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Marvelous AQL has pulled the plug on its Rune Factory 4 launch plans for Europe, the company announced today.

The publisher said in an official statement that it “has made every effort to secure the title’s release for this territory,” but was ultimately not able to do so.

Marvelous AQL thanked fans for their support/enthusiasm, and noted that more announcements about new titles will be made “over the coming months.”

The statement in full reads:

Zelda: A Link Between Worlds has a few references to Majora’s Mask. One of these, as many fans are aware, is the inclusion of the mask in Link’s house.

Game director Hiromasa Shikata told Game Informer this month that the reference “was a special request from Aonuma’s production team.” He also teased, “Now why would they ask us to do that?”

Source, Via

smash_bros_for_3ds_screenshot_jan_20

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Where am I……??
To be clear, the new Super Smash Bros. games do not feature a story mode like The Subspace Emissary.

For The Legend of Zelda: A Link Between Worlds, Nintendo managed to implement silky smooth 60 frames per second. This begs the question: could future Zelda titles incorporate the same rate as well?

Well… no. Zelda: A Link Between Worlds director Hiromasa Shikata says 60 FPS isn’t necessarily a standard for additional entries in the series. In the case of the 3DS game, the team wanted to ensure a “smooth” look for the 3D visuals, “allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games.” Having said that, “This doesn’t mean that all future Zelda titles will run at 60 frames per second.”

Shikata told Game Informer:

It’s really the concept of the game that changes whether you want to keep the volume of information in the game low and running at 60 frames per second. We kept it at 60 to make the 3D look smooth, allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games. This doesn’t mean that all future Zelda titles will run at 60 frames per second.

Source

This week’s expanded Japanese software sales are as follows:

01./00. [3DS] Kirby Triple Deluxe (Nintendo) {2014.01.11} (¥4.800) – 214.208 / NEW <92,02%>
02./01. [3DS] PazuDora Z: Puzzle & Dragons Z (GungHo Online Entertainment) {2013.12.12} (¥4.400) – 52.880 / 1.216.421 (-67%)
03./02. [3DS] Pokemon X / Y #
(Pokemon Co.) {2013.10.12} (¥4.800) – 34.179 / 3.870.125 (-69%)
04./03. [3DS] The Legend of Zelda: A Link Between Worlds # (Nintendo) {2013.12.26} (¥4.800) – 26.286 / 323.502 (-64%)
05./04. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 19.497 / 3.179.551 (-61%)
06./06. [PS3] Final Fantasy X/X-2 HD Remaster (Square Enix) {2013.12.26} (¥7.140) – 16.286 / 241.733 (-59%)
07./19. [3DS] Youkai Watch
(Level 5) {2013.07.11} (¥4.800) – 14.195 / 308.946 (-23%)
08./09. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! (Bandai Namco Games) {2013.10.17} (¥4.980) – 13.665 / 224.869 (-56%)
09./05. [WIU] Super Mario 3D World
(Nintendo) {2013.11.21} (¥5.985) – 13.079 / 452.521 (-72%)
10./07. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack # (Square Enix) {2013.12.26} (¥7.140) – 12.237 / 194.407 (-63%)
11./08. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 10.929 / 3.641.321 (-66%)
12./30. [3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft) {2013.12.05} (¥6.090) – 9.310 / 202.029
13./22. [PS3] Grand Theft Auto V
(Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 9.299 / 674.835
14./10. [PS3] New Dynasty Warriors: Gundam
(Bandai Namco Games) {2013.12.19} (¥7.980) – 9.266 / 201.529 (-68%)
15./13. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova (Level 5) {2013.12.05} (¥5.500) – 7.369 / 216.964 (-69%)
16./11. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 7.323 / 1.645.697 (-72%)
17./12. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} (¥4.800) – 7.276 / 2.258.319 (-70%)
18./21. [PSV] New Dynasty Warriors: Gundam (Bandai Namco Games) {2013.12.19} (¥6.980) – 6.948 / 97.882 (-58%)
19./25. [PS3] World Soccer Winning Eleven 2014 (Konami) {2013.11.14} (¥7.980) – 6.948 / 291.010
20./24. [PS3] Gran Turismo 6 # (Sony Computer Entertainment) {2013.12.05} (¥6.980) – 6.099 / 297.352

A few more comments from Satoru Iwata’s news conference held in Japan earlier today have come in.

As reported by The Wall Street Journal, the Nintendo president said:

“The way people use their time, their lifestyles, who they are have changed. If we stay in one place, we will become outdated.”

Iwata also acknowledged that Nintendo misread the markets and hadn’t issued “the appropriate instructions.” He understands that the company must change and “propose something that surprises our customers.”

Source, Via

Which has been more popular? Pokemon X or Pokemon Y?

Nintendo has provided a clear-cut answer to Kotaku, confirming that Pokemon X has sold 1.63 million units in the US through the end of December, while Pokemon Y has moved 1.54 million copies.

Now tell us: which version have you picked up?

Source

Thanks to the latest leaks from the latest NPD report, we have lifetime sales figures for a number of Wii U and 3DS titles in the US. Games include Super Mario 3D World, Monster Hunter 3 Ultimate, The Wonderful 101, Pokemon X/Y, Mario & Luigi: Dream Team, Fire Emblem: Awakening, Shin Megami Tensei IV, and more.

The full set is as follows:

More: , ,

During a press conference held earlier today in Osaka, Japan, Nintendo president Satoru Iwata said that the company is “thinking about a new business structure.”

Iwata’s comments seemed to come in response to the rise of the mobile/tablet space. In light of the expansion of smart devices, Iwata mentioned that Nintendo is “naturally studying how smart devices can be used to grow the game-player business.”

His comments in full:

“We cannot continue a business without winning. We must take a skeptical approach whether we can still simply make game players, offer them in the same way as in the past for 20,000 yen or 30,000 yen, and sell titles for a couple of thousand yen each.

“We are thinking about a new business structure. Given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business. It’s not as simple as enabling Mario to move on a smartphone.”

Source

Satoru Iwata

Despite significant cuts made to Wii U and 3DS forecasts, Nintendo president Satoru Iwata won’t be resigning from his position, according to a report from Nikkei. The Japanese outlet states that Iwata has pledged to stay in office.

Iwata did take responsibility for the company’s disappointing business performance and apologized to shareholders today. He also mentioned that Nintendo must first restore momentum as soon as possible, and he will remain as president to see this through.

Things should get even more interesting come January 30, when Nintendo’s official financial results come in.

Source, Via


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