in Dragon Quest X
– In the original Dragon Quest VIII, you always had to spend all of your skill points obtained after leveling up, but this time you’ll get to save them for when you’d like to use it next time
– Normal and fast battle speed options
– Fast option increases the battle speed by x1.5
– Red also has the “Steal” ability
– This can be used in battle to steal items and Gold from the monsters
– Morrie will have access to his “Call Team” ability, which is actually voiced in the game

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V-Jump has shared new footage from the 3DS version of Dragon Quest VIII. Check it out in the video below.


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