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Polygon has some additional comments from Koji Igarashi about his recent departure from Konami as well as what lies ahead. Read on below for his thoughts, and check out the site’s full piece here.

This month’s issue of V Jump has revealed Dragon Ball Heroes: Ultimate Mission 2 for 3DS. The game will arrive in Japan later this year. You can find first scans in the gallery above.

Thanks to IAmGoku for the tip.

Source, Via

This week’s Japanese software sales are as follows:

1. [PS3] Dark Souls II – 255,197
2. [3DS] Youkai Watch – 37,247 / 569,720
3. [3DS] Dragon Quest Monsters 2 – 18,728 / 737,593
4. [PSV] Soul Sacrifice Delta – 17,357 / 66,143
5. [3DS] Harvest Moon: Connect to a New Land – 15,883 / 176,180
6. [3DS] Fossil Fighters: Infinite Gear – 13,362 / 93,900
7. [3DS] Kirby Triple Deluxe – 12,225 / 501,835
8. [3DS] Pokemon X/Y – 10,106 / 3,994,983
9. [PS3] Yakuza Restoration – 10,034 / 222,147
10. [PS3] GTA V – 7,910 / 736,810
11. [3DS] Puzzle & Dragons Z – 7,755 / 1,407,075
12. [PS4] Battlefield 4 – 7,539 / 55,286
13. [PS3] Ar no Surge – 6,751 / 33,787
14. [360] Dark Souls II – 5,950 / NEW
15. [PS4] Yakuza Restoration – 5,451 / 119,722
16. [3DS] Monster Hunter 4 – 5,132 / 3,239,571
17. [WIU] Donkey Kong Country: Tropical Freeze – 5,117 / 72,401
18. [3DS] Doraemon: Shin Nobita no Daimakyou Peko to 5-nin no Tankentai – 4,813 / 9,665
19. [3DS] Animal Crossing: New Leaf – 4,759 / 3,692,937
20. [PS3] Mobile Suit Gundam Extreme Vs. Full Boost – 4,395 / 338,323

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 29,677
Vita – 28,270
3DS LL – 23,372
PS3 – 14,128
3DS – 10,772
Wii U – 7,654
PSP – 3,461
Vita TV – 1,447
Xbox 360 – 278

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 35,294
Vita – 31,325
3DS LL – 24,192
PS3 – 12,102
3DS – 10,876
Wii U – 7,773
PSP – 3,425
Vita TV – 1,962
Xbox 360 – 300

A new update has landed on the Wii U and 3DS versions of Miiverse. A total of five improvements/additions have been made pertaining to search functionality, spoilers, screenshot postings, and more.

You can find the full lowdown below.

More: ,

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Fallen Rosalina. Strange how calm and nonchalant she looks even when she takes damage. Is it because she’s from outer space?

“Metroidvania” is a term that’s commonly used in the gaming industry today. Initially though, longtime Castlevania producer Koji Igarashi “was surprised by the name.”

That’s what Igarashi told USGamer while speaking about Metroidvania. He also revealed how he originally set out to make “a Legend of Zelda style game.”

He said:

“I was actually surprised by the name. In my heart, I really wanted to create a Legend of Zelda style game. But I suppose that when you turn Zelda into a 2D platformer, yes, it resembles Metroid. I thought it was because of the game’s super jump, which is very similar to Super Metroid’s.”

“When I left Konami, they told me I couldn’t use the name Castlevania when talking about my plans. So it was actually really handy that the word ‘Metroidvania’ existed!”

Source

Kotaku was able to talk with Koji Igarashi before he officially announced his departure from Konami. He discussed why he’s leaving the company, the Lords of Shadow series and why it would have been difficult for him to be involved, and what lies ahead for the future (Kickstarter is a possibility!).

We’ve rounded up Igarashi’s comments below. Also be sure to check out Kotaku’s full article here.

IGN has gone live with a new feature about how Retro goes about making Nintendo games. There’s commentary from Retro’s Michael Kelbaugh as well as Nintendo’s Kensuke Tanabe. You can find quotes from both below, and IGN’s full piece here.


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